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Author Topic: Re: help with an ultimate  (Read 413 times)

Offline Maxxi

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Re: help with an ultimate
« on: March 08, 2009, 01:01:39 PM »
for an ultimate you cannot use event_var(userid)
but you need to use server_var(wcs_userid)

Offline GODSWIND

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Re: help with an ultimate
« Reply #1 on: March 08, 2009, 04:28:10 PM »
if i use server_var(wcs_userid) and i get the player coord, they give the coord of a random player, and i have other block with event_var(userid) and its works.

the problem i have is delay a call to another block ultimate

do you understand me?

SynDraXx

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Re: help with an ultimate
« Reply #2 on: March 08, 2009, 04:41:48 PM »
it works, cuz u use a dedicated server...
try it on an online server, it will not work with event_var(userid). U have to use server_var(wcs_userid)

why u make an extra block for "es es_delayed 3 es_doblock wcs/WCSultimates/wcs_bienkame" ?
just write it in the cfg for the race...

Offline [Oddity]TeacherCreature

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Re: help with an ultimate
« Reply #3 on: March 08, 2009, 09:38:17 PM »
You can use event_var(userid) just fine in a block if it is not an ultimate skill that calls teh block.

I am guessing that player_spawn is what you have, since you are using a menu? In that case event_var(userid) is just fine to use. You may want to turn that second block that you are delaying into a command instead by regging it up top, or try using wcs_dalias to store all your variables.

I suggest regging it though.

Another problem: getviewplayer saves the variable as a server variable so you will have to change event_var(myvar) to server_var(myvar)

Offline Maxxi

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Re: help with an ultimate
« Reply #4 on: March 08, 2009, 10:37:13 PM »
the title is help with an ultimate ...

Offline [Oddity]TeacherCreature

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Re: help with an ultimate
« Reply #5 on: March 09, 2009, 01:23:00 AM »
I think people often refer to any block of code in WCSultimate file as an ultimate block which is a misnomer? Perhaps I am wrong?

GODSWIND is this a player_spawn or player_ultimate skill ?

Offline GODSWIND

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Re: help with an ultimate
« Reply #6 on: March 09, 2009, 01:36:32 PM »
i have a race and the ultimate is an ultimate menu. and is player_ultimate
later when i could access the ftp and take the race i will post entirely or tomorrow


thanks

Offline GODSWIND

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Re: help with an ultimate
« Reply #7 on: March 10, 2009, 09:32:06 AM »
this is my race
Code: [Select]
"4"
  {
"name"              ".::RoS::.Goku"
"author"            "GODSWIND"
"shortdescription"  "0"
"required_level"    "0"
"maximum_level"     "0"
"allow_only"        "<STEAM_0:1:9509177><STEAM_0:1:16511230><STEAM_0:1:18885700><STEAM_0:0:22523134>"
"teamlimit"         "0"
"preloadcmd"        "0"
"player_spawn_cmd"  "es est_speed event_var(userid) 1.9"
"round_start_cmd"   "0"
"round_end_cmd"     "0"
"numberofskills"    "4"
"numberoflevels"    "8"
"skillnames"        "Petado|Mas vitalidad|Mas potencia|Menu ultimates"
"skilldescr"        "Eres super musculoso y algunas balas te rebotan|Eres un supersaiyan y como tal tienes mas vida|Haces mas da�o en tus ataques|Menu de ultimates"
"skillcfg"          "player_victim|player_spawn|player_attacker|player_ultimate"

"skill1_setting"    "es_xset wcs_chance 5|es_xset wcs_chance 9|es_xset wcs_chance 13|es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30"
"racealias_ne1"     "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
"skill1_sfx"        "0"

