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Author Topic: Undead rouge Zar'ok  (Read 1769 times)

Offline Rotgutts

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Undead rouge Zar'ok
« on: March 03, 2008, 05:51:07 AM »
So, this race is pretty custom if you ask me... I customized one of Zero Skills Skills... xD. SO, there are 2 really alike skills, but overall, I turned this race into my private race because in my thoughts, its the best knife race ever made  :-D


NOTE:
The ultimate may seem lame, but it is very NOT overpowered. It goes for 15 seconds, but it will Slow you down, like Stealth would in WoW. I'm currently working on trying to minize your slow(ed) down feet whenever you level up, but I don't feel like posting it. If you have any concerns on the race, please contact me.

Code: (eventscripts) [Select]
  {
    "name"              "Undead Rouge Zar'ok"
    "author"            "Rotgutts"
    "shortdescription"  "Rotgutt's private race!"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 0.1 est_RestrictAll event_var(userid);es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_knife;es est_removeweapon event_var(userid) weapon_knife;es es_xdelayed 0.1 es est_give event_var(userid) weapon_knife"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "6"
    "numberoflevels"    "5"
    "skillnames"        "Vanish|Slice and Dice|Back-stab|Sprint|Vigerous pack|Stealth-mode"
    "skilldescr"        "Use your vanish powder to dissapear while underfire!|You gain more knife Damage!|Turn the enemy into a rouge! Slow them down, and make them drop their weapons!|When under fire, you gain a speed boost!|Your Hp will be increased|Turn into a stealthy rouge!"
    "skillcfg"          "player_victim|player_attacker|player_victim|player_victim|player_spawn|player_ultimate"
 
    "skill1_setting"    "es_xsetinfo wcs_time 1|es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 2.5"
    "skill1_cmd"        "es est_setplayercolor event_var(userid) 255 255 255 0 1; es_delayed server_var(wcs_time) est_setplayercolor event_var(userid) 255 255 255 255 1"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_Stealth"
    "racealias_take22"  "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
    "racealias_Stealth" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
   

    "skill2_setting"    "es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.5|es_xsetinfo wcs_multiplier 2.0|es_xsetinfo wcs_multiplier 2.5|es_xsetinfo wcs_multiplier 3.0"
    "racealias_tg3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 35) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_tg1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 35) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill3_setting"    "es_xsetinfo wcs_Chance 10|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 25"
    "skill3_cmd"        "es es_delayed 0.6 est_removeweapon event_var(wcs_attacker) 1;es es_delayed 0.6 est_removeweapon event_var(wcs_attacker) 2; es es_delayed 2.0 est_Speed event_var(WCS_attacker) .2; es es_delayed 3.0 est_Speed event_var(WCS_attacker) .4; es es_delayed 4.0 est_Speed event_var(WCS_attacker) .6; es es_delayed 5.0 est_Speed event_var(WCS_attacker) .8; es es_delayed 6.0 est_Speed event_var(WCS_attacker) 1.0; es_xtell server_var(userid) #multi #Green: #LightgreenYou made #green:server_var(attackername) #lightgreenSlowdown. ; es_xtell server_var(attacker) #Multi #greenYou #lightgreenhave been slown down!
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 50 0 255 255 3"

    "skill4_setting"    "es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 4.5|es_xsetinfo wcs_time 6"
    "skill4_cmd"        "es est_speed event_var(userid) 2.5; es_delayed server_var(wcs_time) est_speed event_var(userid) 1"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take22"
    "racealias_take22"  "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
    "racealias_take222" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"

    "skill5_setting"    "es_xsetinfo wcs_addhealth 10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 75;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 90"
    "skill5_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill6_setting"    "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 9|es_xsetinfo wcs_duration 12|es_xsetinfo wcs_duration 15"
    "skill6_cmd"        "es est_setplayercolor server_var(WCS_userid) 255 255 255 0 1; es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es est_Speed server_var(WCS_userid) .4;es_delayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1;es wcs_dealdamage 100 server_var(wcs_userid); es es_xtell server_var(WCS_userid) #multi #lightgreenYou have gone into #GreenStealth #lightgreenmode!"
    "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255"       
    "ultimate_cooldown" "20"
   }


