Code:
"56"
{
"name" "Haxxxor"
"author" "Garry209"
"shortdescription" "Aimbot,poison,moneysteal,burn,immune..."
"required_level" "105"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "8"
"skillnames" "Aimbot|Poison|moneysteal|BURN|immunetoheadshots"
"skilldescr" "+50dmg when shoot in head|Poison injection|Transfer from enemy bank to u|BURNBABYBURN|immunetoheadshots"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_attacker|player_victim"
"skill1_setting" "es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 6|es_xsetinfo
wcs_chance 8|es_xsetinfo wcs_chance 10"
"skill1_cmd" "es est_SetAim event_var(userid) event_var(attacker) 10;es es_xif (server_var(wcs_rand) <= 10) then
es_xtell event_var(userid) #lightgreen Aim-Bot Noob"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var
(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var
(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then
est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2)
server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
"skill2_setting" "es_xsetinfo wcs_poison 2|es_xsetinfo wcs_poison 3|es_xsetinfo wcs_poison 3|es_xsetinfo
wcs_poison 4|es_xsetinfo wcs_poison 4"
"racealias_gm2" "es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var
(wcs_poison);es es_xdelayed 1 es_xtell event_var(userid) #lightgreenYou got hit by#green event_var
(es_attackername) 's Poisonues es_xdelayed 3 wcs_dealdamage event_var(attacker) event_var(userid) server_var
(wcs_poison);es es_xdelayed 5 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= 50) then racealias_bn2;es es_xif (server_var(wcs_dice) <= 50)
then es_xtell event_var(attacker) #multi #lightgreenYou have #greenpoisoned event_var(es_username) #lightgreen !!"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= 50) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var
(attacker);es es_xif (server_var(wcs_dice) <= 50) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var
(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then
est_effect 3 #a 0 sprites/greenspit1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var
(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 9 155 155 155 255"
"skill3_setting" "es_xsetinfo wcs_money 500|es_xsetinfo wcs_money 800|es_xsetinfo wcs_money 900|es_xsetinfo
wcs_money 1140|es_xsetinfo wcs_money 2000"
"racealias_rc3" "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng
wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var
(wcs_money) event_var(es_username);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell
event_var(attacker) Struck Luck!;es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell
event_var(userid) Struck Luck!;es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash
event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then
est_Cash event_var(userid) - server_var(wcs_money)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 30) then racealias_rc3"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var
(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var
(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then
est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2)
server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
"skill4_setting" "es_xrand wcs_rand 1 5;es_xrand wcs_damage 7 10|es_xrand wcs_rand 1 4;es_xrand
wcs_damage 9 11|es_xrand wcs_rand 1 3;es_xrand wcs_damage 10 13|es_xrand wcs_rand 1 2;es_xrand
wcs_damage 12 14|es_xrand wcs_rand 1 1;es_xrand wcs_damage 15 18"
"racealias_scorp2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es
est_csay event_var(attacker) HellFire!;es est_csay event_var(userid)HellFire!"
"skill4_cmd" "es es_xif (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);es es_xif (server_var
(wcs_rand) = 1) then es_xif (server_var(wcs_alive) = 1) then racealias_scorp2"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0
sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155
2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0
sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation
wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation
wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive)
= 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)
server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill5_setting" "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo
wcs_chance 65|es_xsetinfo wcs_chance 99"
"skill5_cmd" "es es_xif (event_var(hitgroup) = 1) then est_health event_var(userid) + event_var(dmg_health);es
es_xif (event_var(hitgroup) = 1) then wcs_getlanguage wcs_lng wcs_lng_s_helmea;es es_xif (event_var(hitgroup) =
1) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var
(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var
(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0
sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var
(wcs_y2) server_var(wcs_z2) 2 13 16 155 5 155 255"
}
{
"name" "Haxxxor"
"author" "Garry209"
"shortdescription" "Aimbot,poison,moneysteal,burn,immune..."