"skill2_setting"    "es_xset wcs_addhealth 15;es_xset wcs_alpha 50|es_xset wcs_addhealth 20;es_xset wcs_alpha 60|es_xset wcs_addhealth 25;es_xset wcs_alpha 70|es_xset wcs_addhealth 30;es_xset wcs_alpha 80|es_xset wcs_addhealth 35;es_xset wcs_alpha 90|es_xset wcs_addhealth 40;es_xset wcs_alpha 100|es_xset wcs_addhealth 45;es_xset wcs_alpha 110|es_xset wcs_addhealth 50;es_xset wcs_alpha 120"
"skill2_cmd"        "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es_tell event_var(userid) #multi server_var(wcs_lng)"
        "skill2_sfx"        "0"

"skill3_setting"    "es_xset wcs_multiplier 1.125|es_xset wcs_multiplier 1.25|es_xset wcs_multiplier 1.375|es_xset wcs_multiplier 1.5|es_xset wcs_multiplier 1.625|es_xset wcs_multiplier 1.75|es_xset wcs_multiplier 1.875|es_xset wcs_multiplier 2.0"
"racealias_28a"     "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill3_cmd"        "if (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_28a"
"skill3_sfx"        "0"
 
"skill4_setting"    "es_xsetinfo wcs_duration 3.0;es_xsetinfo wcs_radius 420;es_xsetinfo wcs_magnitude 400;es_xsetinfo wcs_freezetime 4;es_xsetinfo wcs_maxtargets 1|es_xsetinfo wcs_duration 4.0;es_xsetinfo wcs_radius 480;es_xsetinfo wcs_magnitude 350;es_xsetinfo wcs_freezetime 5;es_xsetinfo wcs_maxtargets 1|es_xsetinfo wcs_duration 4.5;es_xsetinfo wcs_radius 500;es_xsetinfo wcs_magnitude 400;es_xsetinfo wcs_freezetime 5;es_xsetinfo wcs_maxtargets 1|es_xsetinfo wcs_duration 4.0;es_xsetinfo wcs_radius 580;es_xsetinfo wcs_magnitude 430;es_xsetinfo wcs_freezetime 6;es_xsetinfo wcs_maxtargets 1"
        "skill4_cmd"        "es es_xdoblock wcs/WCSultimates/wcs_ultimenu2"
        "skill4_sfx"        "0"
        "ultimate_cooldown" "0"
  }

and the ultimate

Code: [Select]
block wcs_bienkame
{
  es est_speed event_var(userid) 0.5
  es est_getviewplayer event_var(userid) myvar
  //es_tell server_Var(userid) #multi #lightgreen server_var(myvar)
 es es_xif (server_var(myvar) != 0)
 {
   es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid)
   es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(myvar)
   es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 255 255 0 255;es wcs_dealdamage event_var(userid) event_var(myvar) 300
 }
}