Code: [Select]
  {
    "name"              "Undead Rouge Zar'ok"
    "author"            "Rotgutts"
    "shortdescription"  "Rotgutt's private race!"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 0.1 est_RestrictAll event_var(userid);es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_knife;es est_removeweapon event_var(userid) weapon_knife;es es_xdelayed 0.1 es est_give event_var(userid) weapon_knife"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "6"
    "numberoflevels"    "5"
    "skillnames"        "Vanish|Slice and Dice|Back-stab|Sprint|Vigerous pack|Stealth-mode"
    "skilldescr"        "Use your vanish powder to dissapear while underfire!|You gain more knife Damage!|Turn the enemy into a rouge! Slow them down, and make them drop their weapons!|When under fire, you gain a speed boost!|Your Hp will be increased|Turn into a stealthy rouge!"
    "skillcfg"          "player_victim|player_attacker|player_victim|player_victim|player_spawn|player_ultimate"
 
    "skill1_setting"    "es_xsetinfo wcs_time 1|es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 2.5"
    "skill1_cmd"        "es est_setplayercolor event_var(userid) 255 255 255 0 1; es_delayed server_var(wcs_time) est_setplayercolor event_var(userid) 255 255 255 255 1"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_Stealth"
    "racealias_take22"  "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
    "racealias_Stealth" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
   

    "skill2_setting"    "es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.5|es_xsetinfo wcs_multiplier 2.0|es_xsetinfo wcs_multiplier 2.5|es_xsetinfo wcs_multiplier 3.0"
    "racealias_tg3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 35) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_tg1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 35) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill3_setting"    "es_xsetinfo wcs_Chance 10|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 25"
    "skill3_cmd"        "es es_delayed 0.6 est_removeweapon event_var(wcs_attacker) 1;es es_delayed 0.6 est_removeweapon event_var(wcs_attacker) 2; es es_delayed 2.0 est_Speed event_var(WCS_attacker) .2; es es_delayed 3.0 est_Speed event_var(WCS_attacker) .4; es es_delayed 4.0 est_Speed event_var(WCS_attacker) .6; es es_delayed 5.0 est_Speed event_var(WCS_attacker) .8; es es_delayed 6.0 est_Speed event_var(WCS_attacker) 1.0; es_xtell server_var(userid) #multi #Green: #LightgreenYou made #green:server_var(attackername) #lightgreenSlowdown. ; es_xtell server_var(attacker) #Multi #greenYou #lightgreenhave been slown down!
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 50 0 255 255 3"

    "skill4_setting"    "es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 4.5|es_xsetinfo wcs_time 6"
    "skill4_cmd"        "es est_speed event_var(userid) 2.5; es_delayed server_var(wcs_time) est_speed event_var(userid) 1"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take22"
    "racealias_take22"  "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
    "racealias_take222" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"

    "skill5_setting"    "es_xsetinfo wcs_addhealth 10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 75;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 90"
    "skill5_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill6_setting"    "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 9|es_xsetinfo wcs_duration 12|es_xsetinfo wcs_duration 15"
    "skill6_cmd"        "es est_setplayercolor server_var(WCS_userid) 255 255 255 0 1; es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es est_Speed server_var(WCS_userid) .4;es_delayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1;es wcs_dealdamage 100 server_var(wcs_userid); es es_xtell server_var(WCS_userid) #multi #lightgreenYou have gone into #GreenStealth #lightgreenmode!"
    "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255"       
    "ultimate_cooldown" "20"
   }
« Last Edit: March 03, 2008, 06:04:56 AM by Rotgutts »

Offline qenzoz

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Re: Undead rouge Zar'ok
« Reply #1 on: March 03, 2008, 07:20:48 AM »
Why isn't there a chance on the vanish? Like if you get shooted once you just become invisible. But i like the idea of stealth mode but it sure can be annoying to be really slow :P.

Offline CA.Berettonawak

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Re: Undead rouge Zar'ok
« Reply #2 on: March 03, 2008, 04:55:48 PM »
Yeah that looks fun.
Quote from: N0life
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Offline Rotgutts

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Re: Undead rouge Zar'ok
« Reply #3 on: March 03, 2008, 06:02:05 PM »
Lol, It does.. But that's how WoW is *Sigh* I will be trying to re-vamp those skills because they seem a tad overpowered with no chance at all, but meh, I enjoy it.

