Is it possible to make it so you have to max a race to get to a different one, and if you don't you can't play that one race.
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by simply using the existing racekeysSorry, could you explain what racekeys are. Thanks for helping race 1:
required = 0 maximumlevel = 20 (optional key) race 2: required = 20 maximumlevel = 40 (optional key) etc... ![]() I meant like you have to max race 1 to be able to play race 6 no including level requirements. So you have to max a pokemon race to get to the evolved version(example).
sounds interesting, specially combined with a race categorie per pokemon.
should also be possible with some slight modifications, though I'm not 100% sure how myself. I meant like you have to max race 1 to be able to play race 6 no including level requirements. So you have to max a pokemon race to get to the evolved version(example).Maybe i can help you i habe a Script witch can chance your race with the ultimate back in the keygroup days i coded some pokemon races that evolved when they were maxed
by changing the players race to the evolved pokemon race that was hidden from the menu so the only way to play the evolved race was to max the first pokemon race in the last days before OB update, every race on my server would evolve some would evolve during night mod then back to normal during day mod and others would evolve only when maxed verry nice holliday, hope u can bring it back
because it sounds verry cool to have, even if u don't share it I think he means he had something very similar back then, but it doesn't work anymore now.
So don't celebrate to soon :p it'll take someone some work to make this, so you'll have to find someone interested in doing it. Well that sounds interesting O.o
The evolving system shouldn't be too hard to make with wcsgroups for example. Anyways the problems with this may be a) hiding a race from menu (should be easy, but needs editing of core files) and b) saving those evolves per player somewhere.. Otherwise you should select the stage 1 race to get back to your stage X race, or something like it. It's still interesting though, it could help to provide more different kind of wcs "builds/presets", with pokemon as only one example of many. Pages: [1] Go Up
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