Code:
"130"
{
"name" "Dante"
"author" "C0lDay™| Serenkiy VoL4onok"
"shortdescription" "Devil may Cry..."
"required_level" "3080"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_stripplayer event_var(userid) 1;es es_delayed 0.1 es est_give event_var(userid) weapon_elite;es est_Speed event_var(userid) 1.5;es es_delayed 0.3 es est_give event_var(userid) weapon_m3;es est_SetGravity event_var(userid) 0.5;est_setplayercolor server_var(userid) 255 200 200 255 1;est_sethealth event_var(userid) 200"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "8"
"skillnames" "Jackpot!|Devilboy's Skin|Let's Rock!|DarkSoul Second chance|Devils never Cry"
"skilldescr" "Just an ineresting gravity Bullet|Increases your chances in combat|Sudden strike|Respawn|Trigger devil mode"
"skillcfg" "player_attacker|player_victim|player_spawn|player_death|player_ultimate"
skill1_setting" "es_xsetinfo Dante_bullet 10|es_xsetinfo Dante_bullet 15|es_xsetinfo Dante_bullet 20|es_xsetinfo Dante_bullet 25|ees_xsetinfo Dante_bullet 20|es_xsetinfo Dante_bullet 30|es_xsetinfo Dante_bullet 33|es_xsetinfo Dante_bullet 36"
"racealias_iandb" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_pushto event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5;es est_burn server_var(userid) 4;est_Health server_var(attacker) + 10;es es_xtell event_var(attacker) #multi #greenElite: #lightgreen Pulled and flamed your enemy"
"racealias_ruzho" "es est_SetGravity event_var(userid) 0.1;es est_physpush event_var(userid) 0 0 700;es es_delayed 0.5 es est_shake event_var(userid) 3 10 15;es es_delayed 1.3 es est_SetGravity event_var(userid) 9.5;es es_delayed 2 es est_SetGravity event_var(userid) 1;est_Health server_var(attacker) + 25;es es_xtell event_var(attacker) #multi #greenm3: #lightgreen pushed your enemy far away"
"racealias_sfx0" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 10 255 0 0 255;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 5 5 250 255;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 5 5 255"
"racealias_sfx1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2.5 2.5 255;es est_effect 10 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 150 90 3 80 60 0 250 150 170 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1620;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 10 20 255 55 55 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 90;es est_effect 10 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 150 90 3 80 60 0 250 150 200 200 3"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(Dante_bullet)) then then es es_xif (event_var(weapon) = elite) then racealias_doc;es es_xif (event_var(weapon) = m3) then racealias_iandb"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(Dante_bullet)) then es es_xif (event_var(weapon) = elite) then racealias_sfx0;es es_xif (event_var(weapon) = m3) then racealias_ruzho"
"skill2_setting" "es_xsetinfo Devskin 5|es_xsetinfo Devskin 10|es_xsetinfo Devskin 15|es_xsetinfo Devskin 20|es_xsetinfo Devskin 25|es_xsetinfo Devskin 30|es_xsetinfo Devskin 33|es_xsetinfo Devskin 35"
"racealias_dt1" "es est_fade server_var(attacker) 0 3.5 5.5 255 55 5 55;es es_xdelayed 4 est_fade server_var(attacker) 0 1 1 255 55 5 55;es est_setplayercolor server_var(userid) 255 255 255 0 1;s es_xdelayed 4 es est_setplayercolor server_var(userid) 255 200 200 255 1;es est_GetHealth wcs_health event_var(userid);es es_xif (server_var(wcs_health) <= 70) then est_health event_var(userid) + 40;es est_SetAim event_var(userid) event_var(attacker) 10"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(Devskin)) then racealias_dt1"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(Devskin)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill3_setting" "es_xrand wcs_dmg 5 15;es_xsetinfo wcs_chance 10|es_xrand wcs_dmg 7 18;es_xsetinfo wcs_chance 15|es_xrand wcs_dmg 9 20;es_xsetinfo wcs_chance 20|es_xrand wcs_dmg 10 21;es_xsetinfo wcs_chance 25|es_xrand wcs_dmg 12 22;es_xsetinfo wcs_chance 25|es_xrand wcs_dmg 13 23;es_xsetinfo wcs_chance 30|es_xrand wcs_dmg 14 24;es_xsetinfo wcs_chance 35|es_xrand wcs_dmg 15 25es_xsetinfo wcs_chance 37"
" racealias_x1" "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_x3"
"racealias_x3" "es es_xgetplayername wcs_name server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_userid);es es_xdelayed 3.1 est_setaim server_var(wcs_attacker) server_var(wcs_userid) -5;es es_xtell server_var(wcs_userid) : You have Summoned server_var(wcs_name) to battle;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) : You have been summoned by server_var(wcs_name) and will Spawn before him in 3 seconds;est_health event_var(userid) + 50 then racealias_x1"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_x1"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/640_train.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
"skill4_setting" "es_xset wcs_chance 15|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45|es_xset wcs_chance 55|es_xset wcs_chance 65|es_xset wcs_chance 75|es_xset wcs_chance 80"
"racealias_oh3" "es_xdelayed 0.5 es est_spawn server_var(userid) 1;es_xdelayed 1 est_sethealth event_var(userid) 350;es_xdelayed 2 es est_give event_var(userid) weapon_ak47;es_xdelayed 1 es_xmsg #multiigh #ltgreen: Steel a soul for a second chance...But you will never become a man..."
