Hi
It's my new race, She's not difficult but she's Incroyable
She's no bug, I'm testing this in my server and Validing by WCS race validator
It's my new race, She's not difficult but she's Incroyable
Quote
[Fou de genie]
#Requirement section
required = 0
maximum = 0
#Restrict section
restrictmap = ""
restrictteam = 0
restrictitem = ""
teamlimit = 0
#Other info
author = "Xtr4m"
desc = "Race Fun"
spawncmd = ""
deathcmd = ""
roundstartcmd = ""
roundendcmd = ""
preloadcmd = ""
allowonly = ""
onchange = ""
#Skill information
numberofskills = 4
numberoflevels = 5
skillnames = "Munitions+|Long saut|Extra dmg+|Abeille tueuse"
skilldescr = "Munition en +|long saut|Extra dmg+|Essaim"
skillcfg = "player_spawn|player_spawn|player_attacker|player_ultimate"
skillneeded = "0|0|0|8"
#Skill specific information
[[skill1]]
setting = ""
cmd = "es wcs_setfx 1stclip event_var(userid) = 200 0"
sfx = ""
[[skill2]]
setting = "es_xset wcs_multiplier 1.1|es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.7"
cmd = "es wcs_setfx longjump event_var(userid) = server_var(wcs_multiplier);es_tell event_var(userid) #multi #green[Long saut] #lightgreenest bien actif!"
sfx = ""
[[skill3]]
setting = "es_xset wcs_damage 3;es_xset wcs_chance 13|es_xset wcs_damage 7;es_xset wcs_chance 18|es_xset wcs_damage 9;es_xset wcs_chance 22|es_xset wcs_damage 13;es_xset wcs_chance 33|es_xset wcs_damage 17;es_xset wcs_chance 36"
racealias_deathsd2 = "es_playsound event_var(userid) ambient\explosions\explode_9.wav;es wcs damage event_var(userid) event_var(attacker) server_var(wcs_damage);es_centertell event_var(attacker) server_var(wcs_damage);es_centertell event_var(userid) server_var(wcs_damage) additional damage;wcs_xalias racealias_voidsh22"
racealias_voidsh22 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_deathsd2"
sfx = "0"
[[skill4]]
setting = "es_xset wcs_armor 10|es_xset wcs_armor 15|es_xset wcs_armor 20|es_xset wcs_armor 25|es_xset wcs_armor 30"
racealias_cl4 = "es_getplayername wcs_name server_var(wcs_player);es_getplayername wcs_tmp2 server_var(wcs_userid);es wcs damage server_var(wcs_player) server_var(wcs_userid) 25;es usermsg shake server_var(wcs_player) 10 1;es wcs_xtell server_var(wcs_userid) r_locust attacker server_var(wcs_tmp2) victim server_var(wcs_name) armor server_var(wcs_armor);wcs_xalias racealias_cl4a"
racealias_cl4a = "es wcs_xtell server_var(wcs_player) r_locust attacker server_var(wcs_tmp2) victim server_var(wcs_name) armor server_var(wcs_armor);es wcsx get health wcs_health server_var(wcs_userid);if (server_var(wcs_health) <= 125) then wcs_setfx health server_var(wcs_userid) + 25 0;wcs_xalias racealias_cl4b"
racealias_cl4b = "es wcsx get armor wcs_health server_var(wcs_userid);es_math wcs_health + server_var(wcs_armor);if (server_var(wcs_health) <= 200) then wcs_setfx armor server_var(wcs_userid) + server_var(wcs_armor) 0;es wcsx get armor wcs_tmp server_var(wcs_player);if (server_var(wcs_tmp) >= server_var(wcs_armor)) then wcs_setfx armor server_var(wcs_player) - server_var(wcs_armor) 0"
cmd = "es_getplayerteam wcs_team server_var(wcs_userid);if (server_var(wcs_team) = 2) then getrandplayer wcs_player #ct#alive;if (server_var(wcs_team) = 3) then getrandplayer wcs_player #t#alive;es_exists ex userid server_var(wcs_player);if (server_var(ex) = 1) then wcs_xalias racealias_cl4"
sfx = ""
cooldown = "20"
She's no bug, I'm testing this in my server and Validing by WCS race validator
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