"required_level" "105"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "8"
"skillnames" "Aimbot|Poison|moneysteal|BURN|immunetoheadshots"
"skilldescr" "+50dmg when shoot in head|Poison injection|Transfer from enemy bank to u|BURNBABYBURN|immunetoheadshots"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_attacker|player_victim"
"skill1_setting" "es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 6|es_xsetinfo
wcs_chance 8|es_xsetinfo wcs_chance 10"
"skill1_cmd" "es est_SetAim event_var(userid) event_var(attacker) 10;es es_xif (server_var(wcs_rand) <= 10) then
es_xtell event_var(userid) #lightgreen Aim-Bot Noob"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var
(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var
(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then
est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2)
server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
"skill2_setting" "es_xsetinfo wcs_poison 2|es_xsetinfo wcs_poison 3|es_xsetinfo wcs_poison 3|es_xsetinfo
wcs_poison 4|es_xsetinfo wcs_poison 4"
"racealias_gm2" "es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var
(wcs_poison);es es_xdelayed 1 es_xtell event_var(userid) #lightgreenYou got hit by#green event_var
(es_attackername) 's Poisonues es_xdelayed 3 wcs_dealdamage event_var(attacker) event_var(userid) server_var
(wcs_poison);es es_xdelayed 5 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_poison)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= 50) then racealias_bn2;es es_xif (server_var(wcs_dice) <= 50)
then es_xtell event_var(attacker) #multi #lightgreenYou have #greenpoisoned event_var(es_username) #lightgreen !!"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= 50) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var
(attacker);es es_xif (server_var(wcs_dice) <= 50) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var
(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then
est_effect 3 #a 0 sprites/greenspit1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var
(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 9 155 155 155 255"
"skill3_setting" "es_xsetinfo wcs_money 500|es_xsetinfo wcs_money 800|es_xsetinfo wcs_money 900|es_xsetinfo
wcs_money 1140|es_xsetinfo wcs_money 2000"
"racealias_rc3" "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng
wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var
(wcs_money) event_var(es_username);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell
event_var(attacker) Struck Luck!;es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell
event_var(userid) Struck Luck!;es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash
event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then
est_Cash event_var(userid) - server_var(wcs_money)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 30) then racealias_rc3"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var
(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var
(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then
est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2)
server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
"skill4_setting" "es_xrand wcs_rand 1 5;es_xrand wcs_damage 7 10|es_xrand wcs_rand 1 4;es_xrand
wcs_damage 9 11|es_xrand wcs_rand 1 3;es_xrand wcs_damage 10 13|es_xrand wcs_rand 1 2;es_xrand
wcs_damage 12 14|es_xrand wcs_rand 1 1;es_xrand wcs_damage 15 18"
"racealias_scorp2" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es
est_csay event_var(attacker) HellFire!;es est_csay event_var(userid)HellFire!"
