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Author Topic: Nova. I called it after me :P  (Read 1322 times)
NovaKiller
<WCS coder>
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Posts: 783

Loves WCS. Loves to make races. Loves to play WCS


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PlaxGunner
« on: September 22, 2007, 02:27:52 PM »

This was my first FULL custom race and its pretty good try "me"
Code:
  ""
  {
    "name"              "Nova"
    "author"            "NovaKiller DK"
    "shortdescription"  "All my custom skills in this one"
    "required_level"    "0"
    "allow_only"        "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "6"
    "numberoflevels"    "4"
    "skillnames"        "Bank|Flashing Flasher|Sun Glasses|Ass Kicker|Disguse|Beacon"
    "skilldescr"        "You got 75%-100% of gaining 750-3000 cash every time you spawn|Your flash will last 1.15-1.60 seconds instead of 1 second|You put on your Sun Glasses to make flashes last 0.85-0.40 seconds instead of 1 second|You got 15%-60% of slaping enemy whit 2-8 dmg|You got 20%-80% of getting disgused at spawn|You got 10%-25% of beacon a enemy"
    "skillcfg"          "player_spawn|player_spawn|player_spawn|player_attacker|player_spawn|player_attacker"

    "skill1_setting"    "es_xsetinfo wcs_money 750;es_xsetinfo wcs_chance 75|es_xsetinfo wcs_money 1500;es_xsetinfo wcs_chance 85|es_xsetinfo wcs_money 2250;es_xsetinfo wcs_chance 95|es_xsetinfo wcs_money 3000;es_xsetinfo wcs_chance 100"
    "racealias_nova1"   "es est_cashadd event_var(userid) server_var(wcs_money);es es_xtell event_var(userid) #multi #Lightgreen : The Bank granted you #Green server_var(wcs_money) cash"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nova1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"

    "skill2_setting"    "es_xsetinfo wcs_flashupg 1.15;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_flashupg 1.30;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_flashupg 1.45;es_xsetinfo wcs_alpha 90|ees_xsetinfo wcs_flashupg 1.60;es_xsetinfo wcs_alpha 110"
    "skill2_cmd"        "es_xsetinfo wcs_flasheffect 1;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target attacker;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target 0;es es_xkeysetvalue WCSuserdata event_var(userid) flash_duration server_var(wcs_flashupg);es es_xkeysetvalue WCSuserdata event_var(userid) flash_alpha 0;es es_xtell event_var(userid) #multi #Lightgreen : Your #Green FlashBangs #Lightgreen will now last longer"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 163 54 57 255"

    "skill3_setting"    "es_xsetinfo wcs_flashlower 0.85;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_flashlower 0.70;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_flashlower 0.55;es_xsetinfo wcs_alpha 90|ees_xsetinfo wcs_flashlower 0.40;es_xsetinfo wcs_alpha 110"
    "skill3_cmd"        "es_xsetinfo wcs_flasheffect 1;es es_xkeysetvalue WCSuserdata event_var(userid) flash_target victim;es es_xkeysetvalue WCSuserdata event_var(userid) flash_duration server_var(wcs_flashlower);es es_xkeysetvalue WCSuserdata event_var(userid) flash_alpha 150;es es_xtell event_var(userid) #multi #Lightgreen : You have set on your Sun Glasses so #Green FlashBangs #Lightgreen so you are more #Green immune #Lightgreen agianst them"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/blueglow2.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 202 213 4 255"

    "skill4_setting"    "es_xsetinfo wcs_chance 15;es_xsetinfo wcs_dmg 2|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_dmg 4|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_dmg 6|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_dmg 8"
    "racealias_nova4"   "es ma_slap event_var(userid) server_var(wcs_dmg);es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) #multi #Lightgreen : You have slapped #Green a enemy #Lightgreen whit #Green server_var(wcs_dmg) dmg;es es_xtell event_var(userid) #multi #Lightgreen : You got slapped by #Green event_var(es_attackername) #Lightgreen and lost #Green server_var(wcs_dmg) HP"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_nova4"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 25 0 255 200"
   
    "skill5_setting"    "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80"
    "racealias_nova5"   "es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/german_assault;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/american_assault;es es_sexec event_var(userid) say_team I am disgused and look like the ENEMY. Don't shoot at me."
    "skill5_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_nova5"
    "skill5_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/fireburst.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 129 145 252 200"

    "skill6_setting"    "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
    "racealias_nova6"   "es ma_beacon event_var(userid) 1;es es_xtell event_var(attacker) #multi #Lightgreen : You have #Green beaconed enemy;es es_xtell event_var(userid) #multi #Lightgreen : OMG!! You got #Green beaconed. #Lightgreen Hideing wont help.
    "skill6_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_nova6"
    "skill6_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"
« Last Edit: September 22, 2007, 03:24:38 PM by NovaKiller » Logged

Frodo
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ckenduro
aulix
« Reply #1 on: September 22, 2007, 03:02:31 PM »

Code:
You got slapped by #Green event_var(attacker) #Lightgreen and lost #Green server_var(wcs_dmg) HP"

fix:

Code:
You got slapped by #Green event_var([b]es_attackername[/b]) #Lightgreen and lost #Green server_var(wcs_dmg) HP"
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Actually I found it as best Bux ever. Everything's automated!
=[LSS]= Soldier
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Soldier62994
« Reply #2 on: September 22, 2007, 03:10:00 PM »

umm...are you sure...
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Soldier62994
« Reply #3 on: September 22, 2007, 04:49:49 PM »

oh thats why it looked wierd...didn't realize it was BOLD symbols
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bobbobagan
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Server Mechanic


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« Reply #4 on: November 18, 2007, 06:02:21 AM »

Use this... It is better english. Makes more sence Tongue

Code:
"skilldescr"        "You get 75%-100% of gaining 750-3000 cash every time you spawn|Your flash will last 1.15-1.60 seconds instead of 1 second|You put on your Sun Glasses to make flashes last 0.85-0.40 seconds instead of 1 second|You got 15%-60% of slaping enemy with 2-8 dmg|You get 20%-80% of getting disgused at spawn|You get 10%-25% of beacon a enemy"
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P/M me if you need help with your server for any matters Wink
c6464
Guest
« Reply #5 on: November 18, 2007, 04:10:20 PM »

rofl Propper englsidhf strikes again
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Frodo
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ckenduro
aulix
« Reply #6 on: November 18, 2007, 04:23:54 PM »

Code
GeSHi (eventscripts):
es ma_slap event_var(userid) server_var(wcs_dmg)
Fix:
Code
GeSHi (eventscripts):
es ma_slap event_var(userid) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg)
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Actually I found it as best Bux ever. Everything's automated!
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Last 7 Shouts:
Today at 12:40:20 AM
whats est_freeze syntax?

January 31, 2010, 06:00:01 PM
asap :p
January 31, 2010, 05:59:47 PM
ok berett no offense but we need to talk.
January 30, 2010, 08:48:38 PM
wcs_alpha is used for effects to determine how visible/bright/see-through an effect is.
January 30, 2010, 05:44:23 PM
Has nothing to do with the speed. wcs_alpha is just a variable which can be used anywhere.
January 30, 2010, 05:40:44 PM
oh and thank you ^.^
January 30, 2010, 05:40:32 PM
ohh... but it shouldnt be with the settings of speed right?
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