Code:
""
{
"name" "Angel"
"author" "Batman"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Blinding Light|God Speed|Retribution|Blessing|Flight"
"skilldescr" "Chance on hit to blind your enemy|Move faster (Works while in flight)|Chance on hit to slay your enemy|Chance to evade shots|Activate ultimate to start flying and increase hp slightly"
"skillcfg" "player_attacker|player_spawn|attacker|player_victim|player_ultimate
"skill1_setting" "es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 16|es_xsetinfo wcs_chance 20"
"racealias_angel" "es est_fade event_var(userid) 0.1 1 0.1 255 255 255 250;es est_deafen event_var(userid) 6 90 1 1;es_tell event_var(userid) #multi #lightgreen Your opponent is #greenBlinded;es_tell event_var(attacker) #multi #lightgreen You affect your enemy with #greenBlinding Light"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_angel"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
"skill2_setting" "es_xset wcs_speed 1.2|es_xset wcs_speed 1.25|es_xset wcs_speed 1.3|es_xset wcs_speed 1.35|es_xset wcs_speed 1.4"
"skill2_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_velocity;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill3_setting" "es_xsetinfo chance 4|es_xsetinfo chance 8|es_xsetinfo chance 12|es_xsetinfo chance 16|es_xsetinfo chance 20"
"skill3_cmd" "es est_slay event_var(player_victim);es es_xtell server_var(userid) : The gods have smote your enemy"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 26|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 30"
"racealias_sop4" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);es_tell event_var(userid)#multi #greenBlessing: #lightgreenYou have evaded a bullet."
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_sop3"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill5_setting" "es_xset wcs_bonushp 4|es_xset wcs_bonushp 6|es_xset wcs_bonushp 8|es_xset wcs_bonushp 10|es_xset wcs_bonushp 12"
"racealias_lift0" "es est_Jetpack server_var(wcs_userid) 1;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es_math wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es_format wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es_tell server_var(wcs_userid) #multi server_var(wcs_lng)"
"racealias_lift1" "es est_Jetpack server_var(wcs_userid) 0;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es_math wcs_health - server_var(wcs_bonushp)"
"skill5_cmd" "es est_gethealth wcs_health server_var(wcs_userid);es_xset wcs_jetpack 0;es_keygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_jetpack) = 0) then racealias_lift0;if (server_var(wcs_jetpack) = 1) then racealias_lift1;if (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
"skill5_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255"
"ultimate_cooldown" "5|4|3|2|1
{
"name" "Angel"
"author" "Batman"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Blinding Light|God Speed|Retribution|Blessing|Flight"
"skilldescr" "Chance on hit to blind your enemy|Move faster (Works while in flight)|Chance on hit to slay your enemy|Chance to evade shots|Activate ultimate to start flying and increase hp slightly"
"skillcfg" "player_attacker|player_spawn|attacker|player_victim|player_ultimate
"skill1_setting" "es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 16|es_xsetinfo wcs_chance 20"
"racealias_angel" "es est_fade event_var(userid) 0.1 1 0.1 255 255 255 250;es est_deafen event_var(userid) 6 90 1 1;es_tell event_var(userid) #multi #lightgreen Your opponent is #greenBlinded;es_tell event_var(attacker) #multi #lightgreen You affect your enemy with #greenBlinding Light"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_angel"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 300 3 20 10 0 255 15 5 255 10"
"skill2_setting" "es_xset wcs_speed 1.2|es_xset wcs_speed 1.25|es_xset wcs_speed 1.3|es_xset wcs_speed 1.35|es_xset wcs_speed 1.4"
"skill2_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xset wcs_speed server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_velocity;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 100 0 255 0"
"skill3_setting" "es_xsetinfo chance 4|es_xsetinfo chance 8|es_xsetinfo chance 12|es_xsetinfo chance 16|es_xsetinfo chance 20"
"skill3_cmd" "es est_slay event_var(player_victim);es es_xtell server_var(userid) : The gods have smote your enemy"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 24|es_xsetinfo wcs_chance 26|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 30"
"racealias_sop4" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);es_tell event_var(userid)#multi #greenBlessing: #lightgreenYou have evaded a bullet."
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_sop3"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill5_setting" "es_xset wcs_bonushp 4|es_xset wcs_bonushp 6|es_xset wcs_bonushp 8|es_xset wcs_bonushp 10|es_xset wcs_bonushp 12"
"racealias_lift0" "es est_Jetpack server_var(wcs_userid) 1;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es_math wcs_health + server_var(wcs_bonushp);wcs_getlanguage wcs_lng wcs_lng_r_liftoff;es_format wcs_lng server_var(wcs_lng) server_var(wcs_bonushp);es_tell server_var(wcs_userid) #multi server_var(wcs_lng)"
"racealias_lift1" "es est_Jetpack server_var(wcs_userid) 0;es_keysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es_math wcs_health - server_var(wcs_bonushp)"
"skill5_cmd" "es est_gethealth wcs_health server_var(wcs_userid);es_xset wcs_jetpack 0;es_keygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;if (server_var(wcs_jetpack) = 0) then racealias_lift0;if (server_var(wcs_jetpack) = 1) then racealias_lift1;if (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)"
"skill5_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255"
"ultimate_cooldown" "5|4|3|2|1





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