every single time i put a race in the race file checker it spaces everything out and its realy realy annoying!?
is there anyway to fix or stop it spacing it out, heres what happends...
Its normally this right,
But when i put it in the race file checker it turns out like this....
I don't even have to press "senden" as soon as i paste it in there is just spaces out, pplleeaassee hheellpp
Technotic
Edit: awesome they both spaced out >.>, could i be because i paste from notepad to racefile checker?
is there anyway to fix or stop it spacing it out, heres what happends...
Its normally this right,
Code: [Select]
"103"
{
"name" "Dark Elves"
"author" "*.:PaW:.* NovaKiller DK"
"required_level" "720"
"allow_only" "0"
"preloadcmd" "es_xsetinfo wcs_target 0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Evasion|Thorns Aura|Trueshot Aura|Entangle Roots"
"skilldescr" "Gives you a chance of evading each shot.|Does mirror damage to the person who shot
you.|Does extra damage to the enemy.|Allows you to prevent an enemy player from moving."
"skillcfg" "player_victim|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xrand wcs_rand 1 30|es_xrand wcs_rand 1 20|es_xrand wcs_rand 1 10|es_xrand wcs_rand
1 08|es_xrand wcs_rand 1 06|es_xrand wcs_rand 1 04|es_xrand wcs_rand 1 03|es_xrand wcs_rand 1 02"
"racealias_ne1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) !=
server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_GetHealth wcs_health event_var(userid);es es_xmath
wcs_health + server_var(wcs_dmg);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell
event_var(userid) : Evaded a shot"
"skill1_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var(userid);es
es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es
es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then
est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var
(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill2_setting" "es_xrand wcs_rand 1 30;es_xsetinfo wcs_divider 14|es_xrand wcs_rand 1 20;es_xsetinfo
wcs_divider 13|es_xrand wcs_rand 1 10;es_xsetinfo wcs_divider 11|es_xrand wcs_rand 1 08;es_xsetinfo wcs_divider
9|es_xrand wcs_rand 1 06;es_xsetinfo wcs_divider 7|es_xrand wcs_rand 1 04;es_xsetinfo wcs_divide 5|es_xrand
wcs_rand 1 03;es_xsetinfo wcs_divider 4|es_xrand wcs_rand 1 02;es_xsetinfo wcs_divider 3"
"racealias_ne2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) !=
server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg / server_var(wcs_divider);es
est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker)
server_var(wcs_dmg);es est_csay event_var(userid) did server_var(wcs_dmg) mirror damage;es est_csay event_var
(attacker) got server_var(wcs_dmg) mirror damage back"
"skill2_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var
(attacker);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es
es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then
est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var
(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255"
"skill3_setting" "es_xrand wcs_dmg 1 3|es_xrand wcs_dmg 2 5|es_xrand wcs_dmg 3 7|es_xrand wcs_dmg 5
9|es_xrand wcs_dmg 6 11|es_xrand wcs_dmg 7 11|es_xrand wcs_dmg 9 11|es_xrand wcs_dmg 11 11"
"racealias_ne3" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es
est_csay event_var(attacker) made + server_var(wcs_dmg) damage;es est_csay event_var(userid) got server_var
(wcs_dmg) additional damage"
"skill3_cmd" "es est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then
racealias_ne3"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es
es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt
server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var
(wcs_z2) 1 5 5 200 20 20 255"
"skill4_setting" "es_xsetinfo wcs_radius 350;es_xsetinfo wcs_freezetime 3|es_xsetinfo wcs_radius
400;es_xsetinfo wcs_freezetime 3|es_xsetinfo wcs_radius 450;es_xsetinfo wcs_freezetime 4|es_xsetinfo wcs_radius
450;es_xsetinfo wcs_freezetime 4|es_xsetinfo wcs_radius 500;es_xsetinfo wcs_freezetime 5|es_xsetinfo wcs_radius
500;es_xsetinfo wcs_freezetime 5|es_xsetinfo wcs_radius 600;es_xsetinfo wcs_freezetime 6|es_xsetinfo wcs_radius
600;es_xsetinfo wcs_freezetime 6"
"skill4_cmd" "es_xdoblock wcs/wcs_ulti_roots"
"skill4_sfx" "0"
"ultimate_cooldown" "10"
}
But when i put it in the race file checker it turns out like this....
