Code:
"117"
{
"name" "Le nain"
"author" "Capitaine pip bernadot"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"player_spawn_cmd" "es es_delayed 0.2 es est_SetModel event_var(userid) characters/hostage_01;es est_Speed event_var(userid) 0.85"
"numberofskills" "6"
"numberoflevels" "6"
"skillnames" "Extra endurance|Armure a pique|Marteau de guerre nain|Armure de metal nain|Canon de nain"
"skilldescr" "15-70% de chance de commencer avec 100PV en plus|Dmg mirroir|Le knife fait empaler|vos dommages sont reduits|Lennemi viser perd de la vie et est bruler"
"skillcfg" "player_spawn|player_victim|player_attacker|player_victim|player_ultimate"
"skill1_setting" "es_xset wcs_chance 15|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 50|es_xset wcs_chance 58|es_xset wcs_chance 70"
"racealias_li" "es est_Health event_var(userid) + 100;wcs_getlanguage wcs_lng wcs_lng_r_devotion;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_li"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_chance 15;es_xset wcs_divider 10|es_xset wcs_chance 20;es_xset wcs_divider 8|es_xset wcs_chance 25;es_xset wcs_divider 5.5|es_xset wcs_chance 30;es_xset wcs_divider 4|es_xset wcs_chance 35;es_xset wcs_divider 3|es_xset wcs_chance 40;es_xset wcs_divider 2"
"racealias_ne2" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_mirrordamage;esnq est_csay event_var(userid) server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255"
"skill3_setting" "es_xset wcs_push 100|es_xset wcs_push 200|es_xset wcs_push 300|es_xset wcs_push 450|es_xset wcs_push 550|es_xset wcs_push 700"
"racealias_cl3" "es est_physpush event_var(userid) 0 0 server_var(wcs_push);es est_shake event_var(userid) 5 40 200;es est_playplayer server_var(wcs_userid) ambient\machines \wall_move3.wav;wcs_getlanguage wcs_lng wcs_lng_r_distort;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xif (server_var(wcs_alive) = 1) then racealias_cl3"
"skill3_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 25 255 255 200"
"skill4_setting" "es_xset WCS_prot 1;es_xset wcs_att 0|es_xset WCS_prot 2;es_xset wcs_att 1|es_xset WCS_prot 4;es_xset wcs_att 3|es_xset WCS_prot 6;es_xset wcs_att 5|es_xset WCS_prot 7;es_xset wcs_att 6|es_xset WCS_prot 8;es_xset wcs_att 7"
"Skill4_cmd" "if (event_var(dmg_health) > server_var(wcs_prot) then est_health event_var(userid) + server_var(wcs_att);if (event_var(dmg_health) > server_var(wcs_prot)) then wcs_getlanguage wcs_lng wcs_lng_s_helmpa;if (event_var(dmg_health) > server_var(wcs_prot)) then est_csay event_var(userid) server_var(wcs_lng)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 0 255 255"
"skill5_setting" "es_xset WCS_dmg 1|es_xset WCS_dmg 2|es_xset WCS_dmg 5|es_xset WCS_dmg 7|es_xset WCS_dmg 8|es_xset WCS_dmg 10"
"racealias_zu1" "es est_Fade server_var(wcs_userid) 0 1 1 10 150 5 80;es est_getviewplayer server_var(wcs_userid) wcs_targetid;es_exists wcs_exists2 userid server_var(wcs_targetid);es est_isalive wcs_alive2 server_var(wcs_targetid);es_getplayerteam wcs_team1 server_var(wcs_userid);es_getplayerteam wcs_team2 server_var(wcs_targetid);racealias_zu2"
"racealias_zu2" "if (server_var(wcs_exists2) = 1) then if (server_var(wcs_alive2) = 1) then if (server_var(wcs_team1) != server_var(wcs_team2)) then racealias_zu3"
"racealias_zu3" "es_xset wcs_wall 1;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);if (server_var(wcs_wall) = 0) then racealias_zu4"
"racealias_zu4" "es_xset wcs_immunity 0;es_keygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;if (server_var(wcs_immunity) = 0) then racealias_zu6;if (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);if (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
"racealias_zu6" "es est_playplayer server_var(wcs_userid) ambient\explosions\explode_1.wav;es est_burn event_var(wcs_targetid) 5;es wcs_dealdamage server_var(wcs_userid) server_var(wcs_targetid) server_var(wcs_dmg)"
"racealias_zu7" "es_setinfo wcs_nametarget 0;es est_getname wcs_nametarget server_var(wcs_targetid);es_setinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es_tell server_var(wcs_userid) #multi #Lightgreen : Tu as tirer au canon sur server_var(wcs_nametarget);es_tell server_var(wcs_targetid) #multi #Lightgreen : tu t'es prit un boulet de nain par #Green server_var(wcs_nameuserid) !! ;es_xset wcs_ultinotexec 0"
"racealias_zu8" "if (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Ultimate failed theres no one where your pointing."
