
skill1:dissimulation:became green and gain invisibility (86% max)
skill2:acid launcher:if an enemy touch you:he have 10-30% chance to be poison by acid and he is slow down by 50% (lose 1-3hp during 4times and he will see with a green vision (he have a green skin too)
skill3:ninja:10-40% chance to evad bullets and replicate yourself
skill4:all enemys around are shake
skill5:if you hit an enemy with your knife and do 195dmg:gain speed + health and xp
skill6:write "trap":creat fire (you can do this when your dead)
skill7:FaTalITy:finish him!!eat him:50% chance:if enemy aim have under 5-40hp,he die,you gain 50HP and you gain a skull:enemy let a skull on the floor
if u want more fun:download the songs and add these at cs:s/server ip/cstrike/sounds you need to download them on server
Code:
}
"78"
{
"name" "[mortal kombat] Reptile"
"author" "Capitaine Pip bernadot"
"shortdescription" "0"
"required_level" "1000"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "es_xset wcs_sucxp 0;es_xset wcs_skulls 0;es_xset wcs_skulls_amount 0"
"player_spawn_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;wcs_getlanguage wcs_lng wcs_lng_r_skulls;es_format wcs_lng server_var(wcs_lng) server_var(wcs_tmp);es_tell event_var(userid) #multi server_var(wcs_lng);es est_SetHealth event_var(userid) 115;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.8 est_unrestrict event_var(userid) c4;es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed server_war(wcs_weapon) est_give event_var(userid) weapon_knife;es est_playplayer event_var(userid) reptile/chooseyourdestiny.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "6"
"skillnames" "dissimulation|acid launcher|ninja|poison|soul of dragon|skull of fire|FaTaLiTy!!!"
"skilldescr" "you became green and invisible|slow down enemy,poison him during 4 seconds|evad bullets|enemy around are shaked|do 195 dmg with knife:you gain a surprise and xp :D|write "trap"|eat the enemy lock!!!"
"skillcfg" "player_spawn|player_victim|player_victim|player_spawn|player_attacker|player_say|player_ultimate"
"skill1_setting" "es_xset wcs_invis 110;es_xset wcs_alpha 50|es_xset wcs_invis 95;es_xset wcs_alpha 60|es_xset wcs_invis 80;es_xset wcs_alpha 70|es_xset wcs_invis 65;es_xset wcs_alpha 80|es_xset wcs_invis 50;es_xset wcs_alpha 90|es_xset wcs_invis 35;es_xset wcs_alpha 100"
"skill1_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 0 255 0 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es_xtell event_var(userid) #multi #green you became invisible "
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill2_setting" "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_damage 1|es_xsetinfo wcs_chance 10;es_xsetinfo wcs_damage 1|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_damage 1|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_damage 2|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_damage 2|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_damage 3"
"racealias_re2" "es es_xdelayed 1 wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_damage);es es_xdelayed 2 wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_damage);es es_xdelayed 3 wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_damage);es es_xdelayed 4 wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_damage)"
"racealias_re" "es est_speed event_var(attacker) 0.5;es_delayed 4 wcs_removefx speed event_var(attacker);es est_setplayercolor event_var(attacker) 0 255 0 255 1;es_delayed 4 est_setplayercolor event_var(attacker) 255 255 255 255 1;es es_delayed 1.2 est_fade event_var(userid) 2 5 10 255 0 255 200 then racealias_re2;es est_playplayer event_var(userid) reptile/acid.wav"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_re"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fi"
"racealias_fi" "es_delayed 1 es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_attacker);es_delayed 1 est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1;es_delayed 2 es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_attacker);es_delayed 2 est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1;es_delayed 3 es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_attacker);es_delayed 3 est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1;es_delayed 4 es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_attacker);es_delayed 4 est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