Offline Maxxi

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Re: Undead rouge Zar'ok
« Reply #4 on: December 30, 2008, 12:08:01 PM »
meh! Shame on you! pretty nice race, but it had an error!

quotes:3
uneven quotes in line 32:


"skill3_cmd" "es es_delayed 0.6 est_removeweapon event_var(wcs_attacker) 1;es es_delayed 0.6 est_removeweapon event_var(wcs_attacker) 2; es es_delayed 2.0 est_Speed event_var(WCS_attacker) .2; es es_delayed 3.0 est_Speed event_var(WCS_attacker) .4; es es_delayed 4.0 est_Speed event_var(WCS_attacker) .6; es es_delayed 5.0 est_Speed event_var(WCS_attacker) .8; es es_delayed 6.0 est_Speed event_var(WCS_attacker) 1.0; es_xtell server_var(userid) #multi #Green: #LightgreenYou made #green:server_var(attackername) #lightgreenSlowdown. ; es_xtell server_var(attacker) #Multi #greenYou #lightgreenhave been slown down!

GL HF editing it^^ PM me when you've fixed it^^ can't wait to try it :o

fix it yourself and stop pulling out al the ancient topics just pm the user :P

Offline nexitem

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Re: Undead rouge Zar'ok
« Reply #5 on: January 16, 2009, 12:59:58 PM »
I have no clue how to script new races and stuff. but i know how to fix errors with the Race file checker etc.

For you guys:

Code: [Select]
  "10"
  {
    "name"              "Undead Rouge Zar'ok"
    "author"            "Rotgutts"
    "shortdescription"  "Rotgutt's private race!"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es es_xdelayed 0.1 est_RestrictAll event_var(userid);es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 0.1 est_unrestrict event_var(userid) weapon_knife;es est_removeweapon event_var(userid) weapon_knife;es es_xdelayed 0.1 es est_give event_var(userid) weapon_knife"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "6"
    "numberoflevels"    "5"
    "skillnames"        "Vanish|Slice and Dice|Back-stab|Sprint|Vigerous pack|Stealth-mode"
    "skilldescr"        "Use your vanish powder to dissapear while underfire!|You gain more knife Damage!|Turn the enemy into a rouge! Slow them down, and make them drop their weapons!|When under fire, you gain a speed boost!|Your Hp will be increased|Turn into a stealthy rouge!"
    "skillcfg"          "player_victim|player_attacker|player_victim|player_victim|player_spawn|player_ultimate"
 
    "skill1_setting"    "es_xsetinfo wcs_time 1|es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 2.5"
    "skill1_cmd"        "es est_setplayercolor event_var(userid) 255 255 255 0 1; es_delayed server_var(wcs_time) est_setplayercolor event_var(userid) 255 255 255 255 1"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_Stealth"
    "racealias_take22"  "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
    "racealias_Stealth" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
   

    "skill2_setting"    "es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.5|es_xsetinfo wcs_multiplier 2.0|es_xsetinfo wcs_multiplier 2.5|es_xsetinfo wcs_multiplier 3.0"
    "racealias_tg3"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= 35) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_tg1"
    "skill2_sfx"        "es es_xif (server_var(wcs_dice) <= 35) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"

    "skill3_setting"    "es_xsetinfo wcs_Chance 10|es_xsetinfo wcs_chance 14|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 25"
    "skill3_cmd"        "es es_delayed 0.6 est_removeweapon event_var(wcs_attacker) 1;es es_delayed 0.6 est_removeweapon event_var(wcs_attacker) 2; es es_delayed 2.0 est_Speed event_var(WCS_attacker) .2; es es_delayed 3.0 est_Speed event_var(WCS_attacker) .4; es es_delayed 4.0 est_Speed event_var(WCS_attacker) .6; es es_delayed 5.0 est_Speed event_var(WCS_attacker) .8; es es_delayed 6.0 est_Speed event_var(WCS_attacker) 1.0; es_xtell server_var(userid) #multi #Green: #LightgreenYou made #green:server_var(attackername) #lightgreenSlowdown. ; es_xtell server_var(attacker) #Multi #greenYou #lightgreenhave been slown down!"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 50 0 255 255 3"

