Code:
""
{
"name" "Shadow Darkmur"
"author" "Colday| Serenkiy Vol4onok"
"required_level" ""
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "5"
"skillnames" "Shadow joke|Living in shadows|Shadow Chain|Shadow King|Shadow Cheat|Shadow Ammo|Shadow Master"
"skilldescr" "Make the enemy look the other way when you are shot|couse a smoke when hit|Chain Lightning|chance to hit them with random attack effect|Aim on head|If you shot an enemy that has more ammo than you you will still it|Become a member of the other team for a short time"
"skillcfg" "player_victim|player_victim|player_attacker|player_attacker|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 33"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fallen"
"racealias_fallen" "es est_getviewcoord event_Var(userid) wcs_x1 wcs_y1 wcs_z1;es es_delayed 0.5 est_setviewcoord event_var(attacker) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)"
"racealias_fallenfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 950 0.2 300 30 0 55 55 55 255 50;es est_effect 10 #a 0.2 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 950 100 0.2 300 30 0 55 55 55 255 50"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fallenfx"
"skill2_setting" "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5"
"skill2_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.1 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.2 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.3 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_setplayercolor server_var(wcs_userid) 0 0 0 155 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.5 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.6 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.7 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
"skill3_setting" "es_xsetinfo wcs_divider 50;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 40;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 30;es_xsetinfo wcs_alpha 160|es_xsetinfo wcs_divider 20;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_divider 10;es_xsetinfo wcs_alpha 220"
"racealias_dp3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 100) then racealias_dp3"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 100) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 12 60 90 server_var(wcs_alpha)"
"skill4_setting" "|es_xsetinfo wcs_chance 14;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 21;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 28;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 35;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 40;es_xrand wcs_spell2 1 6"
"racealias_beacon" "es ma_beacon event_var(userid) 1;es es_xtell event_var(attacker) #multi #greenBeacon Spell Activated;es es_xtell event_var(userid) #multi #greenBeaconed by a Beacon Spell"
"racealias_freeze" "es est_freeze event_var(userid) 1;es es_xdelayed 3 wcs_removefx freeze event_var(userid);es es_xtell event_var(attacker) #multi #greenFreeze Spell Activated;es es_xtell event_var(userid) #multi #greenFrozen by a Freeze Spell"
"racealias_burn" "es est_burn event_var(userid) 5;es es_xtell event_var(attacker) #multi #greenBurn Spell Activated;es es_xtell event_var(userid) #multi #greenBurned by a Burn Spell"
"racealias_poison" "es wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 2 wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 3 wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 4 wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xtell event_var(attacker) #multi #greenPoison Spell Activated;es es_xtell event_var(userid) #multi #greenPoison by a Poison Spell"
"racealias_ward" "es es_xgetplayerteam wcs_team event_var(userid);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then wcs_warden event_var(userid) 5 10 250 2 #t server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_roundcounter);es es_xif (server_var(wcs_team) = 3) then wcs_warden event_var(userid) 5 10 250 3 #ct server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_roundcounter);es es_xtell event_var(attacker) #multi #greenWard Spell Activated;es es_xtell event_var(userid) #multi #greenWard by a Ward Spell"
"racealias_2xdmg" "es_xmath wcs_dmg2 * 2;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg2);es es_xtell event_var(attacker) #multi #green2x DMG Spell Activated;es es_xtell event_var(userid) #multi #greenStriked Down by a 2x DMG Spell"
"skill4_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xcopy wcs_dmg2 wcs_dmg;es_xmath wcs_dmg / 2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Health event_var(userid) + server_var(wcs_dmg);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 5) then racealias_beacon;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 1) then racealias_freeze;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 2) then racealias_burn;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 3) then racealias_poison;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 4) then racealias_ward;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 6) then racealias_2xdmg"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"
"skill5_setting" "es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 6|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 10"
"skill5_cmd" "es est_SetAim event_var(userid) event_var(attacker) 10;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) #lightgreen Aim-Bot Noob"
"skill5_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
"skill6_setting" "es_xset wcs_chance 60|es_xset wcs_chance 40|es_xset wcs_chance 20|es_xset wcs_chance 10|es_xset wcs_chance 6"
"skill6_cmd" "if (server_var(wcs_chance) <= server_var(dice)) then racealias_ammosteal""racealias_ammosteal" "es est_getammo wcs_tmp event_var(userid) 1;es est_getammo wcs_tmp2 event_var(attacker) 1;if (server_var(wcs_tmp) >= server_var(wcs_tmp2)) then racealias_ammosteal2;if (server_var(wcs_tmp) < server_var(wcs_tmp2)) then racealias_fail1""racealias_ammosteal2" "es est_setammo event_var(userid) 1 server_var(wcs_tmp2);es est_setammo event_var(attacker) 1 server_var(wcs_tmp);es_xtell server_var(wcs_userid) #Lightgreen Swaped Ammo.""racealias_fail1" "es_xtell server_var(wcs_userid) #Lightgreen You have more ammo then your target!"
