Code:
""
{
"name" "Healer"
"author" "NovaKiller DK"
"shortdescription" "0"
"required_level" "50"
"allow_only" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Healing Wards|Defensive HP|Poison Sting|Healing Wave"
"skilldescr" "Get 1-3 wardens that heal teammates and yourself to 150-200 HP whit 2-5 HP in 10-30 ft. Last for 10-30 seconds|20%-35% chance. 10%-30% of damage done to you gets to teammates as HP|20%-40% chance to poison enemy and deal 1-3 damage in 5 seconds|Heal teammates and yourself in 20-60 ft whit 10-30 HP"
"skillcfg" "player_spawn|player_victim|player_attacker|player_ultimate"
// params are duration, heal and radius
"skill1_setting" "es_xsetinfo wcs_healcount 1;es_xsetinfo wcs_healparams 10_2_150_100|es_xsetinfo wcs_healcount 1;es_xsetinfo wcs_healparams 15_3_160_150|es_xsetinfo wcs_healcount 2;es_xsetinfo wcs_healparams 20_4_170_200|es_xsetinfo wcs_healcount 2;es_xsetinfo wcs_healparams 25_5_190_250|es_xsetinfo wcs_healcount 3;es_xsetinfo wcs_healparams 30_5_200_300"
"skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) heal healwarden;es es_xkeysetvalue WCSuserdata event_var(userid) heal_count server_var(wcs_healcount);es es_xkeysetvalue WCSuserdata event_var(userid) heal_parameter server_var(wcs_healparams)"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_divider 10;es_xsetinfo wcs_chance 20;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 6.5;es_xsetinfo wcs_chance 24;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_chance 28;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_chance 32;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_divider 3.5;es_xsetinfo wcs_chance 35;es_xsetinfo wcs_alpha 130"
"racealias_defhp" "es_getplayerteam wcs_team event_var(userid);es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es es_xif (server_var(wcs_team) = 2) then est_Health #t!d + server_var(wcs_dmg);es es_xif (server_var(wcs_team) = 3) then est_Health #ct!d + server_var(wcs_dmg);es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) All teammates got server_Var(wcs_dmg);es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_defhp"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_poison 1;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_poison 2;es_xsetinfo wcs_chance 25|es_xsetinfo wcs_poison 2;es_xsetinfo wcs_chance 30|es_xsetinfo wcs_poison 2;es_xsetinfo wcs_chance 35|es_xsetinfo wcs_poison 3;es_xsetinfo wcs_chance 40"
"racealias_poison" "es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison);es es_xdelayed 1 es_xtell event_var(userid) #Lightgreen You got hit by #Green event_var(es_attackername) 's poison sting getting #Green server_var(wcs_poison) #Lightgreen in some time;es es_xdelayed 2 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison);es es_xdelayed 3 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison);es es_xdelayed 4 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison);es es_xdelayed 5 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_poison;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) #multi #Lightgreen You have #Green poisoned event_var(es_username) #Lightgreen dealing #Green server_var(wcs_poison) #Lightgreen over some time"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_maxtargets 20;es_xsetinfo wcs_radius 200;es_xsetinfo wcs_heal 10|es_xsetinfo wcs_maxtargets 20;es_xsetinfo wcs_radius 300;es_xsetinfo wcs_heal 15|es_xsetinfo wcs_maxtargets 20;es_xsetinfo wcs_radius 400;es_xsetinfo wcs_heal 20|es_xsetinfo wcs_maxtargets 20;es_xsetinfo wcs_radius 500;es_xsetinfo wcs_heal 25|es_xsetinfo wcs_maxtargets 20;es_xsetinfo wcs_radius 600;es_xsetinfo wcs_heal 30"
"skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_waveheal"
"skill4_sfx" "0"
"ultimate_cooldown" "25"
}
{
"name" "Healer"
"author" "NovaKiller DK"
"shortdescription" "0"
"required_level" "50"
"allow_only" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Healing Wards|Defensive HP|Poison Sting|Healing Wave"