"skill4_cmd" "es es_xif (server_var(wcs_rand) = 1) then est_isalive wcs_alive event_var(userid);es es_xif (server_var
(wcs_rand) = 1) then es_xif (server_var(wcs_alive) = 1) then racealias_scorp2"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0
sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155
2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0
sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation
wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation
wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive)
= 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)
server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill5_setting" "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo
wcs_chance 65|es_xsetinfo wcs_chance 99"
"skill5_cmd" "es es_xif (event_var(hitgroup) = 1) then est_health event_var(userid) + event_var(dmg_health);es
es_xif (event_var(hitgroup) = 1) then wcs_getlanguage wcs_lng wcs_lng_s_helmea;es es_xif (event_var(hitgroup) =
1) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var
(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var
(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0
sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var
(wcs_y2) server_var(wcs_z2) 2 13 16 155 5 155 255"
}
Code:
"57"
{
"name" "AllianceLord"
"author" "Garry209"
"shortdescription" "Shake,Sward,Burn,freeze"
"required_level" "20"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "shakeenemys|SWard|burn|freeze"
"skilldescr" "Shake|SerpntWard|burn|freeze"
"skillcfg" "player_attacker|player_victim|player_attacker|player_attacker"
"skill1_setting" "es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 4|es_xsetinfo wcs_shaketime
5|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 6"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var
(wcs_shaketime) 20 100;es es_xtell event_var(userid) Thunder God;es es_xtell event_var(attacker) Thunder God"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1
event_var(attacker);es es_xif (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2
event_var(userid);es es_xif (server_var(wcs_dice) <= 25) then est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1)
server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 0 0
255 255"
"skill2_setting" "es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 14_10_75|es_xsetinfo wcs_count
1;es_xsetinfo wcs_params 50_15_100|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 100_20_125|es_xsetinfo
wcs_count 3;es_xsetinfo wcs_params 120_35_150|es_xsetinfo wcs_count 3;es_xsetinfo wcs_params
150_45_155"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) ability warden;es es_xkeysetvalue
WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var
(userid) ability_parameter server_var(wcs_params)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0
sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255
255 1"
"skill3_setting" "es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 31|es_xsetinfo
wcs_chance 35"
"racealias_ha3a" "es est_burn event_var(userid) 1"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var
(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then
racealias_ha3a"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_player + 50;es
est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 1 255;es_xmath
wcs_y1 + 50;es est_effect 11 #a 0.5 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3
0.5 255;es_xmath wcs_x1 + 50;es est_effect 11 #a 1 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1)
server_var(wcs_z1) 3 0.5 255"
"skill4_setting" "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 31|es_xsetinfo
wcs_chance 34|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 44"
"racealias_dx1a" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var
(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var
(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng
wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var
(attacker) server_var(wcs_lng)"
//"racealias_dx1b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1
wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng
server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var
(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var
(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var
(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then
racealias_dx1a"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1
wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath
wcs_z1 + 1620;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1)
server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10
25 255"
}
{
"name" "AllianceLord"
"author" "Garry209"
"shortdescription" "Shake,Sward,Burn,freeze"
"required_level" "20"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "shakeenemys|SWard|burn|freeze"
"skilldescr" "Shake|SerpntWard|burn|freeze"
"skillcfg" "player_attacker|player_victim|player_attacker|player_attacker"
"skill1_setting" "es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 4|es_xsetinfo wcs_shaketime
5|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 6"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var
(wcs_shaketime) 20 100;es es_xtell event_var(userid) Thunder God;es es_xtell event_var(attacker) Thunder God"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1
event_var(attacker);es es_xif (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2
event_var(userid);es es_xif (server_var(wcs_dice) <= 25) then est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_x1)
server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 20 20 0 0
255 255"
"skill2_setting" "es_xsetinfo wcs_count 1;es_xsetinfo wcs_params 14_10_75|es_xsetinfo wcs_count
1;es_xsetinfo wcs_params 50_15_100|es_xsetinfo wcs_count 2;es_xsetinfo wcs_params 100_20_125|es_xsetinfo
wcs_count 3;es_xsetinfo wcs_params 120_35_150|es_xsetinfo wcs_count 3;es_xsetinfo wcs_params
150_45_155"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) ability warden;es es_xkeysetvalue
WCSuserdata event_var(userid) ability_count server_var(wcs_count);es es_xkeysetvalue WCSuserdata event_var
(userid) ability_parameter server_var(wcs_params)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0
sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255
255 1"
"skill3_setting" "es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 31|es_xsetinfo
wcs_chance 35"
"racealias_ha3a" "es est_burn event_var(userid) 1"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var
(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then
racealias_ha3a"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_player + 50;es
est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 1 255;es_xmath
wcs_y1 + 50;es est_effect 11 #a 0.5 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3
0.5 255;es_xmath wcs_x1 + 50;es est_effect 11 #a 1 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1)
server_var(wcs_z1) 3 0.5 255"
"skill4_setting" "es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 31|es_xsetinfo
wcs_chance 34|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 44"
"racealias_dx1a" "es est_Freeze event_var(userid) 1;es es_xdelayed 1 wcs_removefx freeze event_var
(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var
(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng
wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var
(attacker) server_var(wcs_lng)"
//"racealias_dx1b" "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed 1
wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng
server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var
(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var
(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng)"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var
(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then
racealias_dx1a"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1
wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath
wcs_z1 + 1620;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1)
server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 10
25 255"
}
Code:
"58"
{
"name" "S.T.A.L.K.E.R."