"skill6_sfx" "0"
"skill7_setting" "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 8|es_xsetinfo wcs_duration 10|es_xsetinfo wcs_duration 12"
"racealias_ctalias3""es est_setmodel server_var(wcs_userid) player/t_phoenix;es est_team server_var(wcs_userid) 2;es es_delayed server_Var(wcs_duration) es est_team server_var(wcs_userid) 3;es es_delayed server_Var(wcs_duration) es est_SetModel server_var(wcs_userid) player/ct_urban;es es_xtell server_Var(wcs_userid) #multi #lightgreenYou have become a #greenTerrorist #lightgreenfor server_Var(wcs_duration) seconds;es es_delayed server_var(wcs_duration) es_xtell server_Var(wcs_userid) #multi #lightgreenYou are no longer a Terrorist"
"racealias_talias23""es est_SetModel server_var(wcs_userid) player/ct_urban;es est_team server_var(wcs_userid) 3;es es_delayed server_Var(wcs_duration) es est_team server_var(wcs_userid) 2;es es_delayed server_Var(wcs_duration) es est_setmodel server_var(wcs_userid) player/t_phoenix;es es_xtell server_Var(wcs_userid) #multi #lightgreenYou have become a #greenCounter Terrorist #lightgreenfor server_Var(wcs_duration) seconds;es es_delayed server_var(wcs_duration) es_xtell server_Var(wcs_userid) #multi #lightgreenYou are no longer a Counter Terrorist"
"skill7_cmd" "es es_xif (server_var(wcs_team) = 3) then racealias_ctalias3;es es_xif (server_var(wcs_team) = 2) then racealias_talias23"
"skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640hud9.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 450 190 0.2 150 100 0 155 115 100 200 1"
"ultimatecooldown" "25|20|18|16|15"
}
{
"name" "Shadow Darkmur"
"author" "Colday| Serenkiy Vol4onok"
"required_level" ""
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "5"
"skillnames" "Shadow joke|Living in shadows|Shadow Chain|Shadow King|Shadow Cheat|Shadow Ammo|Shadow Master"
"skilldescr" "Make the enemy look the other way when you are shot|couse a smoke when hit|Chain Lightning|chance to hit them with random attack effect|Aim on head|If you shot an enemy that has more ammo than you you will still it|Become a member of the other team for a short time"
"skillcfg" "player_victim|player_victim|player_attacker|player_attacker|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 33"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fallen"
"racealias_fallen" "es est_getviewcoord event_Var(userid) wcs_x1 wcs_y1 wcs_z1;es es_delayed 0.5 est_setviewcoord event_var(attacker) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)"
"racealias_fallenfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 950 0.2 300 30 0 55 55 55 255 50;es est_effect 10 #a 0.2 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 950 100 0.2 300 30 0 55 55 55 255 50"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fallenfx"
"skill2_setting" "es_xsetinfo wcs_duration 1|es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5"
"skill2_cmd" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.1 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.2 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.3 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_setplayercolor server_var(wcs_userid) 0 0 0 155 1;es_delayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.5 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.6 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.7 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
"skill3_setting" "es_xsetinfo wcs_divider 50;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 40;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 30;es_xsetinfo wcs_alpha 160|es_xsetinfo wcs_divider 20;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_divider 10;es_xsetinfo wcs_alpha 220"
"racealias_dp3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_vampiric1;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(attacker) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_vampiric2;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 100) then racealias_dp3"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 100) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 100) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 12 60 90 server_var(wcs_alpha)"
"skill4_setting" "|es_xsetinfo wcs_chance 14;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 21;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 28;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 35;es_xrand wcs_spell2 1 6|es_xsetinfo wcs_chance 40;es_xrand wcs_spell2 1 6"
"racealias_beacon" "es ma_beacon event_var(userid) 1;es es_xtell event_var(attacker) #multi #greenBeacon Spell Activated;es es_xtell event_var(userid) #multi #greenBeaconed by a Beacon Spell"
"racealias_freeze" "es est_freeze event_var(userid) 1;es es_xdelayed 3 wcs_removefx freeze event_var(userid);es es_xtell event_var(attacker) #multi #greenFreeze Spell Activated;es es_xtell event_var(userid) #multi #greenFrozen by a Freeze Spell"
