I dont understand this - Why is there wcs_lng_r_"NAME" in all the races and shops ??
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if theres a "wcs_lng_r" the script uses wcs_getlanguage to find the correct value in your language.
You can still use the default names, you can edit it ! Ist just in case you want eg. a Spain language so you can edit ALL stuff in WCS in ONE file -> es_WCSlanguage_db.txt is it just my server or does chain lightning and teleport not working anymore? i took some custome races from the old txt. and past them on the new one. everything works good but that.this version seemed to have fixed the crashing problem i had too.
hmm I made a little mistake, did you re-download the script and replaced es_WCSlanguage.txt ?
But Ill test if its not working for me, too !! [TwaT]Lloyd
Heya
Installed your new update with SQL implementation Is there anyway to keep the saved exp from 0.68? Ive enabled both SQL and Txt file saving, and it connects to the SQL database fine and dandy, however the server lags in spikes to extreme for 2 seconds everytime a new player connects, i assume thats the conversion from text file to the SQL? Is there anyway around this? LMk Thanks for all your work, Lloyd [TwaT]Lloyd
I even tried disabling the txt part and just using SQl from fresh i.e EXP reset , and just start over from scratch with an sql database, however it still lags out everytime its adding a new record to the database it seems, is this due to the coding of the sql part of your mod, or is it that the sql server im using is a bit buggy? could try setting up a new one on the localhost of the machine see if that works to stop the lag spikes i guess :S
[TwaT]Lloyd
Excellent ,where can i get this thing programmed by Vito?
+ its MySQL 5.0 windows + Server load is very low :S it needs some tests....I'll post that later here on the forum !
Ok, I dont know how "good" the mysql server on Windows is ![]() If you have a server console, try wcs_debug 1 and check when a new player joins/leaves, the TIMING for the wcs_sql_setplayer function !! For me, it was always around 0.1 second. (the first version of the sql script was 0.8 seconds !!! but we optimized it )[TwaT]Lloyd
heya krypto, thanks ever so much for your continued support, it was a remote sql server that i was using, i instaleld an sql server on the local machine (same as server ) and its worked a treat, before the wcs_sqlplayer thingy whatever ya call it was like 3- 5 seconds on other sql databse
![]() Thanks very much for all your effort and for bringing us a fabulous mod for css ![]() Lloyd xx [TwaT]Lloyd
Heya
Just a quick query We are working on developing a web-front-end for EXP management, using PHP to the SQl so it allows us to easily reward exp / levels to people through a website just s alittle something i need to know ( this is my guess from it ) in each race column, im assuming the format is [under each race] Current Level | Current Level EXP | Skill1 Level | Skill 2 Level | Skill 3 Level | Skill 4 Level e.t.c? like 32|4000|8|8|8|8 would be a level 32 of that race, with 4000 exp in current level and each skill at a level of 8? Please confirm ![]() Thanks, Lloyd xx oh yes thats fast !!!
So thats the difference on a remote SQL server or on the same machine as the CSS server.... Now, that shouldnt be the reason for the lags ! Did you notice any other high value when the server seems to lag ? [TwaT]Lloyd
heya Krypto, ive got such a headache lol
My server is randomly crashing and i cannot locate the source of it is there anyway at all that i can turn on wcs_debug 1 and log EVERYTHING thats displayed in the console window so i can look at what made the server crash? because when the server crashes it closes the console window so fast, i cant see what was the last action / thing that caused the crash. Thanks in advance for your help Lloyd x p.s i fixed the SQL Thing, the thing that was making it lag was that previously the SQL server was taking 3-5 seconds to update a record on a remote SQL server , whereas when its a local SQL server , its like 0.0007 secs lol |

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