"skilldescr" "Get 1-3 wardens that heal teammates and yourself to 150-200 HP whit 2-5 HP in 10-30 ft. Last for 10-30 seconds|20%-35% chance. 10%-30% of damage done to you gets to teammates as HP|20%-40% chance to poison enemy and deal 1-3 damage in 5 seconds|Heal teammates and yourself in 20-60 ft whit 10-30 HP"
"skillcfg" "player_spawn|player_victim|player_attacker|player_ultimate"
// params are duration, heal and radius
"skill1_setting" "es_xsetinfo wcs_healcount 1;es_xsetinfo wcs_healparams 10_2_150_100|es_xsetinfo wcs_healcount 1;es_xsetinfo wcs_healparams 15_3_160_150|es_xsetinfo wcs_healcount 2;es_xsetinfo wcs_healparams 20_4_170_200|es_xsetinfo wcs_healcount 2;es_xsetinfo wcs_healparams 25_5_190_250|es_xsetinfo wcs_healcount 3;es_xsetinfo wcs_healparams 30_5_200_300"
"skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) heal healwarden;es es_xkeysetvalue WCSuserdata event_var(userid) heal_count server_var(wcs_healcount);es es_xkeysetvalue WCSuserdata event_var(userid) heal_parameter server_var(wcs_healparams)"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_divider 10;es_xsetinfo wcs_chance 20;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 6.5;es_xsetinfo wcs_chance 24;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_chance 28;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_chance 32;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_divider 3.5;es_xsetinfo wcs_chance 35;es_xsetinfo wcs_alpha 130"
"racealias_defhp" "es_getplayerteam wcs_team event_var(userid);es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es es_xif (server_var(wcs_team) = 2) then est_Health #t!d + server_var(wcs_dmg);es es_xif (server_var(wcs_team) = 3) then est_Health #ct!d + server_var(wcs_dmg);es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) All teammates got server_Var(wcs_dmg);es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_defhp"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_poison 1;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_poison 2;es_xsetinfo wcs_chance 25|es_xsetinfo wcs_poison 2;es_xsetinfo wcs_chance 30|es_xsetinfo wcs_poison 2;es_xsetinfo wcs_chance 35|es_xsetinfo wcs_poison 3;es_xsetinfo wcs_chance 40"
"racealias_poison" "es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison);es es_xdelayed 1 es_xtell event_var(userid) #Lightgreen You got hit by #Green event_var(es_attackername) 's poison sting getting #Green server_var(wcs_poison) #Lightgreen in some time;es es_xdelayed 2 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison);es es_xdelayed 3 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison);es es_xdelayed 4 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison);es es_xdelayed 5 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_poison;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) #multi #Lightgreen You have #Green poisoned event_var(es_username) #Lightgreen dealing #Green server_var(wcs_poison) #Lightgreen over some time"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_maxtargets 20;es_xsetinfo wcs_radius 200;es_xsetinfo wcs_heal 10|es_xsetinfo wcs_maxtargets 20;es_xsetinfo wcs_radius 300;es_xsetinfo wcs_heal 15|es_xsetinfo wcs_maxtargets 20;es_xsetinfo wcs_radius 400;es_xsetinfo wcs_heal 20|es_xsetinfo wcs_maxtargets 20;es_xsetinfo wcs_radius 500;es_xsetinfo wcs_heal 25|es_xsetinfo wcs_maxtargets 20;es_xsetinfo wcs_radius 600;es_xsetinfo wcs_heal 30"
"skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_waveheal"
"skill4_sfx" "0"
"ultimate_cooldown" "25"
}
Healing Wave:
Code:
// Healing Wave : By NovaKiller
block wcs_waveheal
{
es es_xif (server_var(wcs_debug) = 1) then echo wcs_waveheal start
es_xsetinfo wcs_team_target 0
es es_xgetplayerteam wcs_team server_var(wcs_userid)
// check teams (T=2, CT=3)
es es_xif (server_var(wcs_team) = 2) do
{
es_xsetinfo wcs_team_target 2
es_xsetinfo wcs_team_targetn "#t!d"
}
es es_xif (server_var(wcs_team) = 3) do
{
es_xsetinfo wcs_team_target 3
