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Author Topic: Terminator  (Read 917 times)
WCA | Dαmακεx
Level 7 Expert
*****
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Finland

Posts: 184


Wc:s [Pro Pwnage] Player


WWW
Damakex

myServer 88.193.135.157:27015
(Warning: click connects through Steam)
« on: October 11, 2007, 03:18:25 PM »

Seemingly unstoppable cyborg assassin who has been sent back from the year 2007 by a race of artificially intelligent computer-controlled machines bent on the extermination of mankind. The Terminator's mission is to kill Counter-Terrorist or Terrorist.

Laser Bullets - Terminator bullets are in future and use it!
Metallic Skin - Terminator skin are metallic and dodge all human bullets..
Organic Skin - Terminator are a organic skin and change it a human skin.
Short Curt - When Terminator die its goth Short Curt and explosion are very big!!


All skill are working 100%
Enjoy!  :-D
Code:
"14"                                   
  {
    "name"              "Terminator"         
    "author"            "Damakex[Race´s Coder]"         
    "shortdescription"  "Machine in future.."               
    "required_level"    "120"             
    "maximum_level"     "0"             
    "allow_only"        "0"
    "teamlimit"         "0"             
    "preloadcmd"        "0"               
    "player_spawn_cmd"  "es_give event_var(userid) weapon_deagle;esnq est_csay event_var(userid)Welcome year 2007...You mission kill all enemys!"               
    "round_start_cmd"   "0"               
    "round_end_cmd"     "0"               
    "numberofskills"    "4"             
    "numberoflevels"    "8"             
    "skillnames"        "Laser Bullets|Metallic Skin|Organic Skin|Short Curt"   
    "skilldescr"        "You gun coming in future and bullets are laser(Extra damage).|Regenation some you healt back.|You skin change a enemy skin.|When you die you body explosion."   
    "skillcfg"          "player_attacker|player_victim|player_spawn|player_death"     
   "skill1_setting"    "es_xsetinfo wcs_multiplier 0.05;es_xsetinfo wcs_red 255;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.10;es_xsetinfo wcs_red 125;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.15;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 0|es_xsetinfo wcs_multiplier 0.2;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 125;es_xsetinfo wcs_blue 125|es_xsetinfo wcs_multiplier 0.25;es_xsetinfo wcs_red 0;es_xsetinfo wcs_green 0;es_xsetinfo wcs_blue 255|es_xsetinfo wcs_multiplier 0.3;es_xsetinfo wcs_red 230;es_xsetinfo wcs_green 255;es_xsetinfo wcs_blue 47"
    "racealias_ter1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;es_xtell event_var(attacker)#multi #lightgreenYou made + server_var(wcs_dmg)#greenwhit #lightgreenyour laser bullets.;esnq est_csay event_var(userid) took + server_var(wcs_dmg) from a laser bullets."
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= 100) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then es_xif (server_var(wcs_alive) = 1) then racealias_ter1"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 100) then est_effect 3 #a 0 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 server_var(wcs_red) server_var(wcs_green) server_var(wcs_blue) 255"

    "skill2_setting"    "es_xsetinfo wcs_dmgdivide 7|es_xsetinfo wcs_dmgdivide 6|es_xsetinfo wcs_dmgdivide 5|es_xsetinfo wcs_dmgdivide 4"
    "skill2_cmd"        "es_xsetinfo wc_dmg1 event_var(dmg_health);es_xmath wc_dmg1 / server_var(wcs_dmgdivide);es es_xdelayed 1 est_Health event_var(userid) + server_var(wc_dmg1);es es_xdelayed 2 est_Health event_var(userid) + server_var(wc_dmg1);es es_xdelayed 3 est_Health event_var(userid) + server_var(wc_dmg1);est_xtell event_var(userid)#multi #lightgreenMetallic skin #green dodge bullets."
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

     "skill3_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 60"     
    "skill3_cmd"        "es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban;es es_xtell event_var(userid) #multi #lightgreenYou hiding now a #greenenemy skin."               
    "skill3_sfx"        "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 188 8 188 288"               

    "skill4_setting"    "es_xsetinfo wcs_chance 20;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 130|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 130|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_magnitude 90;es_xsetinfo wcs_radius 140|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 150|es_xsetinfo wcs_chance 50;es_xsetinfo wcs_magnitude 110;es_xsetinfo wcs_radius 160|es_xsetinfo wcs_chance 55;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 170|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_magnitude 120;es_xsetinfo wcs_radius 190|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_magnitude 170;es_xsetinfo wcs_radius 200"
    "skill4_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
    "skill4_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 4 #a 0 sprites/steam1.vmt server_var(wcs_userid) 0.8 10 5 1 255 150 155 300"
    "ultimate_cooldown" "0"
« Last Edit: November 03, 2007, 07:44:48 AM by Damakex » Logged

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Today at 10:01:25 AM
hey joker
November 21, 2009, 09:18:21 PM
but he does not need 2 if he's only using WCS, there is no need for python.
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shemeshakesalot

is a fudge tard.
November 21, 2009, 08:27:56 PM
there is since that es is 1.5 and not 2 =p
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If treefarmer downloaded the v0.77 Full, there is no need to download eventscripts again.
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sruigqu: Notepad?
November 20, 2009, 09:59:21 PM
k got the scrip in the cstrike foler
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