"racealias_oh2" "es_xset wcs_magnitude 300;es_xset wcs_radius 350;es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;racealias_oh3"
"racealias_oh1" "es_xset wcs_radius 600;es_xset wcs_freezetime 10;es_xdoblock wcs/WCSultimates/wcs_ulti_roots then racealias_oh2"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_oh1"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xdelayed 3 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/ar2_muzzle4b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
"skill5_setting" "es_xsetinfo wcs_speed 2|es_xsetinfo wcs_speed 2.1|es_xsetinfo wcs_speed 2.2|es_xsetinfo wcs_speed 2.3|es_xsetinfo wcs_speed 2.4|es_xsetinfo wcs_speed 2.5|es_xsetinfo wcs_speed 2.6|es_xsetinfo wcs_speed 2.7|es_xsetinfo wcs_speed 3|es_xsetinfo wcs_speed 3.5"
"racealias_Devm1" "es_xsetinfo Dante_bullet 80;es_xsetinfo Devskin 75;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) Devil 1;es est_speed server_var(wcs_speed);es est_csay server_Var(userid) Devilmode activated!;es est_setplayercolor server_var(samus) 255 50 50 255 1;es es_delayed .3 est_playplayer server_var(userid) weapons/physcannon/energy_sing_loop4.wav;es ma_render_fx server_var(userid) 7;es est_setclipammo server_var(userid) 1 200;es est_setclipammo server_var(userid) 2 99 then racealias_dama1;es es_xtell server_var(Dante) #multi #lightgreenbeam Devilskin and Jackpot procs double;racealias_Devfx1"
"racealias_Devm2" "es_xsetinfo Dante_bullet 36;es_xsetinfo Devskin 35;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) Devil 0;es est_speed server_var(Dante) 1.3;es est_csay server_Var(Dante) Devilmode ended;est_setplayercolor server_var(userid) 255 200 200 255 1es ma_render_fx server_var(userid) 0;es est_playplayer server_var(Dante) weapons/physcannon/energy_sing_flyby2.wav;;es es_xtell server_var(Dante) #multi #lightgreenbeam Devilskin and Jackpot procs Normal;racealias_Devfx2"
"racealias_dama1" "es es_xif (server_var(Devil) = 1) then est_Health server_var(Dante) - 2 then racealias_dama2"
"racealias_dama2" "es es_xif (server_var(Devil) = 1) then est_Health server_var(Dante) - 2 then racealias_dama1"
"skill5_cmd" "es_xsetinfo Devil 0;es es_xexists wcs_exists userid server_var(Dante);es_xsetinfo Devil 0;es es_xkeygetvalue Devil WCSuserdata server_var(wcs_userid) Devil 1;es es_xif (server_var(Devil) = 0) then racealias_Devm1;es es_xif (server_var(Devil) = 1) then racealias_Devm2"
"racealias_Devfx1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(Dante);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 1 100 300 1.8 175 175 255 255 1"
"racealias_Devfx2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(Dante);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5000 20 .3 100 300 1.8 175 175 255 255 1"
"skill8_sfx" "0"
"ultimate_cooldown" "0"
}
{
"name" "Dante"
"author" "C0lDay™| Serenkiy VoL4onok"
"shortdescription" "Devil may Cry..."