block wcs_ultimenu2
{   
popup create wpmenug
popup addline wpmenug "Elige tu ultimate"
popup addline wpmenug "->1. Volar"
popup addline wpmenug "->2. Kaioken"
popup addline wpmenug "->3. Teletransporte"
popup addline wpmenug "->4. Kame ha me ha"
popup addline wpmenug "->5. Transformacion"
popup timeout wpmenug view 0
es popup send wpmenug server_var(wcs_userid)
popup select wpmenug 1 wcs/WCSultimates/fly
popup select wpmenug 2 wcs/WCSultimates/god1
popup select wpmenug 3 wcs/WCSultimates/rapi
popup select wpmenug 4 wcs/WCSultimates/kame
popup select wpmenug 5 wcs/WCSultimates/transf
}
block fly
{
es est_Jetpack event_var(userid) 1
es es_xkeygetvalue wcs_jetpack WCSuserdata event_var(userid) jetpack
es es_xdelayed 4 est_Jetpack event_var(userid) 0
es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt event_var(wcs_x1) event_var(wcs_y1) event_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 0 1"
}
block god1
{
//es_xsetinfo wcs_duration 4.0
wcs_getlanguage wcs_lng wcs_lng_r_immortal
es es_xformat wcs_lng event_var(wcs_lng) event_var(wcs_duration)
es es_xtell event_var(wcs_userid) #multi event_var(wcs_lng)
es est_god event_var(userid) 1
es est_setplayercolor event_var(userid) 200 0 0 200
es es_xdelayed event_var(wcs_duration) wcs_removefx god event_var(userid)
es_xmath wcs_duration - 1
wcs_getlanguage wcs_lng wcs_lng_r_mortal
es es_xdelayed event_var(wcs_duration) es_xtell event_var(wcs_userid) #multi event_var(wcs_lng)
es est_setplayercolor event_var(wcs_userid) 0 255 0 200
es est_effect 4 #a 0 sprites/lgtning.vmt event_var(wcs_userid) 1 10 10 10 255 0 25 255
}
block rapi
{
es est_speed event_var(userid) 100
es es_xdelayed 2 est_speed event_var(userid) 1.9
}
block kame
{
 //es est_playplayer event_var(userid) "sonido.wsv" 1
 es es_delayed 3 es_doblock wcs/WCSultimates/wcs_bienkame
}
block transf
{
 es est_freeze event_var(userid) 1
 es est_god event_var(userid) 1
 es es_xdelayed 13 est_freeze event_var(userid) 0
 es es_xdelayed 13 est_god event_var(userid) 0

 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid)
 //es es_xgetplayerlocation wcs_x3 wcs_y3 wcs_z3 event_var(userid)
 //es est_GetViewCoord event_var(userid) wcs_x2 wcs_y2 wcs_z2
 es es_xdelayed 0 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 60 10
 es es_xdelayed 1 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 80 10
 es es_xdelayed 2 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 100 10
 es es_xdelayed 3 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 120 10
 es es_xdelayed 4 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 140 10
 es es_xdelayed 5 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 160 10
 es es_xdelayed 6 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 180 10
 es es_xdelayed 6.8 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 50 50 50 50 150 20

 es es_xdelayed 7.5 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10
 es es_xdelayed 8 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10
 es es_xdelayed 9 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10
 es es_xdelayed 10 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10
 es es_xdelayed 11 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10
 es es_xdelayed 12 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10
 es es_xdelayed 13 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10

 es_xmath wcs_z3 + 1000
 
es_xcopy wcs_x2 wcs_x1;es_xcopy wcs_y2 wcs_y1;es_xmath wcs_x1 + 150;es_xmath wcs_y1 + 150;es es_xdelayed 8 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 140;es_xmath wcs_y1 + 30;es es_xdelayed 8.5 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 40;es_xmath wcs_y1 + 120;es es_xdelayed 9 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 60;es_xmath wcs_y1 - 24;es es_xdelayed 9.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 134;es_xmath wcs_y1 - 124;es es_xdelayed 9.7 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 101;es_xmath wcs_y1 + 132;es es_xdelayed 9.8 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 111;es_xmath wcs_y1 + 140;es es_xdelayed 9.9 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 23;es_xmath wcs_y1 - 72;es es_xdelayed 10 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 69;es_xmath wcs_y1 - 49;es es_xdelayed 10 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 91;es_xmath wcs_y1 + 46;es es_xdelayed 10 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 53;es_xmath wcs_y1 + 82;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 56;es_xmath wcs_y1 - 47;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 90;es_xmath wcs_y1 - 120;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 98;es_xmath wcs_y1 + 78;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 65;es_xmath wcs_y1 - 45;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 150;es_xmath wcs_y1 + 31;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 120;es_xmath wcs_y1 - 22;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 34;es_xmath wcs_y1 - 100;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 143;es_xmath wcs_y1 + 66;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 130;es_xmath wcs_y1 + 100;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 45;es_xmath wcs_y1 - 91;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

}

now if you can help me with the ultimate kame ...

