This one is different........ now dont juge it by looking at the code you got to see this one in play. last skill is revive, revive a teammate.not like healing wave.. you use your ultimate while aiming at a player and there helth goes up. it will go all the way to 500.not that that is such a good thing but maybe someone will get an idea from this race.this race has two ultimates.the other one you actvate by fireing then pressing ultimate and..........Check It Out
"21"
{
"name" "Unknown Entity"
"author" "HOLLIDAY"
"required_level" "0"
"allow_only" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "6"
"skillnames" "Rage|vengance|Adrinaline|hyperactive mode|revive"
"skilldescr" "lower gravity|lighning bolt|speed boost + hp|use you ultimate to activate hyperactive mod(trigger then ultimate)|refill a team members hp"
"skillcfg" "player_spawn|player_attacker|player_spawn|player_ultimate|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_gravity 0.72|es_xsetinfo wcs_gravity 0.64|es_xsetinfo wcs_gravity 0.56|es_xsetinfo wcs_gravity 0.48|es_xsetinfo wcs_gravity 0.3|es_xsetinfo wcs_gravity 0.2|es_xsetinfo wcs_gravity 0.1|es_xsetinfo wcs_gravity 0.1"
"skill1_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xtell event_var(userid) : Levitation has been set."
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill2_setting" "es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 400|es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 450|es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 500|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 550|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 750"
"skill2_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_chain"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_speed 1.6;es_xsetinfo wcs_hp 40|es_xsetinfo wcs_speed 1.7;es_xsetinfo wcs_hp 45|es_xsetinfo wcs_speed 1.8;es_xsetinfo wcs_hp 50|es_xsetinfo wcs_speed 1.9;es_xsetinfo wcs_hp 60|es_xsetinfo wcs_speed 2;es_xsetinfo wcs_hp 70"
"skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) : Berserk activated. Gained server_var(wcs_hp) HP and server_var(wcs_speed) speed."
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"
"skill4_setting" "es_xrand wcs_rand 1 80;es_xsetinfo wcs_time 1.0|es_xrand wcs_rand 1 70;es_xsetinfo wcs_time 1.3|es_xrand wcs_rand 1 60;es_xsetinfo wcs_time 1.6|es_xrand wcs_rand 1 50;es_xsetinfo wcs_time 1.9|es_xrand wcs_rand 1 45;es_xsetinfo wcs_time 2.2|es_xrand wcs_rand 1 40;es_xsetinfo wcs_time 6.5"
"skill4_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_drug event_var(userid) server_var(wcs_time);es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : Got banished by event_var(es_attackername) for server_var(wcs_time) seconds.;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(attacker) : You banished event_var(es_username) for server_var(wcs_time) seconds."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150"
"skill5_setting" "es_xsetinfo wcs_speed 2.6;es_xsetinfo wcs_hp 40|es_xsetinfo wcs_speed 2.7;es_xsetinfo wcs_hp 45|es_xsetinfo wcs_speed 2.8;es_xsetinfo wcs_hp 50|es_xsetinfo wcs_speed 3.9;es_xsetinfo wcs_hp 60|es_xsetinfo wcs_speed 3.5;es_xsetinfo wcs_hp 70"
"skill5_cmd" "es es_xdelayed 2 es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) : Berserk activated. Gained server_var(wcs_hp) HP and server_var(wcs_speed) speed."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 3 10 0 0 0 20 250 255 0"
}
there is a problem that i would like to fix but not good with( es es_xdelayed )
the speed should be for a set time.








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