"required_level" "3080"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_stripplayer event_var(userid) 1;es es_delayed 0.1 es est_give event_var(userid) weapon_elite;es est_Speed event_var(userid) 1.5;es es_delayed 0.3 es est_give event_var(userid) weapon_m3;es est_SetGravity event_var(userid) 0.5;est_setplayercolor server_var(userid) 255 200 200 255 1;est_sethealth event_var(userid) 200"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "8"
"skillnames" "Jackpot!|Devilboy's Skin|Let's Rock!|DarkSoul Second chance|Devils never Cry"
"skilldescr" "Just an ineresting gravity Bullet|Increases your chances in combat|Sudden strike|Respawn|Trigger devil mode"
"skillcfg" "player_attacker|player_victim|player_spawn|player_death|player_ultimate"
skill1_setting" "es_xsetinfo Dante_bullet 10|es_xsetinfo Dante_bullet 15|es_xsetinfo Dante_bullet 20|es_xsetinfo Dante_bullet 25|ees_xsetinfo Dante_bullet 20|es_xsetinfo Dante_bullet 30|es_xsetinfo Dante_bullet 33|es_xsetinfo Dante_bullet 36"
"racealias_iandb" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es est_pushto event_var(userid) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5;es est_burn server_var(userid) 4;est_Health server_var(attacker) + 10;es es_xtell event_var(attacker) #multi #greenElite: #lightgreen Pulled and flamed your enemy"
"racealias_ruzho" "es est_SetGravity event_var(userid) 0.1;es est_physpush event_var(userid) 0 0 700;es es_delayed 0.5 es est_shake event_var(userid) 3 10 15;es es_delayed 1.3 es est_SetGravity event_var(userid) 9.5;es es_delayed 2 es est_SetGravity event_var(userid) 1;est_Health server_var(attacker) + 25;es es_xtell event_var(attacker) #multi #greenm3: #lightgreen pushed your enemy far away"
"racealias_sfx0" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 5 10 255 0 0 255;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 5 5 250 255;es_xmath wcs_z1 + 10;es_xmath wcs_z2 + 50;es est_effect 3 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 10 20 255 5 5 255"
"racealias_sfx1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2.5 2.5 255;es est_effect 10 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 150 90 3 80 60 0 250 150 170 200 3;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 1620;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 10 20 255 55 55 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 90;es est_effect 10 #a 0 sprites/purplelaser1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 150 90 3 80 60 0 250 150 200 200 3"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(Dante_bullet)) then then es es_xif (event_var(weapon) = elite) then racealias_doc;es es_xif (event_var(weapon) = m3) then racealias_iandb"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(Dante_bullet)) then es es_xif (event_var(weapon) = elite) then racealias_sfx0;es es_xif (event_var(weapon) = m3) then racealias_ruzho"
"skill2_setting" "es_xsetinfo Devskin 5|es_xsetinfo Devskin 10|es_xsetinfo Devskin 15|es_xsetinfo Devskin 20|es_xsetinfo Devskin 25|es_xsetinfo Devskin 30|es_xsetinfo Devskin 33|es_xsetinfo Devskin 35"
"racealias_dt1" "es est_fade server_var(attacker) 0 3.5 5.5 255 55 5 55;es es_xdelayed 4 est_fade server_var(attacker) 0 1 1 255 55 5 55;es est_setplayercolor server_var(userid) 255 255 255 0 1;s es_xdelayed 4 es est_setplayercolor server_var(userid) 255 200 200 255 1;es est_GetHealth wcs_health event_var(userid);es es_xif (server_var(wcs_health) <= 70) then est_health event_var(userid) + 40;es est_SetAim event_var(userid) event_var(attacker) 10"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(Devskin)) then racealias_dt1"
"skill2_sfx" "if (server_var(wcs_dice) <= server_var(Devskin)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(attacker);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill3_setting" "es_xrand wcs_dmg 5 15;es_xsetinfo wcs_chance 10|es_xrand wcs_dmg 7 18;es_xsetinfo wcs_chance 15|es_xrand wcs_dmg 9 20;es_xsetinfo wcs_chance 20|es_xrand wcs_dmg 10 21;es_xsetinfo wcs_chance 25|es_xrand wcs_dmg 12 22;es_xsetinfo wcs_chance 25|es_xrand wcs_dmg 13 23;es_xsetinfo wcs_chance 30|es_xrand wcs_dmg 14 24;es_xsetinfo wcs_chance 35|es_xrand wcs_dmg 15 25es_xsetinfo wcs_chance 37"
" racealias_x1" "es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_x3"
"racealias_x3" "es es_xgetplayername wcs_name server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_userid);es es_xdelayed 3.1 est_setaim server_var(wcs_attacker) server_var(wcs_userid) -5;es es_xtell server_var(wcs_userid) : You have Summoned server_var(wcs_name) to battle;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) : You have been summoned by server_var(wcs_name) and will Spawn before him in 3 seconds;est_health event_var(userid) + 50 then racealias_x1"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_x1"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/640_train.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
"skill4_setting" "es_xset wcs_chance 15|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45|es_xset wcs_chance 55|es_xset wcs_chance 65|es_xset wcs_chance 75|es_xset wcs_chance 80"
"racealias_oh3" "es_xdelayed 0.5 es est_spawn server_var(userid) 1;es_xdelayed 1 est_sethealth event_var(userid) 350;es_xdelayed 2 es est_give event_var(userid) weapon_ak47;es_xdelayed 1 es_xmsg #multiigh #ltgreen: Steel a soul for a second chance...But you will never become a man..."
