cobaltflux
Level 3 Trained Apprentice
 
Offline
 United States
Posts: 61
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« Reply #15 on: June 13, 2008, 09:52:53 PM » |
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Hmm, okay, so the model doesn't _CRASH_ my server, but it makes other users get hl2.exe errors and such that closes their game. Out of 10 or so people, 5 didn't get "timed out" like everyone else. This happened when I spawned and not when I used the ultimate...
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tintinibar
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« Reply #16 on: June 22, 2008, 11:28:58 PM » |
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This race is awesome but it does weird things to the server and clients. Lately it takes the client you kill and gives them a channel 5 overflowing client error and kicks them.
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xovox
Level 0 Beginner
Offline
 United States
Posts: 8
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« Reply #17 on: June 23, 2008, 07:58:08 PM » |
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I have come across this as well... I ended up just removing it from my server. Each time I used the ultimate it crashed. Awesome idea Holliday!
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tintinibar
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« Reply #18 on: June 25, 2008, 03:10:36 AM » |
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As soon as this race is fixed, I will put it back on for sure. Holliday or someone, please try to address the client issues.
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HOLLIDAY
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« Reply #19 on: June 25, 2008, 04:46:26 AM » |
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why the good skills have to have these game crashing problems?...lol i will try useing another effect than est_effect_11, see if that helps any.. if not, the only way this race will work without loosing people is to replace the synth with a glow sprite, maybe an animated one ....without that synth this ultimate is to simular to a swarm of locust... ill see what i can come up with
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cobaltflux
Level 3 Trained Apprentice
 
Offline
 United States
Posts: 61
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« Reply #20 on: June 25, 2008, 10:59:54 AM » |
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Yeah, it's a shame that unique effects with models crash servers. It's nice to see that you are looking at replacing the model with something else. I was thinking just have that black smoke cloud follow the player instead of the synth. But whatever you decide to make, I'm sure it will be great!
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Enigma Buddah
Level 1 Trained Beginner
Offline
 United States
Posts: 31
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« Reply #21 on: November 08, 2008, 11:44:58 PM » |
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Has this been worked on? Is there a way we can chaneg the model from our end? This is s cool looking race I would like to add to my new server.
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HOLLIDAY
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« Reply #22 on: November 19, 2008, 06:02:56 AM » |
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yeah just replace the mortorsynth.mdl with somthing like sprites/blueglow1.vmt
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lalzco1
Level 1 Trained Beginner
Offline
 United States
Posts: 23
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« Reply #23 on: January 15, 2009, 12:43:00 AM » |
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yo seems like a really nice race... idk wtf is wrong.. but umm i added this to my server.. everything in rite area.. and i click the ultimate button. nothing happens. like this fade white flash in screen thts it.. and when my friend shot me/killed me it the minion wud spawn over my dead body and flash and then disapear.. he said when i got shot and didnt die.. i went invis.. can you tell me what might be wrong?
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[Oddity]TeacherCreature
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« Reply #24 on: January 15, 2009, 02:02:54 AM » |
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Try a head crab or antlion model .. Not quite a synth but not as gay as a glow sprite
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HOLLIDAY
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« Reply #25 on: January 15, 2009, 07:18:55 AM » |
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one model would be the same as any model woudlent it?
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[Oddity]TeacherCreature
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« Reply #26 on: January 15, 2009, 02:26:46 PM » |
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I would say try it.
I dont think all models are the same.
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HOLLIDAY
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« Reply #27 on: January 15, 2009, 07:29:14 PM » |
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when using a .mdl in est_effect i dont think the model makes a difference other than how it looks,since the model is not physically there. its just an image of the model
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Flex
Level 1 Trained Beginner
Offline
 Germany
Posts: 21
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« Reply #28 on: February 09, 2009, 06:56:23 PM » |
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i think some server crached because there is sometime 10 time making dmg in the same time...i hope u can understand my bad english  at my server it only lags 1-2 seconds while the enemy is getting te dmg...maybe u can write it so that it gives only one time 100 dmg...mostly the enemy is down with 100 dmg and if not the enemy will notso strong that u can easyly kill him... so pls can u write it for me so!? or 4 everyone like u want^^
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HOLLIDAY
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« Reply #29 on: February 10, 2009, 10:46:22 AM » |
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the command to do damage is only there one time, its on a repeat loop, if models z = players z then damage if models z < players z then repeat stop
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