"author" "Garry209"
"shortdescription" "Chernobyl Stalker"
"required_level" "150"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "<mole>"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "teleport enemy that hit u|extra suit armor|beacon,slap,ward e.t.c.0_O|camouflage(ultimate)"
"skilldescr" "Teleport o_0|suit armor+|find your enemy|hide in grass o_0"
"skillcfg" "player_victim|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 30|es_xsetinfo
wcs_chance 45|es_xsetinfo wcs_chance 50"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1
wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= 10) then est_isalive wcs_alive event_var
(userid);est_spawn event_var(userid);es es_xif (server_var(wcs_dice) <= 10) then est_teleport event_var(userid)
server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_dice) <= 10) then es_xtell
event_var(userid) : Teleport Attack ."
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1
wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then
es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 +
20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt
server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var
(wcs_z2) 1 2 5 255 151 67 255"
"skill2_setting" "es_xsetinfo wcs_divider 10;es_xsetinfo wcs_chance 20;es_xsetinfo wcs_alpha 50|es_xsetinfo
wcs_divider 6.5;es_xsetinfo wcs_chance 24;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 5;es_xsetinfo
wcs_chance 28;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_chance 32;es_xsetinfo
wcs_alpha 110|es_xsetinfo wcs_divider 3.5;es_xsetinfo wcs_chance 35;es_xsetinfo wcs_alpha 130"
"racealias_defhp" "es_getplayerteam wcs_team event_var(userid);es es_xsetinfo wcs_dmg event_var
(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1
20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg
server_var(wcs_dmg) 0;es es_xif (server_var(wcs_team) = 2) then est_Health #t!d + server_var(wcs_dmg);es es_xif
(server_var(wcs_team) = 3) then est_Health #ct!d + server_var(wcs_dmg);es es_xformat wcs_lng server_var
(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) All teammates got server_Var(wcs_dmg);es
es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_defhp"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 7;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 14;es_xrand
wcs_spell2 1 6|es_xsetinfo wcs_chance 21;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 28;es_xrand
wcs_spell2 1 6|es_xsetinfo wcs_chance 35;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 40;es_xrand
wcs_spell2 1 6"
"racealias_beacon" "es ma_beacon event_var(userid) 1;es es_xtell event_var(attacker) #multi #greenBeacon Spell
Activated;es es_xtell event_var(userid) #multi #greenBeaconed by a Beacon Spell"
"racealias_freeze" "es est_freeze event_var(userid) 1;es es_xdelayed 3 wcs_removefx freeze event_var(userid);es
es_xtell event_var(attacker) #multi #greenFreeze Spell Activated;es es_xtell event_var(userid) #multi #greenFrozen
by a Freeze Spell"
"racealias_burn" "es est_burn event_var(userid) 5;es es_xtell event_var(attacker) #multi #greenBurn Spell
Activated;es es_xtell event_var(userid) #multi #greenBurned by a Burn Spell"
"racealias_poison" "es wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 1
wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 2 wcs_dealdamage event_var(attacker)
event_var(userid) 4;es es_xdelayed 3 wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 4
wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xtell event_var(attacker) #multi #greenPoison Spell
Activated;es es_xtell event_var(userid) #multi #greenPoison by a Poison Spell"
"racealias_ward" "es es_xgetplayerteam wcs_team event_var(userid);es es_xgetplayerlocation wcs_x1 wcs_y1
wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then wcs_warden event_var(userid) 5 10 250 2 #t
server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_roundcounter);es es_xif (server_var
(wcs_team) = 3) then wcs_warden event_var(userid) 5 10 250 3 #ct server_var(wcs_x1) server_var(wcs_y1)
server_var(wcs_z1) server_var(wcs_roundcounter);es es_xtell event_var(attacker) #multi #greenWard Spell
Activated;es es_xtell event_var(userid) #multi #greenWard by a Ward Spell"
"racealias_2xdmg" "es_xmath wcs_dmg2 * 2;es wcs_dealdamage event_var(attacker) event_var(userid) server_var
(wcs_dmg2);es es_xtell event_var(attacker) #multi #green2x DMG Spell Activated;es es_xtell event_var(userid)
#multi #greenStriked Down by a 2x DMG Spell"
"skill3_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xcopy wcs_dmg2 wcs_dmg;es_xmath wcs_dmg
/ 2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Health event_var(userid) + server_var
(wcs_dmg);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 5)
then racealias_beacon;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var
(wcs_spell2) = 1) then racealias_freeze;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif
(server_var(wcs_spell2) = 2) then racealias_burn;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then
es_xif (server_var(wcs_spell2) = 3) then racealias_poison;es es_xif (server_var(wcs_dice) <= server_var
(wcs_chance)) then es_xif (server_var(wcs_spell2) = 4) then racealias_ward;es es_xif (server_var(wcs_dice) <=
server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 6) then racealias_2xdmg"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1
wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then
es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var
(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)
server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"
wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then
es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var
(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)
server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"
"skill4_setting" "es_xsetinfo wcs_invis 160;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_invis 136;es_xsetinfo
wcs_alpha 70|es_xsetinfo wcs_invis 128;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 112;es_xsetinfo
wcs_alpha 100|es_xsetinfo wcs_invis 45;es_xsetinfo wcs_alpha 170"
"skill4_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;es es_xtell
event_var(userid) : Camouflage applied." "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1
event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var
(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"ultimate_cooldown" "15"
}
{
"name" "S.T.A.L.K.E.R."
"author" "Garry209"
"shortdescription" "Chernobyl Stalker"
"required_level" "150"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "<mole>"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "teleport enemy that hit u|extra suit armor|beacon,slap,ward e.t.c.0_O|camouflage(ultimate)"
"skilldescr" "Teleport o_0|suit armor+|find your enemy|hide in grass o_0"
"skillcfg" "player_victim|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 30|es_xsetinfo
wcs_chance 45|es_xsetinfo wcs_chance 50"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1
wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= 10) then est_isalive wcs_alive event_var
(userid);est_spawn event_var(userid);es es_xif (server_var(wcs_dice) <= 10) then est_teleport event_var(userid)
server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_dice) <= 10) then es_xtell
event_var(userid) : Teleport Attack ."
