vesper
Level 0 Beginner
Offline
United Kingdom
Posts: 6
|
 |
« on: December 07, 2007, 03:27:06 PM » |
|
I looked and found skills that send you into air (zeus) found some that slap you (crypt lord) and some that bury you (can't remember ) But is there one that makes the enemy spin around. YES, SPIN!!!! I would love a race that when you fire you have a 30% chance of making the player spin for 1-5 seconds uncontrollably. Has it been done or can it be done? It would well funny. You look to your mate, he gets shot , starts spinning, you like WTF, Thats one hell of a dance then realise the enemy is close before you get glock and start spinning around ___8______________________________________8___ () | ||||||| (------>| ) Glock.Mk2 | \ \| ||||||| (__________ _) ____| \ |---------------------------------------------------| |[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[| /xxxxxxOx/ /xxxxxxxx/ /xxxxxxxx/ /xxxxxxxx/ /xxxxxxxx/ /xxxxxxxx/ (=========) Yes i am bored
|
|
|
|
|
Logged
|
|
|
|
|
|
|
Frodo
WCS ESP Dev Team
Level 7 Expert
Offline
Posts: 786
Actinosphaerium eichhorni
 ckenduroaulix
|
 |
« Reply #1 on: December 07, 2007, 04:41:13 PM » |
|
It can be done easily. How:
- make player doesn't react to player's key hits - set speed of +look or whatever it was - make him look at right/left - set after X seconds his keys back
Try Mattie's Puppet mod.
|
|
|
|
|
Logged
|
|
|
|
|
=[LSS]= Soldier
|
 |
« Reply #2 on: December 08, 2007, 02:04:15 PM » |
|
Does
+left;cl_yawspeed 5000
work on enemies?
|
|
|
|
|
Logged
|
 =[LSS]= NEW Wc3 Server
|
|
|
Frodo
WCS ESP Dev Team
Level 7 Expert
Offline
Posts: 786
Actinosphaerium eichhorni
 ckenduroaulix
|
 |
« Reply #3 on: December 08, 2007, 03:54:50 PM » |
|
You have to do es_cexec
|
|
|
|
|
Logged
|
|
|
|
freddukes
WCS ESP Dev Team
Level 7 Expert
Offline
United Kingdom
Posts: 230
|
 |
« Reply #4 on: December 27, 2007, 01:11:52 AM » |
|
Impossible... Valve's update from the 16th june (or whenever it was) stopped 90% of the cexec commands from happening. THe only ones left are... overlay... change their name... Play sound... hmm not sure what otheres, but there aren't many.. You can't force a player to move, jump, or even bind a key anymore...
|
|
|
|
|
Logged
|
|
|
|
Frodo
WCS ESP Dev Team
Level 7 Expert
Offline
Posts: 786
Actinosphaerium eichhorni
 ckenduroaulix
|
 |
« Reply #5 on: December 27, 2007, 02:06:54 AM » |
|
Damn..
How about es_sexec but this requires restrict_server_commands to 0, right?
|
|
|
|
|
Logged
|
|
|
|
freddukes
WCS ESP Dev Team
Level 7 Expert
Offline
United Kingdom
Posts: 230
|
 |
« Reply #6 on: December 29, 2007, 01:07:02 AM » |
|
drop kill use say say_team menuselect nightvision rebuy autobuy status Any Hooked Commands
they are the only command available too work with es_sexec
|
|
|
|
|
Logged
|
|
|
|
eddy5000
Level 2 Apprentice

Offline
 Germany
Posts: 45
|
 |
« Reply #7 on: January 15, 2008, 06:34:08 AM » |
|
maybe est_setaim up and down up and down combined with est_physpus
|
|
|
|
|
Logged
|
|
|
|
|
Zero Skillz
|
 |
« Reply #8 on: January 18, 2008, 05:45:55 PM » |
|
yo, heres how you would have to do it, theres a command in est, est_setangle, and you would make it so his aim would get set at different points around him, then have it repeat so there for he would be spinning around. | one point here
one point here - P - one point here (P=player)
| one point here then make it repeat so he keeps spinning as such, i have no idea how to make it work but i know you can do it.
