but its really fun to play at servers
<3Code:
"0"
{
"name" "Doomed Panzar Tank"
"author" "DarkSiith"
"required_level" "30"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "2"
"preloadcmd" "0"
"player_spawn_cmd" "es est_speed event_var(userid) .5;es_xdelayed 0.1 est_restrictall event_var(userid);es_xdelayed 0.2 est_unrestrict event_var(userid) weapon_m3;es_xdelayed 0.3 est_give event_var(userid) weapon_m3;es_delayed 1 es_xset primary 0;es_delayed 1 es_xset secondary 0;es_delayed 1 es est_GetPrimary primary event_var(userid);es_delayed 1 es est_GetSecondary secondary event_var(userid);es_delayed 1 es_fire event_var(userid) weapon_knife alpha 0;es_delayed 1 es_fire event_var(userid) server_var(primary) alpha 0;es_delayed 1 es_fire event_var(userid) server_var(secondary) alpha 0;es est_setmodel event_var(es_steamid) props_vehicles/apc001;es es_xdelayed 1.2 es_xtell event_var(userid) #green : Your a tank!"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Tank Armor|Flash Cannon|Self Destruct|Drive Over"
"skilldescr" "Spawn with a tank armor|Flash Cannon|Self Destruct|Drive Over Your Enemies"
"skillcfg" "player_spawn|player_attacker|player_Death|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 89|es_xsetinfo wcs_chance 99|es_xsetinfo wcs_chance 99|es_xsetinfo wcs_chance 99"
"racealias_armor" "es es_xdelayed 1 est_SetArmor event_var(userid) 200;es es_xtell event_var(userid) #multi #lightgreen You have spawned a #green tank armor"
"racealias_health" "es es_xdelayed 1 est_SetHealth event_var(userid) 400;es es_xtell event_var(userid) #multi #lightgreen You have spawned #green 400 health"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_health;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_armor"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 99"
"racealias_adddmg" "es wcs_dealdamage event_var(attacker) event_var(userid) 99;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenWounded;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenWounded #lightgreenyour enemy"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_adddmg"
"skill2_sfx" "es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 2 8 255 150 0 255"
"skill3_setting" "es_xsetinfo wcs_chance 30;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_magnitude 90;es_xsetinfo wcs_radius 140|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 160|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_magnitude 130;es_xsetinfo wcs_radius 300"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/bluelight1.vmt server_var(userid) 1 500 1 100 300 1.8 100 100 255 255 1"
"skill4_settings" "es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 99|es_xsetinfo wcs_chance 99"
"skill4_cmd" "est_near temp #a 10 event_var(userid) "es getplayerinfo teamid server_var(temp) wcs_team";es es_if (server_var(wcs_team) = 2) do racealias_TANK51;es_if (server_var(wcs_team) = 3) do racealias_tank52"
"racealias_tank51" "es es_math server_var(wcs_count) float;es es_math server_var(wcs_count) - 1;es getplayerinfo teamid event_var(userid) wcs_team;es es_if (server_var(wcs_team) = 3) then damage server_var(temp) 1000 32 server_var(userid);es es_if (server_var(wcs_count) > 0) then racealias_tank51"
"racealias_tank52" "es es_math server_var(wcs_count) float;es es_math server_var(wcs_count) - 1;es getplayerinfo teamid event_var(userid) wcs_team;es es_if (server_var(wcs_team) = 2) then damage server_var(temp) 1000 32 server_var(userid);es es_if (server_var(wcs_count) > 0) then racealias_tank52"
"skill4_sfx" "0"
"Ultimate_cooldown" "0"
}
{
"name" "Doomed Panzar Tank"
"author" "DarkSiith"
"required_level" "30"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "2"
"preloadcmd" "0"