"skill3_setting" "es_xset wcs_chance 15;es_xset multitime 1|es_xset wcs_chance 20;es_xset multitime 1|es_xset wcs_chance 25;es_xset multitime 1|es_xset wcs_chance 30;es_xset multitime 1|es_xset wcs_chance 35;es_xset multitime 1|es_xset wcs_chance 40;es_xset multitime 1"
"racealias_nin" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_xtell event_var(userid) #multi #green you evade a bullet and make an holography;es est_playplayer event_var(userid) reptile/fabulous.wav"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_nin"
"racealias_nin2" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_tmp) = 2) then es_xset usermodel models/player/t_phoenix.mdl;if (server_var(wcs_tmp) = 3) then es_xset usermodel models/player/ct_urban.mdl;es est_effect 11 #a 0 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 255"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_nin2"
"skill4_setting" "es_xsetinfo wcs_tmp4 0.2|es_xsetinfo wcs_tmp4 0.3|es_xsetinfo wcs_tmp4 0.4|es_xsetinfo wcs_tmp4 0.5|es_xsetinfo wcs_tmp4 0.6|es_xsetinfo wcs_tmp4 1.5"
"racealias_rept1" "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias racealias_rept2 server_var(wcs_tmp2) 600 server_var(wcs_tmp4)"
"racealias_rept2" "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_rept3"
"racealias_rept3" "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) 600 server_var(wcs_tmp2) racealias_rept4;racealias_rept1"
"racealias_rept4" "es es_xgetplayername wcs_name server_var(wcs_targetid);es est_shake server_var(wcs_name) server_var(wcs_tmp4) 20 100;es_tell server_var(wcs_tmp2) poisoned server_var(wcs_name);es_tell server_var(wcs_name) You get poisoned"
"skill4_cmd" "es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata event_var(userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 event_var(userid);racealias_rept1"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_speed 1.05;es_xset wcs_xp 100;es_xsetinfo wcs_health 120|es_xsetinfo wcs_speed 1.10;es_xset wcs_xp 200;es_xsetinfo wcs_health 130|es_xsetinfo wcs_speed 1.15;es_xset wcs_xp 300;es_xsetinfo wcs_health 140|es_xsetinfo wcs_speed 1.20;es_xset wcs_xp 400;es_xsetinfo wcs_health 150|es_xsetinfo wcs_speed 1.25;es_xset wcs_xp 500;es_xsetinfo wcs_health 160|es_xsetinfo wcs_speed 1.30;es_xset wcs_xp 600;es_xsetinfo wcs_health 170"
"racealias_lu" "es est_speed event_var(attacker) server_var(wcs_speed);es est_SetHealth event_var(attacker) server_var(wcs_health);es wcs_givexp event_var(attacker) server_var(wcs_xp) 0 1;es est_playplayer event_var(userid) reptile/mortalkombat.wav"
"skill5_cmd" "es es_xif (event_var(damage) = 195) then racealias_lu"
"racealias_lusfx3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 1200;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5 20 30 0 255 0 255"
"racealias_lufx2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_z1 + 60;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0 90 3 7 10 0 0 255 0 180 0;racealias_lusfx3"
"racealias_lufx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);est_Effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 1 255;racealias_lufx2"
"skill5_sfx" "es es_xif (event_var(damage) = 195) then racealias_lufx"
"skill6_setting" "es_xset wcs_skulls_amount 6|es_xset wcs_skulls_amount 5|es_xset wcs_skulls_amount 4|es_xset wcs_skulls_amount 3|es_xset wcs_skulls_amount 2|es_xset wcs_skulls_amount 1"
"racealias_eti6" "es est_playplayer event_var(userid) reptile/haha.wav;es_math wcs_skulls - server_var(wcs_skulls_amount);es_keysetvalue WCSuserdata server_var(wcs_userid) skulls server_var(wcs_skulls);es_give event_var(userid) point_hurt;es_delayed 3 es_fire event_var(userid) point_hurt TurnOn;es_give event_var(userid) env_spark;es_fire event_var(userid) env_spark startspark;es_delayed 25 es_fire event_var(userid) point_hurt TurnOff;es es_delayed 30 es_fire event_var(userid) env_spark stopspark"
"racealias_eti5" "es_keygetvalue wcs_skulls WCSuserdata server_var(wcs_userid) skulls;wcs_getlanguage wcs_lng wcs_lng_r_noskulls;if (server_var(wcs_skulls) < server_var(wcs_skulls_amount)) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng) server_var(wcs_skulls_amount);if (server_var(wcs_skulls) < server_var(wcs_skulls_amount)) then wcs_ultinotexec 1;if (server_var(wcs_skulls) >= server_var(wcs_skulls_amount)) then racealias_eti6"
"skill6_cmd" "es es_xif (event_var(text) = trap) then racealias_eti5;es_xtell event_var(userid) #multi #green create fire!!!"