"racealias_burn" "es est_burn event_var(userid) 5;es es_xtell event_var(attacker) #multi #greenBurn Spell Activated;es es_xtell event_var(userid) #multi #greenBurned by a Burn Spell"
"racealias_poison" "es wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 2 wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 3 wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xdelayed 4 wcs_dealdamage event_var(attacker) event_var(userid) 4;es es_xtell event_var(attacker) #multi #greenPoison Spell Activated;es es_xtell event_var(userid) #multi #greenPoison by a Poison Spell"
"racealias_ward" "es es_xgetplayerteam wcs_team event_var(userid);es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_team) = 2) then wcs_warden event_var(userid) 5 10 250 2 #t server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_roundcounter);es es_xif (server_var(wcs_team) = 3) then wcs_warden event_var(userid) 5 10 250 3 #ct server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_roundcounter);es es_xtell event_var(attacker) #multi #greenWard Spell Activated;es es_xtell event_var(userid) #multi #greenWard by a Ward Spell"
"racealias_2xdmg" "es_xmath wcs_dmg2 * 2;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg2);es es_xtell event_var(attacker) #multi #green2x DMG Spell Activated;es es_xtell event_var(userid) #multi #greenStriked Down by a 2x DMG Spell"
"skill4_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xcopy wcs_dmg2 wcs_dmg;es_xmath wcs_dmg / 2;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Health event_var(userid) + server_var(wcs_dmg);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 5) then racealias_beacon;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 1) then racealias_freeze;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 2) then racealias_burn;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 3) then racealias_poison;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 4) then racealias_ward;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_spell2) = 6) then racealias_2xdmg"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 132 143 189 255"
"skill5_setting" "es_xsetinfo wcs_chance 2|es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 6|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 10"
"skill5_cmd" "es est_SetAim event_var(userid) event_var(attacker) 10;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) #lightgreen Aim-Bot Noob"
"skill5_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
"skill6_setting" "es_xset wcs_chance 60|es_xset wcs_chance 40|es_xset wcs_chance 20|es_xset wcs_chance 10|es_xset wcs_chance 6"
"skill6_cmd" "if (server_var(wcs_chance) <= server_var(dice)) then racealias_ammosteal""racealias_ammosteal" "es est_getammo wcs_tmp event_var(userid) 1;es est_getammo wcs_tmp2 event_var(attacker) 1;if (server_var(wcs_tmp) >= server_var(wcs_tmp2)) then racealias_ammosteal2;if (server_var(wcs_tmp) < server_var(wcs_tmp2)) then racealias_fail1""racealias_ammosteal2" "es est_setammo event_var(userid) 1 server_var(wcs_tmp2);es est_setammo event_var(attacker) 1 server_var(wcs_tmp);es_xtell server_var(wcs_userid) #Lightgreen Swaped Ammo.""racealias_fail1" "es_xtell server_var(wcs_userid) #Lightgreen You have more ammo then your target!"
"skill6_sfx" "0"
"skill7_setting" "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 8|es_xsetinfo wcs_duration 10|es_xsetinfo wcs_duration 12"
"racealias_ctalias3""es est_setmodel server_var(wcs_userid) player/t_phoenix;es est_team server_var(wcs_userid) 2;es es_delayed server_Var(wcs_duration) es est_team server_var(wcs_userid) 3;es es_delayed server_Var(wcs_duration) es est_SetModel server_var(wcs_userid) player/ct_urban;es es_xtell server_Var(wcs_userid) #multi #lightgreenYou have become a #greenTerrorist #lightgreenfor server_Var(wcs_duration) seconds;es es_delayed server_var(wcs_duration) es_xtell server_Var(wcs_userid) #multi #lightgreenYou are no longer a Terrorist"
"racealias_talias23""es est_SetModel server_var(wcs_userid) player/ct_urban;es est_team server_var(wcs_userid) 3;es es_delayed server_Var(wcs_duration) es est_team server_var(wcs_userid) 2;es es_delayed server_Var(wcs_duration) es est_setmodel server_var(wcs_userid) player/t_phoenix;es es_xtell server_Var(wcs_userid) #multi #lightgreenYou have become a #greenCounter Terrorist #lightgreenfor server_Var(wcs_duration) seconds;es es_delayed server_var(wcs_duration) es_xtell server_Var(wcs_userid) #multi #lightgreenYou are no longer a Counter Terrorist"
"skill7_cmd" "es es_xif (server_var(wcs_team) = 3) then racealias_ctalias3;es es_xif (server_var(wcs_team) = 2) then racealias_talias23"
"skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640hud9.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 450 190 0.2 150 100 0 155 115 100 200 1"
"ultimatecooldown" "25|20|18|16|15"
}






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