Neutron star : A charged object in the case of electricity
Silent Walk : To Silence your footsteps say Silent
Gravitational Pull :Pull the enemy torward you
Gravitational wave :Gain an increasing Speed and become invisible

Code:
"27"
{
"name" "Nevan"
"author" "HOLLIDAY"
"required_level" "50"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 100 0 255 255 3"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Neutron star|Silent Walk|Gravitational Pull|Gravitational wave"
"skilldescr" "A charged object in the case of electricity|To Silence your footsteps say Silent|Pull the enemy torward you|Gain an increasing Speed and become invisible"
"skillcfg" "player_attacker|player_say|player_attacker|player_ultimate|player_attacker"
"skill1_setting" "es_xsetinfo wcs_chance 1|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 3|es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 8"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_xgetv11"
"racealias_xgetv11" "es est_physpush event_var(userid) 0 0 600;es est_getgravity server_var(wcs_tmp) event_var(userid);es es_delayed 0.3 est_setgravity event_var(userid) +50;es es_delayed 0.5 est_setgravity event_var(userid) server_var(wcs_tmp)"
"racealias_nevesfx1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_effect 10 #a 0.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 50 3 150 50 0 75 30 255 255 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 72 157 3 175 75 0 75 0 255 255 50;racealias_nsfxve1"
"racealias_nsfxve1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 2 75 0 255 255 1;es_xmath wcs_y1 + 150;es est_Effect 3 #a 0.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;es_xmath wcs_y1 + 250;es est_Effect 3 #a 2 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 55 0 250 255;es_xmath wcs_y1 + 50;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;racealias_nevesfx1;es_xmath wcs_y1 + 350;es est_Effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill2_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 44"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(text) = silent) then es es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 4;es es_xif (server_var(wcs_dice) >= server_var(wcs_chance)) then es es_xtell event_var(userid) #multi #greenSilent Walk #lightgreenfailed"
"racealias_evensfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 100 0 255 255 3;es_xmath wcs_x1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 100 0 255 255 3"
"skill2_sfx" "es es_xif (event_var(text) = silent) then evensfx2"
"skill3_setting" "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_gpull 1|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_gpull 2|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_gpull 3|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_gpull 4|es_xsetinfo wcs_chance 38;es_xsetinfo wcs_gpull 5"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gpll3"
"racealias_gpll3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_pushto event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_gpull)"
"racealias_nevansfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_x1 + 250;es est_Effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;es_xmath wcs_x1 + 450;es est_Effect 3 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 55 0 250 255;es_xmath wcs_x1 + 50;es est_Effect 3 #a 1 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;racealias_nevansfx;es_xmath wcs_x1 + 350;es est_Effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill4_setting" "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4.5|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 6.5|es_xsetinfo wcs_duration 8"
"skill4_cmd" "es est_GetPrimary wcs_tmp server_var(wcs_userid);es est_Getsecondary wcs_tmp1 server_var(wcs_userid);es es_delayed 0.3 es est_restrictall server_var(wcs_userid);es es_delayed server_var(wcs_duration) est_unrestrictall server_var(wcs_userid);es es_delayed server_var(wcs_duration) est_Give server_var(wcs_userid) server_var(wcs_tmp);es es_delayed server_var(wcs_duration) est_Give server_var(wcs_userid) server_var(wcs_tmp1);racealias_1ncenv5"