"skill6_sfx" "0"
"skill7_setting" "es_xset wcs_hp 10|es_xset wcs_hp 15|es_xset wcs_hp 20|es_xset wcs_hp 25|es_xset wcs_hp 30|es_xset wcs_hp 35"
"racealias_zu1" "es est_Fade server_var(wcs_userid) 0 1 1 10 150 5 80;es est_getviewplayer server_var(wcs_userid) wcs_targetid;es_exists wcs_exists2 userid server_var(wcs_targetid);es est_isalive wcs_alive2 server_var(wcs_targetid);es_getplayerteam wcs_team1 server_var(wcs_userid);es_getplayerteam wcs_team2 server_var(wcs_targetid);racealias_zu2"
"racealias_zu2" "if (server_var(wcs_exists2) = 1) then if (server_var(wcs_alive2) = 1) then if (server_var(wcs_team1) != server_var(wcs_team2)) then racealias_zu3"
"racealias_zu3" "es_xset wcs_wall 1;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);if (server_var(wcs_wall) = 0) then racealias_zu4"
"racealias_zu4" "es_xset wcs_immunity 0;es_keygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;if (server_var(wcs_immunity) = 0) then racealias_zu6;if (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);if (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
"racealias_zu6" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_cexec event_var(userid) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.1 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.3 es_cexec event_var(userid) r_screenoverlay effects/mh_blood3.vmt;es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es est_pushto server_var(wcs_targetid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.7;es est_DropWeapon server_var(wcs_targetid);racealias_zu6b"
"racealias_zu6b" "es es_xif (est_health server_var(wcs_targetid) > 180) then racealias_zu6c;es es_xif (est_health server_var(wcs_targetid) < server_var(wcs_hp)) then racealias_zu6d;es es_xif (est_speed server_var(wcs_targetid) > 1.40) then racealias_zu6e"
"racealias_zu6c" "es_delayed 0.5 set_health server_var(wcs_targetid) 0 then est_Health event_var(userid) + 50;es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;if (server_var(wcs_tmp) = 0) then es_xset wcs_tmp 0;es_xmath wcs_tmp + 1;es_keysetvalue WCSuserdata event_var(userid) skulls server_var(wcs_tmp);racealias_zu7"
"racealias_zu6d" "es_delayed 0.5 set_health server_var(wcs_targetid) 0 then est_Health event_var(userid) + 50;es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;if (server_var(wcs_tmp) = 0) then es_xset wcs_tmp 0;es_xmath wcs_tmp + 1;es_keysetvalue WCSuserdata event_var(userid) skulls server_var(wcs_tmp);racealias_zu7"
"racealias_zu6e" "es_delayed 0.5 set_health server_var(wcs_targetid) 0 then est_Health event_var(userid) + 50;es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;if (server_var(wcs_tmp) = 0) then es_xset wcs_tmp 0;es_xmath wcs_tmp + 1;es_keysetvalue WCSuserdata event_var(userid) skulls server_var(wcs_tmp);racealias_zu7"
"racealias_zu7" "es est_playplayer event_var(userid) reptile/finishhim.wav;es_setinfo wcs_nametarget 0;es est_getname wcs_nametarget server_var(wcs_targetid);es_setinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es_tell server_var(wcs_userid) #multi #Lightgreen : you eat server_var(wcs_nametarget);es_tell server_var(wcs_targetid) #multi #Lightgreen : you get killed by #Green server_var(wcs_nameuserid) :FaTaLiTy!! ;es_xset wcs_ultinotexec 0"
"racealias_zu8" "if (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Ultimate failed theres no one where your pointing:if an enemy have more than 180hp,a bit hp or a fast speed:you can kill him!!! "
"skill7_cmd" "es_xset wcs_exists2 0;es_xset wcs_hptarget 0;es_xset wcs_ultinotexec 1;es_xset wcs_targetid 0;es_xset wcs_alive1 0;es_xset wcs_team1 0;es_xset wcs_team2 0;es_xset wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);if (server_var(wcs_alive1) = 1) then racealias_zu1;racealias_zu8"
"skill7_sfx" "es es_xgetplayerlocatwcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es est_effect 11 #a 0 models\Gibs\HGIBS.mdl server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5 1 255;es es_delayed 0.5 es es_xgetplayerlocatwcs_x3 wcs_y3 wcs_z3 server_var(wcs_targetid);es es_delayed est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) 80 90 1 10 10 0 255 0 0 255 2"
"ultimate_cooldown" "35"
}
"78"
{
"name" "[mortal kombat] Reptile"
"author" "Capitaine Pip bernadot"
"shortdescription" "0"
"required_level" "1000"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "1"
"preloadcmd" "es_xset wcs_sucxp 0;es_xset wcs_skulls 0;es_xset wcs_skulls_amount 0"
"player_spawn_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;wcs_getlanguage wcs_lng wcs_lng_r_skulls;es_format wcs_lng server_var(wcs_lng) server_var(wcs_tmp);es_tell event_var(userid) #multi server_var(wcs_lng);es est_SetHealth event_var(userid) 115;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.8 est_unrestrict event_var(userid) c4;es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed server_war(wcs_weapon) est_give event_var(userid) weapon_knife;es est_playplayer event_var(userid) reptile/chooseyourdestiny.wav"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "6"
"skillnames" "dissimulation|acid launcher|ninja|poison|soul of dragon|skull of fire|FaTaLiTy!!!"
