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Author Topic: Changerace (this is different)  (Read 165 times)
cobaltflux
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« on: October 28, 2007, 02:01:16 AM »

I enjoy the new changerace function for ZM included in the 0.76 release. I am wondering if a feature for could be implemented that allowed you to change your race once during the round, without dying.

Right now we have an option to suicide on changerace, or wait til the next round. So how about 1 race change during a round without a suicide?
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Soldier62994
« Reply #1 on: October 28, 2007, 02:03:48 AM »

Thats not really the point of WCS
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kryptonite
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« Reply #2 on: October 28, 2007, 12:32:46 PM »

if you combine this with ZM, you still have the bug to have two race skills!!

So I think either you have the whole bug (many races skills possible) or no bug (changerace only on death).
Allowing to have a one time option/round to have skills of two races is not really what we want....
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cobaltflux
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« Reply #3 on: October 28, 2007, 07:43:30 PM »

Oh okay, I see what you're saying now. Nevermind then 
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kratos
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segordon2424
« Reply #4 on: March 16, 2008, 10:31:33 AM »

Is the changerace after death only in version .77?  We are running v0.75 and it is getting to be a pain in the but when people change race mid round just to use a certain skill.  Please tell me there is something I can put in to disable changing races mid round.
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Jeff
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beastrace91
« Reply #5 on: March 16, 2008, 06:48:59 PM »

WCSPython, if you changerace mid round it either waits for A. You to die or B. The round to end before changing to the new race.

~J3ff
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kryptonite
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« Reply #6 on: March 16, 2008, 06:58:28 PM »

WCS 0.75 allows only changerace on death, in v0.77 you can choose.

You can adapt the code in 0.77 to 0.75. But between this versions are many changes in optimization (eg. es es_xif... -> if..) so its not easy by only using a file merger/diff
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Zero Skillz
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Zero Skillz (<-[SD]->madcow)
madcow767
« Reply #7 on: March 30, 2008, 02:24:30 AM »

lol... with zombie/wcs the zombie interferes with it... so dont even worry bout it
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May 15, 2008, 05:42:44 PM
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lol don't hold your breath on ES 2.0 no being beta... ES1.5 was 'beta' for months after what is now the final build was posted.

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TY I will add more than..I am slowly rewriting them all for 0.77 and when es2.0 becomes non beta i will prolly switch to python
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