"racealias_1ncenv5" "es est_csay server_var(wcs_userid) You have become invisible in the wind;es_delayed server_var(wcs_duration) est_csay server_var(wcs_userid) You are no longer invisible!;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;racealias_nvspub"
"racealias_nvspub" "es es_delayed 1 est_speed server_var(wcs_userid) 1.2;es es_delayed 2.5 est_speed server_var(wcs_userid) 1.3;es es_delayed 3 est_speed server_var(wcs_userid) 1.4;es es_delayed 3.5 est_speed server_var(wcs_userid) 1.6;es es_delayed 4 est_speed server_var(wcs_userid) 2.2;es es_delayed 5.5 est_speed server_var(wcs_userid) 2.5;es es_delayed 6 est_speed server_var(wcs_userid) 2.9;es es_delayed 6.5 est_speed server_var(wcs_userid) 3.5;es es_delayed 7 est_speed server_var(wcs_userid) 4;es es_delayed 7.5 est_speed server_var(wcs_userid) 4.5;es es_delayed 8.5 est_speed server_var(wcs_userid) 1;es est_playplayer server_var(wcs_userid) ambient/levels/labs/teleport_mechanism_windup5.wav;racealias_nvspua"
"racealias_nvspua" "es est_drug server_var(wcs_userid) 8.2;es est_fade server_var(wcs_userid) 1 1 3.2 255 75 155 135;es es_setplayerprop server_var(wcs_userid) CBasePlayer.m_fFlags 4;racealias_nevefd5"
"racealias_nevefd5" "es es_delayed 9.7 est_setplayercolor server_var(wcs_userid) 255 85 255 135 1;es es_delayed 10 est_setplayercolor server_var(wcs_userid) 255 110 255 165 1;es es_delayed 10.3 est_setplayercolor server_var(wcs_userid) 255 150 255 185 1;es es_delayed 10.6 est_setplayercolor server_var(wcs_userid) 255 190 255 200 1;es es_delayed 10.9 est_setplayercolor server_var(wcs_userid) 255 210 255 225 1;es es_delayed 11.1 est_setplayercolor server_var(wcs_userid) 255 255 255 225 1;racealias_nevity5"
"racealias_nevity5" "es est_getgravity server_var(wcs_tmp) server_var(wcs_userid);es es_delayed 1 est_setgravity server_var(wcs_userid) 0.5;es es_delayed server_var(wcs_duration) est_setgravity server_var(wcs_userid) server_var(wcs_tmp)"
"skill4_sfx" "0"
"ultimate_cooldown" "9"
}
{
"name" "Nevan"
"author" "HOLLIDAY"
"required_level" "50"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 100 0 255 255 3"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Neutron star|Silent Walk|Gravitational Pull|Gravitational wave"
"skilldescr" "A charged object in the case of electricity|To Silence your footsteps say Silent|Pull the enemy torward you|Gain an increasing Speed and become invisible"
"skillcfg" "player_attacker|player_say|player_attacker|player_ultimate|player_attacker"
"skill1_setting" "es_xsetinfo wcs_chance 1|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 3|es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 8"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_xgetv11"
"racealias_xgetv11" "es est_physpush event_var(userid) 0 0 600;es est_getgravity server_var(wcs_tmp) event_var(userid);es es_delayed 0.3 est_setgravity event_var(userid) +50;es es_delayed 0.5 est_setgravity event_var(userid) server_var(wcs_tmp)"
"racealias_nevesfx1""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_effect 10 #a 0.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 50 3 150 50 0 75 30 255 255 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 72 157 3 175 75 0 75 0 255 255 50;racealias_nsfxve1"
"racealias_nsfxve1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 2 60 100 2 75 0 255 255 1;es_xmath wcs_y1 + 150;es est_Effect 3 #a 0.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;es_xmath wcs_y1 + 250;es est_Effect 3 #a 2 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 55 0 250 255;es_xmath wcs_y1 + 50;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;racealias_nevesfx1;es_xmath wcs_y1 + 350;es est_Effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill2_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 44"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(text) = silent) then es es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 4;es es_xif (server_var(wcs_dice) >= server_var(wcs_chance)) then es es_xtell event_var(userid) #multi #greenSilent Walk #lightgreenfailed"
