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Author Topic: Bot Races?  (Read 122 times)
Hoofi
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« on: October 07, 2007, 05:02:00 AM »

With races like Doppleganger and Cyborg, that create bots on the map, I'm assume you would have to be playing on a regular cs map that comes with the game? because on custom maps, it does the whole scanning thing so the bots know where to go... If a player comes on the server with a custom map on and uses a race that uses bots, and spawns bots, will it cause the server to pause and start scanning for the bots where to go?

And if it does do this, and the person leaves, will it have to do it again if someone else uses a bot race?
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Stinkyfax
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Xrushiov

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« Reply #1 on: October 07, 2007, 12:48:33 PM »

almost all custom maps have already file for bots. some of maps don't.
If map doesn't have bot file and bot is logged in the game, server just begins slowly to create this file - everybody still can play and enjoy gameplay, but bots will behave their selfs very strange - nothing bad will happen. and this file is generated once, so next time bot is came everything is fine.
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HOLLIDAY
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of all the things ive lost i miss my mind the most


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« Reply #2 on: October 07, 2007, 01:33:23 PM »

no Hoofi is right.. this happened to me with the map fy_thewall
i changed race to Doppleganger and right away the server went into the scanning mod and no one could play untill it finished
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Stinkyfax
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Xrushiov

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« Reply #3 on: October 07, 2007, 08:53:51 PM »

yah, i'm wrong  :Huh:
i have an advice, if u're going to use custom map, run secondary server with low priority and force it to generate nav, so nobody lags, than just copy it to primary server.
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[Oddity]TeacherCreature
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bonggged

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« Reply #4 on: October 08, 2007, 11:07:36 PM »

If you are using BOT RACES you should have bots enabled..

If bots are already enabled it will already have a .nav file.
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