Offline Maxxi

  • Level 7 Expert
  • *****
  • Posts: 1497
Re: help with an ultimate
« Reply #8 on: March 10, 2009, 01:30:02 PM »
i wnat to do a delay block because i wnat that when he press the command: 4, its reproduce a sound of KAme hame ha and when it finish to the effect

u can just delay how holliday said and dont delay the sound

Offline [Oddity]TeacherCreature

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  • Posts: 1433
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Re: help with an ultimate
« Reply #9 on: March 10, 2009, 03:20:00 PM »
MY opinion would be make it a command, or do what Holli said. Delaying it goign to cause those variables not to work.

Offline GODSWIND

  • Level 1 Trained Beginner
  • *
  • Posts: 22
Re: help with an ultimate
« Reply #10 on: March 10, 2009, 09:25:48 PM »
i have probe this

Code: [Select]
block wcs_ultimenu2
{   
popup create wpmenug
popup addline wpmenug "Elige tu ultimate"
popup addline wpmenug "->1. Volar"
popup addline wpmenug "->2. Kaioken"
popup addline wpmenug "->3. Teletransporte"
popup addline wpmenug "->4. Kame ha me ha"
popup addline wpmenug "->5. Transformacion"
popup timeout wpmenug view 0
es popup send wpmenug server_var(wcs_userid)
popup select wpmenug 1 wcs/WCSultimates/fly
popup select wpmenug 2 wcs/WCSultimates/god1
popup select wpmenug 3 wcs/WCSultimates/rapi
popup select wpmenug 4 wcs/WCSultimates/kame
popup select wpmenug 5 wcs/WCSultimates/transf
}
block fly
{
es est_Jetpack server_var(wcs_userid) 1
es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack
es es_xdelayed 4 est_Jetpack server_var(wcs_userid) 0
es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 0 1"
}
block god1
{
//es_xsetinfo wcs_duration 4.0
wcs_getlanguage wcs_lng wcs_lng_r_immortal
es es_xformat wcs_lng event_var(wcs_lng) event_var(wcs_duration)
es es_xtell server_var(wcs_userid) #multi event_var(wcs_lng)
es est_god server_var(wcs_userid) 1
es est_setplayercolor server_var(wcs_userid) 200 0 0 200
es es_xdelayed event_var(wcs_duration) wcs_removefx god server_var(wcs_userid)
es_xmath wcs_duration - 1
wcs_getlanguage wcs_lng wcs_lng_r_mortal
es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)
es est_setplayercolor server_var(wcs_userid) 0 255 0 200
es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255
}
block rapi
{
es est_speed server_var(wcs_userid) 100
es es_xdelayed 2 est_speed server_var(wcs_userid) 1.9
}
block kame
{
 //es est_playplayer server_var(wcs_userid) "sonido.wsv" 1
 es es_delayed 3 es est_getviewplayer server_var(wcs_userid) myvar
 es es_xif (server_var(myvar) != 0)
 {
   es es_delayed 3 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid)
   es es_delayed 3 es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(myvar)
   es es_delayed 3 es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 255 255 0 255;es wcs_dealdamage server_var(wcs_userid) server_var(myvar) 300
 }
}
block transf
{
 es est_freeze server_var(wcs_userid) 1
 es est_god server_var(wcs_userid) 1
 es es_xdelayed 13 est_freeze server_var(wcs_userid) 0
 es es_xdelayed 13 est_god server_var(wcs_userid) 0