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1
wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then
es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 +
20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/tp_beam001.vmt
server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var
(wcs_z2) 1 2 5 255 151 67 255"
"skill2_setting" "es_xsetinfo wcs_divider 10;es_xsetinfo wcs_chance 20;es_xsetinfo wcs_alpha 50|es_xsetinfo
wcs_divider 6.5;es_xsetinfo wcs_chance 24;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 5;es_xsetinfo
wcs_chance 28;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_chance 32;es_xsetinfo
wcs_alpha 110|es_xsetinfo wcs_divider 3.5;es_xsetinfo wcs_chance 35;es_xsetinfo wcs_alpha 130"
"racealias_defhp" "es_getplayerteam wcs_team event_var(userid);es es_xsetinfo wcs_dmg event_var
(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1
20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg
server_var(wcs_dmg) 0;es es_xif (server_var(wcs_team) = 2) then est_Health #t!d + server_var(wcs_dmg);es es_xif
(server_var(wcs_team) = 3) then est_Health #ct!d + server_var(wcs_dmg);es es_xformat wcs_lng server_var
(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) All teammates got server_Var(wcs_dmg);es
es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_defhp"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 7;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 14;es_xrand
wcs_spell2 1 6|es_xsetinfo wcs_chance 21;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 28;es_xrand
wcs_spell2 1 6|es_xsetinfo wcs_chance 35;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 40;es_xrand
wcs_spell2 1 6"
"racealias_beacon" "es ma_beacon event_var(userid) 1;es es_xtell event_var(attacker) #multi #greenBeacon Spell
Activated;es es_xtell event_var(userid) #multi #greenBeaconed by a Beacon Spell"
"racealias_freeze" "es est_freeze event_var(userid) 1;es es_xdelayed 3 wcs_removefx freeze event_var(userid);es
es_xtell event_var(attacker) #multi #greenFreeze Spell Activated;es es_xtell event_var(userid) #multi #greenFrozen
by a Freeze Spell"
"racealias_burn" "es est_burn event_var(userid) 5;es es_xtell event_var(attacker) #multi #greenBurn Spell
Activated;es es_xtell event_var(userid) #multi #greenBurned by a Burn Spell"
"racealias_poison" "es wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 1
wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 2 wcs_dealdamage event_var(attacker)
event_var(userid) 4;es es_xdelayed 3 wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 4
wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xtell event_var(attacker) #multi #greenPoison Spell
Activated;es es_xtell event_var(userid) #multi #greenPoison by a Poison Spell"
"racealias_ward" "es es_xgetplayerteam wcs_team event_var(userid);es es_xgetplayerlocation wcs_x1 wcs_y1
wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then wcs_warden event_var(userid) 5 10 250 2 #t
server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_roundcounter);es es_xif (server_var
(wcs_team) = 3) then wcs_warden event_var(userid) 5 10 250 3 #ct server_var(wcs_x1) server_var(wcs_y1)
server_var(wcs_z1) server_var(wcs_roundcounter);es es_xtell event_var(attacker) #multi #greenWard Spell
Activated;es es_xtell event_var(userid) #multi #greenWard by a Ward Spell"
"racealias_2xdmg" "es_xmath wcs_dmg2 * 2;es wcs_dealdamage event_var(attacker) event_var(userid) server_var
(wcs_dmg2);es es_xtell event_var(attacker) #multi #green2x DMG Spell Activated;es es_xtell event_var(userid)
#multi #greenStriked Down by a 2x DMG Spell"
"skill3_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xcopy wcs_dmg2 wcs_dmg;es_xmath wcs_dmg
/ 2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Health event_var(userid) + server_var
(wcs_dmg);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 5)
then racealias_beacon;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var
(wcs_spell2) = 1) then racealias_freeze;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif
(server_var(wcs_spell2) = 2) then racealias_burn;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then
es_xif (server_var(wcs_spell2) = 3) then racealias_poison;es es_xif (server_var(wcs_dice) <= server_var
(wcs_chance)) then es_xif (server_var(wcs_spell2) = 4) then racealias_ward;es es_xif (server_var(wcs_dice) <=
server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 6) then racealias_2xdmg"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1
wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then
es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var
(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)
server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"
wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then
es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var
(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)
server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"
"skill4_setting" "es_xsetinfo wcs_invis 160;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_invis 136;es_xsetinfo
wcs_alpha 70|es_xsetinfo wcs_invis 128;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 112;es_xsetinfo
wcs_alpha 100|es_xsetinfo wcs_invis 45;es_xsetinfo wcs_alpha 170"
"skill4_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;es es_xtell
event_var(userid) : Camouflage applied." "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1
event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var
(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"ultimate_cooldown" "15"
}






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