Code
GeSHi (eventscripts):{
"name" "Thor"
"author" "Copy&Pasted by Ashi & holt"
"shortdescription" "He who weilds moljinor shal have the power"
"required_level" "475"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"restrict_shop" "<periapthp50>"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_m3;es est_playplayer event_var(userid) weapons\explode3.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "8"
"skillnames" "Moljinor|Immortal|Eat Steal|God Speed|The Storm has Come"
"skilldescr" "Spawn an M3|Gain Extra Health|Crit Players|Jump Longer|Lightning Strike"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 99"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xdelayed 2.1 est_Give event_var(userid) weapon_m3"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 40 2 10 10 1 0 255 100 255 1"
"skill2_setting" "es_xsetinfo wcs_addhealth 15|es_xsetinfo wcs_addhealth 25|es_xsetinfo wcs_addhealth 30|es_xsetinfo wcs_addhealth 35|es_xsetinfo wcs_addhealth 45|es_xsetinfo wcs_addhealth 55|es_xsetinfo wcs_addhealth 60|es_xsetinfo wcs_addhealth 65"
"skill2_cmd" "es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_addhealth);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid);es es_xtell event_var(userid) #multi #green Immortal #lightgreenhas been #greenActivated #lightgreen!!"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill3_setting" "es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.7|es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4"
"racealias_oh1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 29) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 29) then es_xif (server_var(wcs_alive) = 1) then racealias_oh1"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= 29) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 29) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 29) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill4_setting" "es_xsetinfo wcs_multiplier 2.5|es_xsetinfo wcs_multiplier 2.8|es_xsetinfo wcs_multiplier 3.1|es_xsetinfo wcs_multiplier 3.4|es_xsetinfo wcs_multiplier 3.6|es_xsetinfo wcs_multiplier 3.8|es_xsetinfo wcs_multiplier 4.0|es_xsetinfo wcs_multiplier 4.2"
"skill4_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es es_xtell event_var(userid) #multi #green God Speed #lightgreenhas been #greenActivated #lightgreen!!"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1"
"skill5_setting" "es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 400|es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 450|es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 500|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 550|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 800|"
"skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_chain"
"skill5_sfx" "0"
"ultimate_cooldown" "40|35|35|30|30|25|22|20"
}
this race goes over well on almost any map. Its a good alternative for players that cant snipe on huge maps like hangem high.





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