"player_spawn_cmd" "es est_speed event_var(userid) .5;es_xdelayed 0.1 est_restrictall event_var(userid);es_xdelayed 0.2 est_unrestrict event_var(userid) weapon_m3;es_xdelayed 0.3 est_give event_var(userid) weapon_m3;es_delayed 1 es_xset primary 0;es_delayed 1 es_xset secondary 0;es_delayed 1 es est_GetPrimary primary event_var(userid);es_delayed 1 es est_GetSecondary secondary event_var(userid);es_delayed 1 es_fire event_var(userid) weapon_knife alpha 0;es_delayed 1 es_fire event_var(userid) server_var(primary) alpha 0;es_delayed 1 es_fire event_var(userid) server_var(secondary) alpha 0;es est_setmodel event_var(es_steamid) props_vehicles/apc001;es es_xdelayed 1.2 es_xtell event_var(userid) #green : Your a tank!"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Tank Armor|Flash Cannon|Self Destruct|Drive Over"
"skilldescr" "Spawn with a tank armor|Flash Cannon|Self Destruct|Drive Over Your Enemies"
"skillcfg" "player_spawn|player_attacker|player_Death|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 89|es_xsetinfo wcs_chance 99|es_xsetinfo wcs_chance 99|es_xsetinfo wcs_chance 99"
"racealias_armor" "es es_xdelayed 1 est_SetArmor event_var(userid) 200;es es_xtell event_var(userid) #multi #lightgreen You have spawned a #green tank armor"
"racealias_health" "es es_xdelayed 1 est_SetHealth event_var(userid) 400;es es_xtell event_var(userid) #multi #lightgreen You have spawned #green 400 health"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_health;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_armor"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 99"
"racealias_adddmg" "es wcs_dealdamage event_var(attacker) event_var(userid) 99;es es_xtell event_var(userid) #multi #lightgreenYou have been #greenWounded;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenWounded #lightgreenyour enemy"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_adddmg"
"skill2_sfx" "es est_effect 10 #a 0 models/effects/splodecard2_sheet.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 10 2 8 255 150 0 255"
"skill3_setting" "es_xsetinfo wcs_chance 30;es_xsetinfo wcs_magnitude 80;es_xsetinfo wcs_radius 120|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_magnitude 90;es_xsetinfo wcs_radius 140|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_magnitude 100;es_xsetinfo wcs_radius 160|es_xsetinfo wcs_chance 70;es_xsetinfo wcs_magnitude 130;es_xsetinfo wcs_radius 300"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 10 #a 0 sprites/bluelight1.vmt server_var(userid) 1 500 1 100 300 1.8 100 100 255 255 1"
"skill4_settings" "es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 99|es_xsetinfo wcs_chance 99"
"skill4_cmd" "est_near temp #a 10 event_var(userid) "es getplayerinfo teamid server_var(temp) wcs_team";es es_if (server_var(wcs_team) = 2) do racealias_TANK51;es_if (server_var(wcs_team) = 3) do racealias_tank52"
"racealias_tank51" "es es_math server_var(wcs_count) float;es es_math server_var(wcs_count) - 1;es getplayerinfo teamid event_var(userid) wcs_team;es es_if (server_var(wcs_team) = 3) then damage server_var(temp) 1000 32 server_var(userid);es es_if (server_var(wcs_count) > 0) then racealias_tank51"
"racealias_tank52" "es es_math server_var(wcs_count) float;es es_math server_var(wcs_count) - 1;es getplayerinfo teamid event_var(userid) wcs_team;es es_if (server_var(wcs_team) = 2) then damage server_var(temp) 1000 32 server_var(userid);es es_if (server_var(wcs_count) > 0) then racealias_tank52"
"skill4_sfx" "0"
"Ultimate_cooldown" "0"
}
Tank Armor = Gives you 200 armor and 400 health
Flash cannon = Shoots a ball of light at enemy
it will instantly kill the enemy thats why i made the turning speed on this race slow.. he turns slow and walks slow allways.. soo its abit realistiv 
Self Destruct = Self Destruct upon death

Drive Over = When you are soo close you can touch the enemy you will drive over them







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