"skilldescr" "you became green and invisible|slow down enemy,poison him during 4 seconds|evad bullets|enemy around are shaked|do 195 dmg with knife:you gain a surprise and xp :D|write "trap"|eat the enemy lock!!!"
"skillcfg" "player_spawn|player_victim|player_victim|player_spawn|player_attacker|player_say|player_ultimate"
"skill1_setting" "es_xset wcs_invis 110;es_xset wcs_alpha 50|es_xset wcs_invis 95;es_xset wcs_alpha 60|es_xset wcs_invis 80;es_xset wcs_alpha 70|es_xset wcs_invis 65;es_xset wcs_alpha 80|es_xset wcs_invis 50;es_xset wcs_alpha 90|es_xset wcs_invis 35;es_xset wcs_alpha 100"
"skill1_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 0 255 0 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es_xtell event_var(userid) #multi #green you became invisible "
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill2_setting" "es_xsetinfo wcs_chance 5;es_xsetinfo wcs_damage 1|es_xsetinfo wcs_chance 10;es_xsetinfo wcs_damage 1|es_xsetinfo wcs_chance 15;es_xsetinfo wcs_damage 1|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_damage 2|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_damage 2|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_damage 3"
"racealias_re2" "es es_xdelayed 1 wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_damage);es es_xdelayed 2 wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_damage);es es_xdelayed 3 wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_damage);es es_xdelayed 4 wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_damage)"
"racealias_re" "es est_speed event_var(attacker) 0.5;es_delayed 4 wcs_removefx speed event_var(attacker);es est_setplayercolor event_var(attacker) 0 255 0 255 1;es_delayed 4 est_setplayercolor event_var(attacker) 255 255 255 255 1;es es_delayed 1.2 est_fade event_var(userid) 2 5 10 255 0 255 200 then racealias_re2;es est_playplayer event_var(userid) reptile/acid.wav"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_re"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fi"
"racealias_fi" "es_delayed 1 es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_attacker);es_delayed 1 est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1;es_delayed 2 es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_attacker);es_delayed 2 est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1;es_delayed 3 es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_attacker);es_delayed 3 est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1;es_delayed 4 es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_attacker);es_delayed 4 est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
"skill3_setting" "es_xset wcs_chance 15;es_xset multitime 1|es_xset wcs_chance 20;es_xset multitime 1|es_xset wcs_chance 25;es_xset multitime 1|es_xset wcs_chance 30;es_xset multitime 1|es_xset wcs_chance 35;es_xset multitime 1|es_xset wcs_chance 40;es_xset multitime 1"
"racealias_nin" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_xtell event_var(userid) #multi #green you evade a bullet and make an holography;es est_playplayer event_var(userid) reptile/fabulous.wav"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_nin"
"racealias_nin2" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_tmp) = 2) then es_xset usermodel models/player/t_phoenix.mdl;if (server_var(wcs_tmp) = 3) then es_xset usermodel models/player/ct_urban.mdl;es est_effect 11 #a 0 server_var(usermodel) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(multitime) 1 255"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_nin2"