"racealias_evensfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 100 0 255 255 3;es_xmath wcs_x1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 100 0 255 255 3"
"skill2_sfx" "es es_xif (event_var(text) = silent) then evensfx2"
"skill3_setting" "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_gpull 1|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_gpull 2|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_gpull 3|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_gpull 4|es_xsetinfo wcs_chance 38;es_xsetinfo wcs_gpull 5"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_gpll3"
"racealias_gpll3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_pushto event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_gpull)"
"racealias_nevansfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_x1 + 250;es est_Effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;es_xmath wcs_x1 + 450;es est_Effect 3 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 50;es es_xmath wcs_z2 + 30;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 10 55 0 250 255;es_xmath wcs_x1 + 50;es est_Effect 3 #a 1 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255;racealias_nevansfx;es_xmath wcs_x1 + 350;es est_Effect 3 #a 1.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 15 255 255"
"skill4_setting" "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4.5|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 6.5|es_xsetinfo wcs_duration 8"
"skill4_cmd" "es est_GetPrimary wcs_tmp server_var(wcs_userid);es est_Getsecondary wcs_tmp1 server_var(wcs_userid);es es_delayed 0.3 es est_restrictall server_var(wcs_userid);es es_delayed server_var(wcs_duration) est_unrestrictall server_var(wcs_userid);es es_delayed server_var(wcs_duration) est_Give server_var(wcs_userid) server_var(wcs_tmp);es es_delayed server_var(wcs_duration) est_Give server_var(wcs_userid) server_var(wcs_tmp1);racealias_1ncenv5"
"racealias_1ncenv5" "es est_csay server_var(wcs_userid) You have become invisible in the wind;es_delayed server_var(wcs_duration) est_csay server_var(wcs_userid) You are no longer invisible!;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;racealias_nvspub"
"racealias_nvspub" "es es_delayed 1 est_speed server_var(wcs_userid) 1.2;es es_delayed 2.5 est_speed server_var(wcs_userid) 1.3;es es_delayed 3 est_speed server_var(wcs_userid) 1.4;es es_delayed 3.5 est_speed server_var(wcs_userid) 1.6;es es_delayed 4 est_speed server_var(wcs_userid) 2.2;es es_delayed 5.5 est_speed server_var(wcs_userid) 2.5;es es_delayed 6 est_speed server_var(wcs_userid) 2.9;es es_delayed 6.5 est_speed server_var(wcs_userid) 3.5;es es_delayed 7 est_speed server_var(wcs_userid) 4;es es_delayed 7.5 est_speed server_var(wcs_userid) 4.5;es es_delayed 8.5 est_speed server_var(wcs_userid) 1;es est_playplayer server_var(wcs_userid) ambient/levels/labs/teleport_mechanism_windup5.wav;racealias_nvspua"
"racealias_nvspua" "es est_drug server_var(wcs_userid) 8.2;es est_fade server_var(wcs_userid) 1 1 3.2 255 75 155 135;es es_setplayerprop server_var(wcs_userid) CBasePlayer.m_fFlags 4;racealias_nevefd5"
"racealias_nevefd5" "es es_delayed 9.7 est_setplayercolor server_var(wcs_userid) 255 85 255 135 1;es es_delayed 10 est_setplayercolor server_var(wcs_userid) 255 110 255 165 1;es es_delayed 10.3 est_setplayercolor server_var(wcs_userid) 255 150 255 185 1;es es_delayed 10.6 est_setplayercolor server_var(wcs_userid) 255 190 255 200 1;es es_delayed 10.9 est_setplayercolor server_var(wcs_userid) 255 210 255 225 1;es es_delayed 11.1 est_setplayercolor server_var(wcs_userid) 255 255 255 225 1;racealias_nevity5"
"racealias_nevity5" "es est_getgravity server_var(wcs_tmp) server_var(wcs_userid);es es_delayed 1 est_setgravity server_var(wcs_userid) 0.5;es es_delayed server_var(wcs_duration) est_setgravity server_var(wcs_userid) server_var(wcs_tmp)"
"skill4_sfx" "0"
"ultimate_cooldown" "9"
}
[attachment deleted by admin - older than 200 days!]









Logged




United States
Denmark