es_xsetinfo wcs_team_targetn "#c!d"
}
es es_xif (server_var(wcs_team_target) != "0") do
{
es_xsetinfo wcs_pcount 0
es es_xgetlivingplayercount wcs_pcount server_var(wcs_team_target)
es es_xif (server_var(wcs_pcount) > 0) do
{
es est_Fade server_var(wcs_userid) 0 2 1 0 191 255 100
es_xsetinfo wcs_wall "1"
alias wcs_run_chainheal1 "es es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then wcs_run_chainheal2"
alias wcs_run_chainheal2 "es_xmath wcs_counter + 1;es es_xif (server_var(wcs_graphicfx) = 1) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 0 0 255 255;es est_healthadd server_var(wcs_targetid) server_var(wcs_heal);es es_xdelayed 0.3 es_xmath server_var(wcs_heal) / 2;es es_xdelayed 0.5 est_healthadd server_var(wcs_userid) server_var(wcs_heal)"
es_xsetinfo wcs_counter 0
es est_Near wcs_targetid server_var(wcs_team_targetn) server_var(wcs_radius) server_var(wcs_userid) "es es_xexists wcs_exists userid server_var(wcs_targetid);es es_xif (server_var(wcs_exists) = 1) then es_xif (server_var(wcs_counter) < server_var(wcs_maxtargets)) then wcs_run_chainheal1"
es es_xif (server_var(wcs_counter) > 0) do
{
esnq est_csay server_var(wcs_userid) Healing Wave : Healed server_var(wcs_counter) and yourself whit server_var(wcs_heal) HP
esnq est_csay server_var(wcs_targetid) Healing Wave : Healed by event_var(es_username) whit server_var(wcs_heal) HP
}
es_xelse do
{
es_xsetinfo wcs_ultinotexec 1
}
}
es_xelse do
{
es_xsetinfo wcs_ultinotexec 1
}
}
es es_xif (server_var(wcs_ultinotexec) = 1) then es_xtell server_var(wcs_userid) #multi #Green Healing Wave #Lightgreen : No #Green allies #Lightgreen close enough to #Green heal
es es_xif (server_var(wcs_debug) = 1) then echo wcs_waveheal end
}
Remeber the Healing Wards code. They are here : http://www.warcraft-source.com/board/index.php?topic=1376.0block wcs_waveheal
{
es es_xif (server_var(wcs_debug) = 1) then echo wcs_waveheal start
es_xsetinfo wcs_team_target 0
es es_xgetplayerteam wcs_team server_var(wcs_userid)
// check teams (T=2, CT=3)
es es_xif (server_var(wcs_team) = 2) do
{
es_xsetinfo wcs_team_target 2
es_xsetinfo wcs_team_targetn "#t!d"
}
es es_xif (server_var(wcs_team) = 3) do
{
es_xsetinfo wcs_team_target 3
es_xsetinfo wcs_team_targetn "#c!d"
}
es es_xif (server_var(wcs_team_target) != "0") do
{
es_xsetinfo wcs_pcount 0
es es_xgetlivingplayercount wcs_pcount server_var(wcs_team_target)
es es_xif (server_var(wcs_pcount) > 0) do
{
es est_Fade server_var(wcs_userid) 0 2 1 0 191 255 100
es_xsetinfo wcs_wall "1"
alias wcs_run_chainheal1 "es es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then wcs_run_chainheal2"
alias wcs_run_chainheal2 "es_xmath wcs_counter + 1;es es_xif (server_var(wcs_graphicfx) = 1) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 0 0 255 255;es est_healthadd server_var(wcs_targetid) server_var(wcs_heal);es es_xdelayed 0.3 es_xmath server_var(wcs_heal) / 2;es es_xdelayed 0.5 est_healthadd server_var(wcs_userid) server_var(wcs_heal)"
es_xsetinfo wcs_counter 0
es est_Near wcs_targetid server_var(wcs_team_targetn) server_var(wcs_radius) server_var(wcs_userid) "es es_xexists wcs_exists userid server_var(wcs_targetid);es es_xif (server_var(wcs_exists) = 1) then es_xif (server_var(wcs_counter) < server_var(wcs_maxtargets)) then wcs_run_chainheal1"
es es_xif (server_var(wcs_counter) > 0) do
{
esnq est_csay server_var(wcs_userid) Healing Wave : Healed server_var(wcs_counter) and yourself whit server_var(wcs_heal) HP
esnq est_csay server_var(wcs_targetid) Healing Wave : Healed by event_var(es_username) whit server_var(wcs_heal) HP
}
es_xelse do
{
es_xsetinfo wcs_ultinotexec 1
}
}
es_xelse do
{
es_xsetinfo wcs_ultinotexec 1
}
}
es es_xif (server_var(wcs_ultinotexec) = 1) then es_xtell server_var(wcs_userid) #multi #Green Healing Wave #Lightgreen : No #Green allies #Lightgreen close enough to #Green heal
es es_xif (server_var(wcs_debug) = 1) then echo wcs_waveheal end
}






Denmark

Logged


United States