"skill4_setting" "es_xsetinfo wcs_tmp4 0.2|es_xsetinfo wcs_tmp4 0.3|es_xsetinfo wcs_tmp4 0.4|es_xsetinfo wcs_tmp4 0.5|es_xsetinfo wcs_tmp4 0.6|es_xsetinfo wcs_tmp4 1.5"
"racealias_rept1" "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias racealias_rept2 server_var(wcs_tmp2) 600 server_var(wcs_tmp4)"
"racealias_rept2" "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then racealias_rept3"
"racealias_rept3" "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) 600 server_var(wcs_tmp2) racealias_rept4;racealias_rept1"
"racealias_rept4" "es es_xgetplayername wcs_name server_var(wcs_targetid);es est_shake server_var(wcs_name) server_var(wcs_tmp4) 20 100;es_tell server_var(wcs_tmp2) poisoned server_var(wcs_name);es_tell server_var(wcs_name) You get poisoned"
"skill4_cmd" "es_xsetinfo wcs_round 0;es_keysetvalue WCSUserdata event_var(userid) aura_round server_var(wcs_roundcounter);es_setinfo wcs_tmp2 event_var(userid);racealias_rept1"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_speed 1.05;es_xset wcs_xp 100;es_xsetinfo wcs_health 120|es_xsetinfo wcs_speed 1.10;es_xset wcs_xp 200;es_xsetinfo wcs_health 130|es_xsetinfo wcs_speed 1.15;es_xset wcs_xp 300;es_xsetinfo wcs_health 140|es_xsetinfo wcs_speed 1.20;es_xset wcs_xp 400;es_xsetinfo wcs_health 150|es_xsetinfo wcs_speed 1.25;es_xset wcs_xp 500;es_xsetinfo wcs_health 160|es_xsetinfo wcs_speed 1.30;es_xset wcs_xp 600;es_xsetinfo wcs_health 170"
"racealias_lu" "es est_speed event_var(attacker) server_var(wcs_speed);es est_SetHealth event_var(attacker) server_var(wcs_health);es wcs_givexp event_var(attacker) server_var(wcs_xp) 0 1;es est_playplayer event_var(userid) reptile/mortalkombat.wav"
"skill5_cmd" "es es_xif (event_var(damage) = 195) then racealias_lu"
"racealias_lusfx3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 1200;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5 20 30 0 255 0 255"
"racealias_lufx2" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_z1 + 60;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 0 90 3 7 10 0 0 255 0 180 0;racealias_lusfx3"
"racealias_lufx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);est_Effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 1 255;racealias_lufx2"
"skill5_sfx" "es es_xif (event_var(damage) = 195) then racealias_lufx"
"skill6_setting" "es_xset wcs_skulls_amount 6|es_xset wcs_skulls_amount 5|es_xset wcs_skulls_amount 4|es_xset wcs_skulls_amount 3|es_xset wcs_skulls_amount 2|es_xset wcs_skulls_amount 1"
"racealias_eti6" "es est_playplayer event_var(userid) reptile/haha.wav;es_math wcs_skulls - server_var(wcs_skulls_amount);es_keysetvalue WCSuserdata server_var(wcs_userid) skulls server_var(wcs_skulls);es_give event_var(userid) point_hurt;es_delayed 3 es_fire event_var(userid) point_hurt TurnOn;es_give event_var(userid) env_spark;es_fire event_var(userid) env_spark startspark;es_delayed 25 es_fire event_var(userid) point_hurt TurnOff;es es_delayed 30 es_fire event_var(userid) env_spark stopspark"
"racealias_eti5" "es_keygetvalue wcs_skulls WCSuserdata server_var(wcs_userid) skulls;wcs_getlanguage wcs_lng wcs_lng_r_noskulls;if (server_var(wcs_skulls) < server_var(wcs_skulls_amount)) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng) server_var(wcs_skulls_amount);if (server_var(wcs_skulls) < server_var(wcs_skulls_amount)) then wcs_ultinotexec 1;if (server_var(wcs_skulls) >= server_var(wcs_skulls_amount)) then racealias_eti6"
"skill6_cmd" "es es_xif (event_var(text) = trap) then racealias_eti5;es_xtell event_var(userid) #multi #green create fire!!!"
