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Author Topic: WCS Python not playing well with Zombie mod  (Read 324 times)

Offline flavorofpwn

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WCS Python not playing well with Zombie mod
« on: May 24, 2008, 08:37:23 PM »
I loaded up wcs python to my server, upgrading from the older version because python is a much more powerful, and easier to understand language, but it doesn't work with zm at all.

Health is remaining at 100 for zombies, and there is something wrong with the fov after respawning. If anyone else has experienced this, or knows how to fix it, the help would be much appreciated

Offline Jeff

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Re: WCS Python not playing well with Zombie mod
« Reply #1 on: May 27, 2008, 09:53:21 PM »
Yea WCSP has a tendency to 'take over' control of health and other things from other mods... as for the health do you know if there is a way to tell if a user spawned as a zombie? If there is I can do a check for it to be sure that it does not over ride the health for users that are zombies... and what is fov?

~J3ff

Offline n0Life

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Re: WCS Python not playing well with Zombie mod
« Reply #2 on: May 27, 2008, 09:57:47 PM »
FOV is mainly known as Field Of View but I suppose it's meant something different in this situation.
Quote
yay! found a way how to enlarge this!
not meaning my penis
meaning the the script window



Offline flavorofpwn

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Re: WCS Python not playing well with Zombie mod
« Reply #3 on: May 28, 2008, 05:44:17 AM »
The vision problem was from zm, don't worry about it. I'm in contact with the zombie mod people to see if there is a special identifier, and I'll get back to you on that

Offline gimpson

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Re: WCS Python not playing well with Zombie mod
« Reply #4 on: November 11, 2008, 08:13:07 AM »
Has this been solved? I am having the same problem myself. Zombies only spawn with 100 health.