 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid)
 //es es_xgetplayerlocation wcs_x3 wcs_y3 wcs_z3 event_var(userid)
 //es est_GetViewCoord event_var(userid) wcs_x2 wcs_y2 wcs_z2
 es es_xdelayed 0 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 60 10
 es es_xdelayed 1 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 80 10
 es es_xdelayed 2 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 100 10
 es es_xdelayed 3 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 120 10
 es es_xdelayed 4 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 140 10
 es es_xdelayed 5 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 160 10
 es es_xdelayed 6 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 50 50 50 180 10
 es es_xdelayed 6.8 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 50 50 50 50 150 20

 es es_xdelayed 7.5 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10
 es es_xdelayed 8 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10
 es es_xdelayed 9 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10
 es es_xdelayed 10 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10
 es es_xdelayed 11 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10
 es es_xdelayed 12 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10
 es es_xdelayed 13 est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 3 50 100 0 255 255 0 60 10

 es_xmath wcs_z3 + 1000
 
es_xcopy wcs_x2 wcs_x1;es_xcopy wcs_y2 wcs_y1;es_xmath wcs_x1 + 150;es_xmath wcs_y1 + 150;es es_xdelayed 8 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 140;es_xmath wcs_y1 + 30;es es_xdelayed 8.5 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 40;es_xmath wcs_y1 + 120;es es_xdelayed 9 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 60;es_xmath wcs_y1 - 24;es es_xdelayed 9.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 134;es_xmath wcs_y1 - 124;es es_xdelayed 9.7 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 101;es_xmath wcs_y1 + 132;es es_xdelayed 9.8 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 111;es_xmath wcs_y1 + 140;es es_xdelayed 9.9 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 23;es_xmath wcs_y1 - 72;es es_xdelayed 10 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 69;es_xmath wcs_y1 - 49;es es_xdelayed 10 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 91;es_xmath wcs_y1 + 46;es es_xdelayed 10 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 53;es_xmath wcs_y1 + 82;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 56;es_xmath wcs_y1 - 47;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 90;es_xmath wcs_y1 - 120;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 98;es_xmath wcs_y1 + 78;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 65;es_xmath wcs_y1 - 45;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 150;es_xmath wcs_y1 + 31;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 120;es_xmath wcs_y1 - 22;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 34;es_xmath wcs_y1 - 100;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 143;es_xmath wcs_y1 + 66;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 - 130;es_xmath wcs_y1 + 100;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

es_xcopy wcs_x1 wcs_x2;es_xcopy wcs_y1 wcs_y2;es_xmath wcs_x1 + 45;es_xmath wcs_y1 - 91;es es_xdelayed 10.3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z3) 1 4 4 255 255 0 255

}

and all works except the kame, in 3 seconds the ddealdamage doesnt do, see if you see something wrong

thanks

Offline HOLLIDAY

  • <Race Maker>
  • Watchdogs
  • Level 7 Expert
  • *****
  • Posts: 2373
  • of all the things ive lost i miss my mind the most
    • http://holliday.clanservers.com
Re: help with an ultimate
« Reply #11 on: March 10, 2009, 09:45:23 PM »
does myvar exist?
 have you es_xset myvar 0 somewhere?

Offline GODSWIND

  • Level 1 Trained Beginner
  • *
  • Posts: 22
Re: help with an ultimate
« Reply #12 on: March 12, 2009, 11:10:42 AM »
now it goes

Code: [Select]
block fly
{
es est_Jetpack server_var(wcs_userid) 1
es est_playplayer event_var(userid) goku/flymove.wav
es es_delayed 3 est_PlayPlayer server_var(wcs_userid) goku/flymove.wav
es es_xdelayed 6 est_PlayPlayer server_var(wcs_userid) goku/flymove.wav
es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack
es es_xdelayed 9 est_Jetpack server_var(wcs_userid) 0
}
block god1
{
wcs_getlanguage wcs_lng wcs_lng_r_immortal
es es_xformat wcs_lng event_var(wcs_lng) event_var(wcs_duration)
es es_xtell server_var(wcs_userid) #multi event_var(wcs_lng)
es est_god server_var(wcs_userid) 1
es est_setplayercolor server_var(wcs_userid) 200 0 0 200
es es_xdelayed event_var(wcs_duration) wcs_removefx god server_var(wcs_userid)
es_xmath wcs_duration - 1
wcs_getlanguage wcs_lng wcs_lng_r_mortal
es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)
es est_setplayercolor server_var(wcs_userid) 0 255 0 200
es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255
}
block rapi
{
es est_speed server_var(wcs_userid) 80
es es_xdelayed 2 est_speed server_var(wcs_userid) 1.9
}
block kame
{
 es est_playplayer server_var(wcs_userid) goku/wcKamehameha.wav 1
 es_xset mivar 0
 es es_delayed 3 est_getviewplayer server_var(wcs_userid) myvar
 es es_xif (server_var(mivar) != "0") do
 {
   es es_delayed 3 est_playplayer server_var(wcs_userid) goku/wfKamehameha.wav 1
   es es_delayed 3 es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid)
   es es_delayed 3 es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(mivar)
   es es_delayed 3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 0 0 180 255;es wcs_dealdamage server_var(wcs_userid) server_var(mivar) 300
 }
}