    "skill4_setting"    "es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 4.5|es_xsetinfo wcs_time 6"
    "skill4_cmd"        "es est_speed event_var(userid) 2.5; es_delayed server_var(wcs_time) est_speed event_var(userid) 1"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take22"
    "racealias_take22"  "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0.4 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;racealias_take222"
    "racealias_take222" "es est_effect 10 #a 0.4 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 5 10 0 255 0 0 255 1;es_xmath wcs_z2 + 20;es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1.6 10 10 0 255 0 0 255 1;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"

    "skill5_setting"    "es_xsetinfo wcs_addhealth 10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 75;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 90"
    "skill5_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

    "skill6_setting"    "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 9|es_xsetinfo wcs_duration 12|es_xsetinfo wcs_duration 15"
    "skill6_cmd"        "es est_setplayercolor server_var(WCS_userid) 255 255 255 0 1; es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es est_Speed server_var(WCS_userid) .4;es_delayed server_var(wcs_duration) est_speed server_var(wcs_userid) 1;es wcs_dealdamage 100 server_var(wcs_userid); es es_xtell server_var(WCS_userid) #multi #lightgreenYou have gone into #GreenStealth #lightgreenmode!"
    "skill6_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 1 155 115 100 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 2 255"       
    "ultimate_cooldown" "20"
  }

It should work now, im not sure i gonna try it. Race file checker says there are no errors now. =)
yes its my first post :(

Offline CA.Berettonawak

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Re: Undead rouge Zar'ok
« Reply #6 on: January 16, 2009, 02:27:16 PM »
omg..

[spoiler]all the coders should understand what i mean :D[/spoiler]
Quote from: N0life
Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good.

Quote from: myself
i love tuna juice :D

Quote from: Pietro
=CA= Pietro: back
=CA= Pietro: sorry, was downstair sharing my chocolate with my cat
=CA= Pietro: you should see his face when he ate it xD

Quote from: myself
=CA= Berettonawak: just because you don't have hope doesn't mean we're doomed


Offline RetroVirus

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Re: Undead rouge Zar'ok
« Reply #7 on: March 03, 2009, 08:07:30 AM »
OMG LOOK
[spoiler]It is spelled rogue.[/spoiler]


Offline Maxxi

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Re: Undead rouge Zar'ok
« Reply #8 on: March 03, 2009, 09:02:48 AM »
and this is important why?

Offline RetroVirus

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Re: Undead rouge Zar'ok
« Reply #9 on: March 04, 2009, 09:00:31 AM »
its just that i read a forum online back when i played wow about people raging when someone spells it rouge, rouge is a type of red, rogue is a type of wow class, but meh i guess your undead <u>red</u> zar'ok doesnt really care too much but lol

Offline nexitem

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Re: Undead rouge Zar'ok
« Reply #10 on: March 04, 2009, 11:14:32 AM »
i dont get it ^^

Offline Maxxi

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Re: Undead rouge Zar'ok
« Reply #11 on: March 04, 2009, 11:28:50 AM »
i dont get it ^^

rogue is from wow and he thinks we can only take wow names :')

Offline RetroVirus

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Re: Undead rouge Zar'ok
« Reply #12 on: March 08, 2009, 08:26:59 AM »
i dont get it ^^

rogue is from wow and he thinks we can only take wow names :')


correction, i think calling a race a shade of red is silly and i believe that the races for Warcraft Source would be related to some form of warcraft, be it wow, WC3, WC2 or WC.

Offline Maxxi

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Re: Undead rouge Zar'ok
« Reply #13 on: March 08, 2009, 01:03:39 PM »
then there wouldnt be so many races it might be named that way but why should you only take names that ever were used in warcraft

Offline Rotgutts

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Re: Undead rouge Zar'ok
« Reply #14 on: March 21, 2009, 05:05:22 AM »
For all the confusion going on, It was a minor spelling error, sorry for calling my race a shade a red. Kill me. Anyways, there is probably a lot of errors, I revised it a while back, but I just like looking back when I first joined WCS! If anyone has any problems with this, don't post just PM meh