Code:
"#"
{
"name" "Spongebob"
"author" "Shark"
"shortdescription" "SpongeBob might look cuddly..."
"required_level" "1850"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Absorbency | I'm Ready! | Jelly Fishing | Anchor Arms! | I can fly!"
"skilldescr" "Take more hits because of your spongeyness | Speed while running to work | Catch people in your net and freeze them! | Spongebob uses Anchor Arms to do more damage | Spongebob puts blowdryer in pants allowing him to fly!"
"skillcfg" "player_spawn|player_spawn|player_victim|player_victim|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 70;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 150;es_xsetinfo wcs_alpha 120"
"skill1_cmd" "es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_addhealth);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid);es es_xtell event_var(userid) #multi #greenSpongey Absorbency #lightgreenhas been #greenActivated #lightgreen!!""
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill2_setting" "es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 2.0;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 2.5;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 2.7;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 3.0;es_xsetinfo wcs_alpha 130"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xtell event_var(userid) #multi #greenSpongebob: #lightgreenI'm Ready""
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill3_setting" "es_xsetinfo wcs_dmg 1|es_xsetinfo wcs_dmg 1|es_xsetinfo wcs_dmg 1|es_xsetinfo wcs_dmg 2|es_xsetinfo wcs_dmg 3"
"skill3_cmd" "es est_freeze event_var(userid) 1;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xdelayed 2 es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xdelayed 3 wcs_removefx event_var(userid) freeze"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill4_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 75"
"racealias_slvr1" "es est_physpush event_var(userid) 0 0 300;es est_shake event_var(userid) 3 20 100;es est_fade event_var(userid) 2 2 0 150 150 150 205;es es_xdelayed 4 est_fade event_var(userid) 0 2 0 150 150 150 205;es es_xtell event_var(userid) #lightgreen Hit by anchor arms!;es es_xtell event_var(attacker) #Green ANCHOR ARMS!"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_slvr1"
"skill4_sfx" "es est_effect 4 #a 0 sprites/tp_beam001.vmt event_var(userid) 2 5 10 20 100 155 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"
"skill5_setting" "es_xsetinfo wcs_bonushp 5|es_xsetinfo wcs_bonushp 6|es_xsetinfo wcs_bonushp 7|es_xsetinfo wcs_bonushp 8|es_xsetinfo wcs_bonushp 9|es_xsetinfo wcs_bonushp 10"
"racealias_lift0" "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es_xmath wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
"racealias_lift1" "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es_xmath wcs_health - server_var(wcs_bonushp)"
"skill5_cmd" "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;es es_xif (server_var(wcs_jetpack) = 0) then racealias_lift0;es es_xif (server_var(wcs_jetpack) = 1) then racealias_lift1;es es_xif (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
"skill5_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 0 0 255 255"
"ultimate_cooldown" "4|4|3|3|2|1"
}
{
"name" "Spongebob"
"author" "Shark"
"shortdescription" "SpongeBob might look cuddly..."
"required_level" "1850"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Absorbency | I'm Ready! | Jelly Fishing | Anchor Arms! | I can fly!"
"skilldescr" "Take more hits because of your spongeyness | Speed while running to work | Catch people in your net and freeze them! | Spongebob uses Anchor Arms to do more damage | Spongebob puts blowdryer in pants allowing him to fly!"
"skillcfg" "player_spawn|player_spawn|player_victim|player_victim|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 60;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 70;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 150;es_xsetinfo wcs_alpha 120"
"skill1_cmd" "es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_addhealth);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid);es es_xtell event_var(userid) #multi #greenSpongey Absorbency #lightgreenhas been #greenActivated #lightgreen!!""
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill2_setting" "es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 2.0;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_speed 2.5;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_speed 2.7;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_speed 3.0;es_xsetinfo wcs_alpha 130"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xtell event_var(userid) #multi #greenSpongebob: #lightgreenI'm Ready""
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill3_setting" "es_xsetinfo wcs_dmg 1|es_xsetinfo wcs_dmg 1|es_xsetinfo wcs_dmg 1|es_xsetinfo wcs_dmg 2|es_xsetinfo wcs_dmg 3"
"skill3_cmd" "es est_freeze event_var(userid) 1;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xdelayed 2 es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xdelayed 3 wcs_removefx event_var(userid) freeze"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255"
"skill4_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 75"
"racealias_slvr1" "es est_physpush event_var(userid) 0 0 300;es est_shake event_var(userid) 3 20 100;es est_fade event_var(userid) 2 2 0 150 150 150 205;es es_xdelayed 4 est_fade event_var(userid) 0 2 0 150 150 150 205;es es_xtell event_var(userid) #lightgreen Hit by anchor arms!;es es_xtell event_var(attacker) #Green ANCHOR ARMS!"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_slvr1"
"skill4_sfx" "es est_effect 4 #a 0 sprites/tp_beam001.vmt event_var(userid) 2 5 10 20 100 155 255 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"
"skill5_setting" "es_xsetinfo wcs_bonushp 5|es_xsetinfo wcs_bonushp 6|es_xsetinfo wcs_bonushp 7|es_xsetinfo wcs_bonushp 8|es_xsetinfo wcs_bonushp 9|es_xsetinfo wcs_bonushp 10"
"racealias_lift0" "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es_xmath wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
"racealias_lift1" "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es_xmath wcs_health - server_var(wcs_bonushp)"
"skill5_cmd" "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;es es_xif (server_var(wcs_jetpack) = 0) then racealias_lift0;es es_xif (server_var(wcs_jetpack) = 1) then racealias_lift1;es es_xif (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
"skill5_sfx" "es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 0 0 255 255"
"ultimate_cooldown" "4|4|3|3|2|1"
}
Thanks in advance.






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