|
|
|
|
|
Logged
|
|
|
|
|
mobsi
|
 |
« Reply #9 on: March 29, 2008, 02:46:00 PM » |
|
hey i am coding for some days but i think it would be possible through using the est_setviewangel comined with an es_delayed command and a changing yaw value like : "es_setinfo ang_x 0;es_setinfo ang_y 0;es_setinfo ang_z 0;es est_getviewangle event_var(userid) ang_x ang_y ang_z; es_math ang_z + 90;est_setviewangle event_var(userid) ang_x ang_y ang_z;es_delayed 0.2 es_math ang_z + 90; es_delayed 0.25 est_setviewangle event_var(userid) ang_x ang_y ang_z;es_delayed 0.4 es_math ang_z + 90; es_delayed 0.45 est_setviewangle event_var(userid) ang_x ang_y ang_z;es_delayed 0.6 es_math ang_z + 90; es_delayed 0.65 est_setviewangle event_var(userid) ang_x ang_y ang_z;es_delayed 0.8 es_math ang_z + 90; es_delayed 0.85 est_setviewangle event_var(userid) ang_x ang_y ang_z"
perhaps you first have to set the angles as float var s but i think this should work
E: dam :/ forgot (as always) the "server_var"(ang_x/y/z)
|
|
|
|
« Last Edit: March 29, 2008, 02:58:39 PM by mobsi »
|
Logged
|
|
|
|
|
mobsi
|
 |
« Reply #10 on: April 13, 2008, 01:10:40 PM » |
|
well my first code wasnt correct but i coded it again and it works fine in my race GeSHi (eventscripts): "skill6_setting" "es_setinfo wcs_dur 1|es_setinfo wcs_dur 2|es_setinfo wcs_dur 3|es_setinfo wcs_dur 4|es_setinfo wcs_dur 5" "skill6_cmd" "if (server_var(wcs_dice) <= 15) then racealias_whatsoever" "racealias_whatsoever" "es if (server_var(wcs_dur) = 1) then racealias_a;es if (server_var(wcs_dur) = 2) then racealias_x;es if (server_var(wcs_dur) = 3) then racealias_y;es if (server_var(wcs_dur) = 4) then racealias_z;es if (server_var(wcs_dur) = 5) then racealias_w" "racealias_x" "racealias_a;racealias_b" "racealias_y" "racealias_a;racealias_b;racealias_c" "racealias_z" "racealias_a;racealias_b;racealias_c;racealias_d" "racealias_w" "racealias_a;racealias_b;racealias_c;racealias_d;racealias_e" "racealias_a" "es est_setplayercolor event_var(userid) 0 0 255 255 1;es es_xsetang event_var(userid) 0 90 0;es_delayed 0.05 es_xsetang event_var(userid) 0 180 0;es_delayed 0.1 es_xsetang event_var(userid) 0 270 0;es_delayed 0.15 es_xsetang event_var(userid) 0 0 0;es_delayed 0.2 es_xsetang event_var(userid) 0 90 0;es_delayed 0.25 es_xsetang event_var(userid) 0 180 0" "racealias_b" "es_delayed 0.3 es_xsetang event_var(userid) 0 270 0;es_delayed 0.35 es_xsetang event_var(userid) 0 0 0" "racealias_c" "es_delayed 0.4 es_xsetang event_var(userid) 0 90 0;es_delayed 0.45 es_xsetang event_var(userid) 0 180 0" "racealias_d" "es_delayed 0.5 es_xsetang event_var(userid) 0 270 0;es_delayed 0.55 es_xsetang event_var(userid) 0 0 0" "racealias_e" "es_delayed 0.6 es_xsetang event_var(userid) 0 90 0es_delayed 0.6.5 es_xsetang event_var(userid) 0 180 0" "skill6_sfx" "0"
|
|
|
|
|
Logged
|
|
|
|
|