"racealias_oh2" "es_xset wcs_magnitude 300;es_xset wcs_radius 350;es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;racealias_oh3"
"racealias_oh1" "es_xset wcs_radius 600;es_xset wcs_freezetime 10;es_xdoblock wcs/WCSultimates/wcs_ulti_roots then racealias_oh2"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_oh1"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xdelayed 3 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/ar2_muzzle4b.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
"skill5_setting" "es_xsetinfo wcs_speed 2|es_xsetinfo wcs_speed 2.1|es_xsetinfo wcs_speed 2.2|es_xsetinfo wcs_speed 2.3|es_xsetinfo wcs_speed 2.4|es_xsetinfo wcs_speed 2.5|es_xsetinfo wcs_speed 2.6|es_xsetinfo wcs_speed 2.7|es_xsetinfo wcs_speed 3|es_xsetinfo wcs_speed 3.5"
"racealias_Devm1" "es_xsetinfo Dante_bullet 80;es_xsetinfo Devskin 75;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) Devil 1;es est_speed server_var(wcs_speed);es est_csay server_Var(userid) Devilmode activated!;es est_setplayercolor server_var(samus) 255 50 50 255 1;es es_delayed .3 est_playplayer server_var(userid) weapons/physcannon/energy_sing_loop4.wav;es ma_render_fx server_var(userid) 7;es est_setclipammo server_var(userid) 1 200;es est_setclipammo server_var(userid) 2 99 then racealias_dama1;es es_xtell server_var(Dante) #multi #lightgreenbeam Devilskin and Jackpot procs double;racealias_Devfx1"
"racealias_Devm2" "es_xsetinfo Dante_bullet 36;es_xsetinfo Devskin 35;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) Devil 0;es est_speed server_var(Dante) 1.3;es est_csay server_Var(Dante) Devilmode ended;est_setplayercolor server_var(userid) 255 200 200 255 1es ma_render_fx server_var(userid) 0;es est_playplayer server_var(Dante) weapons/physcannon/energy_sing_flyby2.wav;;es es_xtell server_var(Dante) #multi #lightgreenbeam Devilskin and Jackpot procs Normal;racealias_Devfx2"
"racealias_dama1" "es es_xif (server_var(Devil) = 1) then est_Health server_var(Dante) - 2 then racealias_dama2"
"racealias_dama2" "es es_xif (server_var(Devil) = 1) then est_Health server_var(Dante) - 2 then racealias_dama1"
"skill5_cmd" "es_xsetinfo Devil 0;es es_xexists wcs_exists userid server_var(Dante);es_xsetinfo Devil 0;es es_xkeygetvalue Devil WCSuserdata server_var(wcs_userid) Devil 1;es es_xif (server_var(Devil) = 0) then racealias_Devm1;es es_xif (server_var(Devil) = 1) then racealias_Devm2"
"racealias_Devfx1" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(Dante);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 1 100 300 1.8 175 175 255 255 1"
"racealias_Devfx2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(Dante);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5000 20 .3 100 300 1.8 175 175 255 255 1"
"skill8_sfx" "0"
"ultimate_cooldown" "0"
}







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