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Author Topic: EST_EFFECTS SYNTAX - Help  (Read 319 times)

Offline Kana

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EST_EFFECTS SYNTAX - Help
« on: January 23, 2009, 10:01:07 PM »
Hi , i have a problem with the syntax :

Original Syntax :

est_Effect 11 <player Filter> <delay> <model> <origin X Y Z> <direction X Y Z> <Red> <Green> <Blue> <Alpha> <Amount>

Methane Man :

est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 10 10 255

Methane Man Syntax :

est_effect 11 <player Filter> <delay> <model> <origin X Y Z> 10 10 <Alpha>


Its wrong syntax for me but it works oO (NO AMOUNT , NO RED GREEN BLUE, NO DIRECTION)

If possible, i want to see WCS effects syntax ^^
Sorry for my BAD ENGLISH.



Offline Maxxi

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Re: EST_EFFECTS SYNTAX - Help
« Reply #1 on: January 23, 2009, 10:08:05 PM »
Hi , i have a problem with the syntax :

Original Syntax :

est_Effect 11 <player Filter> <delay> <model> <origin X Y Z> <direction X Y Z> <Red> <Green> <Blue> <Alpha> <Amount>

Methane Man :

est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 10 10 255

Methane Man Syntax :

est_effect 11 <player Filter> <delay> <model> <origin X Y Z> 10 10 <Alpha>


Its wrong syntax for me but it works oO (NO AMOUNT , NO RED GREEN BLUE, NO DIRECTION)

If possible, i want to see WCS effects syntax ^^
Sorry for my BAD ENGLISH.




you only have 1 set of coords and you need 2 :P

Offline Kana

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Re: EST_EFFECTS SYNTAX - Help
« Reply #2 on: January 24, 2009, 02:17:29 AM »
Ok, but it works with one, Why??

Offline KoToko_Irlandes

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Re: EST_EFFECTS SYNTAX - Help
« Reply #3 on: January 28, 2009, 04:06:43 AM »
"<origin X Y Z> <direction X Y Z>"
Did you read this?,it's missing the origin you just sent your effect thrue nothing,try placing x1y1z1 before,it probrably make some diference.

Offline HOLLIDAY

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Re: EST_EFFECTS SYNTAX - Help
« Reply #4 on: February 11, 2009, 11:44:40 AM »
thats two different commands

est_effect 11  is different from est_effect_11


est_Effect 11 <playerfilter> <delay> <model> <x> <y> <z> <life> <size> <brightness>

est_Effect_11 <player Filter> <delay> <model> <origin "X Y Z"> <direction "X Y Z"> <R> <G> <B> <A> <Amount>

Offline Kana

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Re: EST_EFFECTS SYNTAX - Help
« Reply #5 on: February 11, 2009, 04:51:55 PM »
uhn , i see thanks holliday ^^

Just need the est_effect_number syntax now heh

EDIT -----------

I found it now , thanks :D
« Last Edit: February 11, 2009, 05:00:09 PM by Kana »

Offline AvasT

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Re: EST_EFFECTS SYNTAX - Help
« Reply #6 on: March 01, 2009, 06:48:01 PM »
i cant understand that syntax thing, if someone could help me...
i dont know what means that things <delay> and etc
Lol?

Offline Maxxi

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Re: EST_EFFECTS SYNTAX - Help
« Reply #7 on: March 01, 2009, 07:21:16 PM »
i cant understand that syntax thing, if someone could help me...
i dont know what means that things <delay> and etc

i was delayed means i wasnt on time or soemthing just put it at 0 for normal effects and 1 for 1 sec delay of the effect etc

Offline AvasT

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Re: EST_EFFECTS SYNTAX - Help
« Reply #8 on: March 02, 2009, 12:09:39 AM »
oooh i see, but the other things:
player filter, delay, model, x y z i know...
its just put the number 1 and it will look like this
x1 y1 z1 right?
what about the life, size and brightness???
Lol?

Offline Maxxi

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Re: EST_EFFECTS SYNTAX - Help
« Reply #9 on: March 02, 2009, 09:12:30 AM »
oooh i see, but the other things:
player filter, delay, model, x y z i know...
its just put the number 1 and it will look like this
x1 y1 z1 right?
what about the life, size and brightness???

life is how long its visible
size is how big
brightness is how shiny it is :P

Offline KoToko_Irlandes

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Re: EST_EFFECTS SYNTAX - Help
« Reply #10 on: March 17, 2009, 12:56:44 AM »
dioguinho we r from the same clan ^^'...y don't u ask me or makoto about that,maxxi is bsy playing l4d ^^'
just kidding