Code: [Select]
"103"
{
"name" "Dark Elves"
"author" "*.:PaW:.* NovaKiller DK"
"required_level" "720"
"allow_only" "0"
"preloadcmd" "es_xsetinfo wcs_target 0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Evasion|Thorns Aura|Trueshot Aura|Entangle Roots"
"skilldescr" "Gives you a chance of evading each shot.|Does mirror damage to the person who shot
you.|Does extra damage to the enemy.|Allows you to prevent an enemy player from moving."
"skillcfg" "player_victim|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xrand wcs_rand 1 30|es_xrand wcs_rand 1 20|es_xrand wcs_rand 1 10|es_xrand wcs_rand
1 08|es_xrand wcs_rand 1 06|es_xrand wcs_rand 1 04|es_xrand wcs_rand 1 03|es_xrand wcs_rand 1 02"
"racealias_ne1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) !=
server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_GetHealth wcs_health event_var(userid);es es_xmath
wcs_health + server_var(wcs_dmg);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell
event_var(userid) : Evaded a shot"
"skill1_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var(userid);es
es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es
es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then
est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var
(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill2_setting" "es_xrand wcs_rand 1 30;es_xsetinfo wcs_divider 14|es_xrand wcs_rand 1 20;es_xsetinfo
wcs_divider 13|es_xrand wcs_rand 1 10;es_xsetinfo wcs_divider 11|es_xrand wcs_rand 1 08;es_xsetinfo wcs_divider
9|es_xrand wcs_rand 1 06;es_xsetinfo wcs_divider 7|es_xrand wcs_rand 1 04;es_xsetinfo wcs_divide 5|es_xrand
wcs_rand 1 03;es_xsetinfo wcs_divider 4|es_xrand wcs_rand 1 02;es_xsetinfo wcs_divider 3"
"racealias_ne2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) !=
server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg / server_var(wcs_divider);es
est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker)
server_var(wcs_dmg);es est_csay event_var(userid) did server_var(wcs_dmg) mirror damage;es est_csay event_var
(attacker) got server_var(wcs_dmg) mirror damage back"
"skill2_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_isalive wcs_alive event_var
(attacker);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es
es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then
est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var
(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255"
"skill3_setting" "es_xrand wcs_dmg 1 3|es_xrand wcs_dmg 2 5|es_xrand wcs_dmg 3 7|es_xrand wcs_dmg 5
9|es_xrand wcs_dmg 6 11|es_xrand wcs_dmg 7 11|es_xrand wcs_dmg 9 11|es_xrand wcs_dmg 11 11"
"racealias_ne3" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es
est_csay event_var(attacker) made + server_var(wcs_dmg) damage;es est_csay event_var(userid) got server_var
(wcs_dmg) additional damage"
"skill3_cmd" "es est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then
racealias_ne3"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es
es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt
server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var
(wcs_z2) 1 5 5 200 20 20 255"
"skill4_setting" "es_xsetinfo wcs_radius 350;es_xsetinfo wcs_freezetime 3|es_xsetinfo wcs_radius
400;es_xsetinfo wcs_freezetime 3|es_xsetinfo wcs_radius 450;es_xsetinfo wcs_freezetime 4|es_xsetinfo wcs_radius
450;es_xsetinfo wcs_freezetime 4|es_xsetinfo wcs_radius 500;es_xsetinfo wcs_freezetime 5|es_xsetinfo wcs_radius
500;es_xsetinfo wcs_freezetime 5|es_xsetinfo wcs_radius 600;es_xsetinfo wcs_freezetime 6|es_xsetinfo wcs_radius
600;es_xsetinfo wcs_freezetime 6"
"skill4_cmd" "es_xdoblock wcs/wcs_ulti_roots"
"skill4_sfx" "0"
"ultimate_cooldown" "10"
}I don't even have to press "senden" as soon as i paste it in there is just spaces out, pplleeaassee hheellpp
Technotic
Edit: awesome they both spaced out >.>, could i be because i paste from notepad to racefile checker?

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