"skill6_sfx" "0"
"skill7_setting" "es_xset wcs_hp 10|es_xset wcs_hp 15|es_xset wcs_hp 20|es_xset wcs_hp 25|es_xset wcs_hp 30|es_xset wcs_hp 35"
"racealias_zu1" "es est_Fade server_var(wcs_userid) 0 1 1 10 150 5 80;es est_getviewplayer server_var(wcs_userid) wcs_targetid;es_exists wcs_exists2 userid server_var(wcs_targetid);es est_isalive wcs_alive2 server_var(wcs_targetid);es_getplayerteam wcs_team1 server_var(wcs_userid);es_getplayerteam wcs_team2 server_var(wcs_targetid);racealias_zu2"
"racealias_zu2" "if (server_var(wcs_exists2) = 1) then if (server_var(wcs_alive2) = 1) then if (server_var(wcs_team1) != server_var(wcs_team2)) then racealias_zu3"
"racealias_zu3" "es_xset wcs_wall 1;es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);if (server_var(wcs_wall) = 0) then racealias_zu4"
"racealias_zu4" "es_xset wcs_immunity 0;es_keygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;if (server_var(wcs_immunity) = 0) then racealias_zu6;if (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);if (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v)"
"racealias_zu6" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_cexec event_var(userid) r_screenoverlay effects/mh_blood1.vmt;es_delayed 0.1 es_cexec event_var(userid) r_screenoverlay effects/mh_blood2.vmt;es_delayed 0.3 es_cexec event_var(userid) r_screenoverlay effects/mh_blood3.vmt;es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es est_pushto server_var(wcs_targetid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1.7;es est_DropWeapon server_var(wcs_targetid);racealias_zu6b"
"racealias_zu6b" "es es_xif (est_health server_var(wcs_targetid) > 180) then racealias_zu6c;es es_xif (est_health server_var(wcs_targetid) < server_var(wcs_hp)) then racealias_zu6d;es es_xif (est_speed server_var(wcs_targetid) > 1.40) then racealias_zu6e"
"racealias_zu6c" "es_delayed 0.5 set_health server_var(wcs_targetid) 0 then est_Health event_var(userid) + 50;es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;if (server_var(wcs_tmp) = 0) then es_xset wcs_tmp 0;es_xmath wcs_tmp + 1;es_keysetvalue WCSuserdata event_var(userid) skulls server_var(wcs_tmp);racealias_zu7"
"racealias_zu6d" "es_delayed 0.5 set_health server_var(wcs_targetid) 0 then est_Health event_var(userid) + 50;es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;if (server_var(wcs_tmp) = 0) then es_xset wcs_tmp 0;es_xmath wcs_tmp + 1;es_keysetvalue WCSuserdata event_var(userid) skulls server_var(wcs_tmp);racealias_zu7"
"racealias_zu6e" "es_delayed 0.5 set_health server_var(wcs_targetid) 0 then est_Health event_var(userid) + 50;es_xset wcs_tmp 0;es_keygetvalue wcs_tmp WCSuserdata event_var(userid) skulls;if (server_var(wcs_tmp) = 0) then es_xset wcs_tmp 0;es_xmath wcs_tmp + 1;es_keysetvalue WCSuserdata event_var(userid) skulls server_var(wcs_tmp);racealias_zu7"
"racealias_zu7" "es est_playplayer event_var(userid) reptile/finishhim.wav;es_setinfo wcs_nametarget 0;es est_getname wcs_nametarget server_var(wcs_targetid);es_setinfo wcs_nameuserid 0;es est_getname wcs_nameuserid server_var(wcs_userid);es_tell server_var(wcs_userid) #multi #Lightgreen : you eat server_var(wcs_nametarget);es_tell server_var(wcs_targetid) #multi #Lightgreen : you get killed by #Green server_var(wcs_nameuserid) :FaTaLiTy!! ;es_xset wcs_ultinotexec 0"
"racealias_zu8" "if (server_var(wcs_ultinotexec) != 0) then es_xtell server_var(wcs_userid) #Lightgreen Ultimate failed theres no one where your pointing:if an enemy have more than 180hp,a bit hp or a fast speed:you can kill him!!! "
"skill7_cmd" "es_xset wcs_exists2 0;es_xset wcs_hptarget 0;es_xset wcs_ultinotexec 1;es_xset wcs_targetid 0;es_xset wcs_alive1 0;es_xset wcs_team1 0;es_xset wcs_team2 0;es_xset wcs_alive2 0;es est_isalive wcs_alive1 server_var(wcs_userid);if (server_var(wcs_alive1) = 1) then racealias_zu1;racealias_zu8"
"skill7_sfx" "es es_xgetplayerlocatwcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es est_effect 11 #a 0 models\Gibs\HGIBS.mdl server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 5 1 255;es es_delayed 0.5 es es_xgetplayerlocatwcs_x3 wcs_y3 wcs_z3 server_var(wcs_targetid);es es_delayed est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x3) server_var(wcs_y3) server_var(wcs_z3) 80 90 1 10 10 0 255 0 0 255 2"
"ultimate_cooldown" "35"
}






France
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