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Code:
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{
"name" "Sniper Force"
"author" "DarkShadow"
"shortdescription" "One witht the nature and Xtremely good to aim"
"required_level" "220"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "2"
"preloadcmd" "0"
"player_spawn_cmd" "es_delayed 1 est_RestrictAll event_var(userid);es_delayed 1.1 es est_UnRestrict event_var(userid) weapon_awp; es es_delayed 1.2 es est_give event_var(userid) weapon_awp"
"round_start_cmd" "es_give event_var(userid) weapon_awp"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "One witht the nature|Dead Aim|Aim at the gun|MEDIC!"
"skilldescr" "Camoflauge yourself|You have a chance of aiming at ur enemies head, AUTOMATICLY!|Aim at the enemies gun to make em drop it|Call for a medic, but you must pay for the bandage"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_invis 80|es_xsetinfo wcs_invis 70|es_xsetinfo wcs_invis 60|es_xsetinfo wcs_invis 45"
"skill1_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_cloakinvis;es es_xtell event_var(userid) #multi server_var(wcs_lng);es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_invis)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 25 255 0"
"skill1_setting" "es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 6|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 10"
"skill1_cmd" "es est_SetAim event_var(userid) event_var(attacker) 10;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) #lightgreen Aim-Bot Noob"
"skill1_sfx" "es_getplayerlocation twx twy twz event_var(userid)if (event_var(headshot) equalto 1) then ma_effect 12 A 0 server_var(twx) server_var(twy) server_var(twz) lightning 10 10 32 200 255"
"skill3_setting" "es_xsetinfo wcs_chance 15;es_xsetinfo wcs_duration 5|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_duration 7|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_duration 9|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_duration 10"
"racealias_fzd3" "es est_getprimary wcs_tmp event_var(userid);es est_getsecondary wcs_tmp1 event_var(userid);es es_delayed 0.2 est_DropWeapon event_var(userid) 1;es es_delayed 0.3 est_DropWeapon event_var(userid) 2;es es_delayed 0.2 est_unrestrict event_var(attacker) server_var(wcs_tmp);es es_delayed 0.2 est_unrestrict event_var(attacker) server_var(wcs_tmp1);es es_delayed server_var(wcs_duration) est_restrict event_var(attacker) server_var(wcs_tmp);es es_delayed server_var(wcs_duration) est_restrict event_var(attacker) server_var(wcs_tmp1);es es_delayed server_var(wcs_duration) est_playplayer event_var(attacker) hl1/fvox/ammo_depleted.wav"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = knife) then racealias_fzd2"
"skill3_sfx" "es est_effect 4 #a 0 sprites/tp_beam001.vmt event_var(userid) 2 5 10 20 100 155 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"
"skill4_setting" "es_xsetinfo wcs_hpmana 23|es_xsetinfo wcs_hpmana 25|es_xsetinfo wcs_hpmana 28|es_xsetinfo wcs_hpmana 30"
"skill4_cmd" "es es_xgetmoney wcs_money server_var(wcs_userid);es es_xif (server_var(wcs_money) >= 100) then est_cash server_var(wcs_userid) - 100;es es_xif (server_var(wcs_money) >= 100) then est_Health server_var(wcs_userid) + server_var(wcs_hpmana);wcs_getlanguage wcs_lng wcs_lng_r_sacrificemana;es es_xif (server_var(wcs_money) >= 100) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng) server_var(wcs_hpmana) HP."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;es es_xif (server_var(wcs_money) >= 100) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"ultimate_cooldown" "5"
}
{
"name" "Sniper Force"
"author" "DarkShadow"
"shortdescription" "One witht the nature and Xtremely good to aim"
"required_level" "220"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "2"
"preloadcmd" "0"
"player_spawn_cmd" "es_delayed 1 est_RestrictAll event_var(userid);es_delayed 1.1 es est_UnRestrict event_var(userid) weapon_awp; es es_delayed 1.2 es est_give event_var(userid) weapon_awp"
"round_start_cmd" "es_give event_var(userid) weapon_awp"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "One witht the nature|Dead Aim|Aim at the gun|MEDIC!"
"skilldescr" "Camoflauge yourself|You have a chance of aiming at ur enemies head, AUTOMATICLY!|Aim at the enemies gun to make em drop it|Call for a medic, but you must pay for the bandage"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_invis 80|es_xsetinfo wcs_invis 70|es_xsetinfo wcs_invis 60|es_xsetinfo wcs_invis 45"
"skill1_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_cloakinvis;es es_xtell event_var(userid) #multi server_var(wcs_lng);es_xmath wcs_invis float;es_xmath wcs_invis / -2.55;es_xmath wcs_invis + 100;es est_rounddecimal wcs_invis server_var(wcs_invis) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_invis)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 25 255 0"
"skill1_setting" "es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 6|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 10"
"skill1_cmd" "es est_SetAim event_var(userid) event_var(attacker) 10;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) #lightgreen Aim-Bot Noob"
"skill1_sfx" "es_getplayerlocation twx twy twz event_var(userid)if (event_var(headshot) equalto 1) then ma_effect 12 A 0 server_var(twx) server_var(twy) server_var(twz) lightning 10 10 32 200 255"
"skill3_setting" "es_xsetinfo wcs_chance 15;es_xsetinfo wcs_duration 5|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_duration 7|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_duration 9|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_duration 10"
"racealias_fzd3" "es est_getprimary wcs_tmp event_var(userid);es est_getsecondary wcs_tmp1 event_var(userid);es es_delayed 0.2 est_DropWeapon event_var(userid) 1;es es_delayed 0.3 est_DropWeapon event_var(userid) 2;es es_delayed 0.2 est_unrestrict event_var(attacker) server_var(wcs_tmp);es es_delayed 0.2 est_unrestrict event_var(attacker) server_var(wcs_tmp1);es es_delayed server_var(wcs_duration) est_restrict event_var(attacker) server_var(wcs_tmp);es es_delayed server_var(wcs_duration) est_restrict event_var(attacker) server_var(wcs_tmp1);es es_delayed server_var(wcs_duration) est_playplayer event_var(attacker) hl1/fvox/ammo_depleted.wav"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xif (event_var(weapon) = knife) then racealias_fzd2"
"skill3_sfx" "es est_effect 4 #a 0 sprites/tp_beam001.vmt event_var(userid) 2 5 10 20 100 155 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"
"skill4_setting" "es_xsetinfo wcs_hpmana 23|es_xsetinfo wcs_hpmana 25|es_xsetinfo wcs_hpmana 28|es_xsetinfo wcs_hpmana 30"
"skill4_cmd" "es es_xgetmoney wcs_money server_var(wcs_userid);es es_xif (server_var(wcs_money) >= 100) then est_cash server_var(wcs_userid) - 100;es es_xif (server_var(wcs_money) >= 100) then est_Health server_var(wcs_userid) + server_var(wcs_hpmana);wcs_getlanguage wcs_lng wcs_lng_r_sacrificemana;es es_xif (server_var(wcs_money) >= 100) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng) server_var(wcs_hpmana) HP."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;es es_xif (server_var(wcs_money) >= 100) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"ultimate_cooldown" "5"
}
Got the idea cus my brother is going in the army now ^^
Please give me a feedbak on the race, layout, syntax etc..
I did some C&P , but 75% of it is pure codingĀ




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