"skill5_cmd" "es_xset wcs_exists2 0;es_xset wcs_hptarget 0;es_xset wcs_ultinotexec 1;es_xset wcs_targetid 0;es_xset wcs_alive1 0;es_xset wcs_team1 0;es_xset wcs_team2 0;es_xset wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);if (server_var(wcs_alive1) = 1) then racealias_zu1;racealias_zu8"
"skill5_sfx" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 255"
"ultimate_cooldown" "25"
{
"name" "Le nain"
"author" "Capitaine pip bernadot"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"player_spawn_cmd" "es es_delayed 0.2 es est_SetModel event_var(userid) characters/hostage_01;es est_Speed event_var(userid) 0.85"
"numberofskills" "6"
"numberoflevels" "6"
"skillnames" "Extra endurance|Armure a pique|Marteau de guerre nain|Armure de metal nain|Canon de nain"
"skilldescr" "15-70% de chance de commencer avec 100PV en plus|Dmg mirroir|Le knife fait empaler|vos dommages sont reduits|Lennemi viser perd de la vie et est bruler"
"skillcfg" "player_spawn|player_victim|player_attacker|player_victim|player_ultimate"
"skill1_setting" "es_xset wcs_chance 15|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 50|es_xset wcs_chance 58|es_xset wcs_chance 70"
"racealias_li" "es est_Health event_var(userid) + 100;wcs_getlanguage wcs_lng wcs_lng_r_devotion;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_li"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_chance 15;es_xset wcs_divider 10|es_xset wcs_chance 20;es_xset wcs_divider 8|es_xset wcs_chance 25;es_xset wcs_divider 5.5|es_xset wcs_chance 30;es_xset wcs_divider 4|es_xset wcs_chance 35;es_xset wcs_divider 3|es_xset wcs_chance 40;es_xset wcs_divider 2"
"racealias_ne2" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_mirrordamage;esnq est_csay event_var(userid) server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255"
"skill3_setting" "es_xset wcs_push 100|es_xset wcs_push 200|es_xset wcs_push 300|es_xset wcs_push 450|es_xset wcs_push 550|es_xset wcs_push 700"
"racealias_cl3" "es est_physpush event_var(userid) 0 0 server_var(wcs_push);es est_shake event_var(userid) 5 40 200;es est_playplayer server_var(wcs_userid) ambient\machines \wall_move3.wav;wcs_getlanguage wcs_lng wcs_lng_r_distort;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(attacker) #multi server_var(wcs_lng);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill3_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_isalive wcs_alive event_var(userid);if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xif (server_var(wcs_alive) = 1) then racealias_cl3"
"skill3_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (event_var(weapon) in server_var(wcs_wpn_knives)) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 25 255 255 200"
"skill4_setting" "es_xset WCS_prot 1;es_xset wcs_att 0|es_xset WCS_prot 2;es_xset wcs_att 1|es_xset WCS_prot 4;es_xset wcs_att 3|es_xset WCS_prot 6;es_xset wcs_att 5|es_xset WCS_prot 7;es_xset wcs_att 6|es_xset WCS_prot 8;es_xset wcs_att 7"
"Skill4_cmd" "if (event_var(dmg_health) > server_var(wcs_prot) then est_health event_var(userid) + server_var(wcs_att);if (event_var(dmg_health) > server_var(wcs_prot)) then wcs_getlanguage wcs_lng wcs_lng_s_helmpa;if (event_var(dmg_health) > server_var(wcs_prot)) then est_csay event_var(userid) server_var(wcs_lng)"
"skill4_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 0 255 255"
"skill5_setting" "es_xset WCS_dmg 1|es_xset WCS_dmg 2|es_xset WCS_dmg 5|es_xset WCS_dmg 7|es_xset WCS_dmg 8|es_xset WCS_dmg 10"
"racealias_zu1" "es est_Fade server_var(wcs_userid) 0 1 1 10 150 5 80;es est_getviewplayer server_var(wcs_userid) wcs_targetid;es_exists wcs_exists2 userid server_var(wcs_targetid);es est_isalive wcs_alive2 server_var(wcs_targetid);es_getplayerteam wcs_team1 server_var(wcs_userid);es_getplayerteam wcs_team2 server_var(wcs_targetid);racealias_zu2"
"racealias_zu2" "if (server_var(wcs_exists2) = 1) then if (server_var(wcs_alive2) = 1) then if (server_var(wcs_team1) != server_var(wcs_team2)) then racealias_zu3"
"racealias_zu3" "es_xset wcs_wall 1;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);if (server_var(wcs_wall) = 0) then racealias_zu4"
"racealias_zu4" "es_xset wcs_immunity 0;es_keygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;if (server_var(wcs_immunity) = 0) then racealias_zu6;if (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);if (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
"racealias_zu6" "es est_playplayer server_var(wcs_userid) ambient\explosions\explode_1.wav;es est_burn event_var(wcs_targetid) 5;es wcs_dealdamage server_var(wcs_userid) server_var(wcs_targetid) server_var(wcs_dmg)"
"racealias_zu7" "es_setinfo wcs_nametarget 0;es est_getname wcs_nametarget server_var(wcs_targetid);es_setinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es_tell server_var(wcs_userid) #multi #Lightgreen : Tu as tirer au canon sur server_var(wcs_nametarget);es_tell server_var(wcs_targetid) #multi #Lightgreen : tu t'es prit un boulet de nain par #Green server_var(wcs_nameuserid) !! ;es_xset wcs_ultinotexec 0"
"racealias_zu8" "if (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Ultimate failed theres no one where your pointing."
"skill5_cmd" "es_xset wcs_exists2 0;es_xset wcs_hptarget 0;es_xset wcs_ultinotexec 1;es_xset wcs_targetid 0;es_xset wcs_alive1 0;es_xset wcs_team1 0;es_xset wcs_team2 0;es_xset wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);if (server_var(wcs_alive1) = 1) then racealias_zu1;racealias_zu8"
"skill5_sfx" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 255"
"ultimate_cooldown" "25"






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