Code:
"32"
{
"name" "write your name here"
"description" "Get additional score after doing a headshot!"
"category" "5"
"cost" "10000"
"level" "0"
"dab" "2"
"duration" "1"
"itemconfig" "player_spawn"
"cmdbuy" "es_keysetvalue WCSuserdata event_var(userid) hiscore 1"
"cmdactivate" "es_keysetvalue WCSuserdata event_var(userid) hiscore 1"
{
"name" "write your name here"
"description" "Get additional score after doing a headshot!"
"category" "5"
"cost" "10000"
"level" "0"
"dab" "2"
"duration" "1"
"itemconfig" "player_spawn"
"cmdbuy" "es_keysetvalue WCSuserdata event_var(userid) hiscore 1"
"cmdactivate" "es_keysetvalue WCSuserdata event_var(userid) hiscore 1"
Bah, you have to modify event player_death.
Find:
Code:
es es_xif (server_var(wcs_deathcheck) = 1) do
{
es es_xexists wcs_exists key WCSuserdata event_var(userid)
es es_xif (server_var(wcs_exists) = 1) do
{
Click after last { and hit enter then copy+paste and its almost done.{
es es_xexists wcs_exists key WCSuserdata event_var(userid)
es es_xif (server_var(wcs_exists) = 1) do
{
Code:
es es_xkeygetvalue wcs_tmp WCSuserdata event_var(attacker) hiscore
if (server_var(wcs_tmp) = 1) do
{
if (event_var(headshot) = 1) then es est_KillAdd event_var(attacker) 1
}
if (server_var(wcs_tmp) = 1) do
{
if (event_var(headshot) = 1) then es est_KillAdd event_var(attacker) 1
}
Now player_spawn, find:
es es_xkeysetvalue WCSuserdata event_var(userid) "longjump" "0"
Create new string and c&p
Code:
es es_xkeysetvalue WCSuserdata event_var(userid) "hiscore" "0"
done enjoy









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