but sometimes the ultimate like fly, or godmode its apply to me, its aplly o another person

and how to play a sound? i have put this but doesnt hear

Offline GODSWIND

  • Level 1 Trained Beginner
  • *
  • Posts: 22
Re: help with an ultimate
« Reply #13 on: March 12, 2009, 11:52:51 AM »
this make me angry
Code: [Select]
block fly
{
es est_Jetpack server_var(wcs_userid) 1
es est_playplayer server_var(wcs_userid) goku/flymove.wav
//es es_delayed 3 est_PlayPlayer server_var(wcs_userid) goku/flymove.wav
//es es_xdelayed 6 est_PlayPlayer server_var(wcs_userid) goku/flymove.wav
es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack
es es_xdelayed 9 est_Jetpack server_var(wcs_userid) 0
}
block god1
{
wcs_getlanguage wcs_lng wcs_lng_r_immortal
es es_xformat wcs_lng event_var(wcs_lng) event_var(wcs_duration)
es es_xtell server_var(wcs_userid) #multi event_var(wcs_lng)
es est_god server_var(wcs_userid) 1
es est_setplayercolor server_var(wcs_userid) 200 0 0 200
es es_xdelayed event_var(wcs_duration) wcs_removefx god server_var(wcs_userid)
es_xmath wcs_duration - 1
wcs_getlanguage wcs_lng wcs_lng_r_mortal
es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)
es est_setplayercolor server_var(wcs_userid) 0 255 0 200
es est_effect 4 #a 0 sprites/lgtning.vmt server_var(wcs_userid) 1 10 10 10 255 0 25 255
}
block rapi
{
es est_speed server_var(wcs_userid) 80
es es_xdelayed 2 est_speed server_var(wcs_userid) 1.9
}
block kame
{
 es est_playplayer server_var(wcs_userid) goku/wcKamehameha.wav
 es_xset mivar 0
 es es_delayed 3 est_getviewplayer event_var(userid) mivar
 es es_xif (server_var(mivar) != "0") do
 {
   es es_delayed 3 est_playplayer server_var(wcs_userid) goku/wfKamehameha.wav
   es es_delayed 3 es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid)
   es es_delayed 3 es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(mivar)
   es es_delayed 3 est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 0 0 180 255;es wcs_dealdamage server_var(wcs_userid) server_var(mivar) 300
 }

i think all is server_var(userid), ok, why when i use god mode o fly o est speed sometimes its apply to other person?, i think the wcs_userid change in anytime.

other problem its the sound, why the sound never stop?

many question but i hope for you it will easy

Offline HOLLIDAY

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Re: help with an ultimate
« Reply #14 on: March 12, 2009, 01:20:47 PM »
wcs_userid does change, if you use your ultimate and get a menu and another player presses their ultimate before you make a selection
that player becomes wcs_userid

you can use server_var(_popup_userid)

you may be playing a sound that loops and never stops
you can do

es_delayed <time> es est_stopsound event_var(userid) <soundname>