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Author Topic: WCS 0.77 -> 1 Database, 2 Server  (Read 17 times)
ScHigGn
Level 0 Beginner

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Germany Germany

Posts: 6



« on: April 01, 2009, 12:35:43 AM »

Hi, i have a question.
My friend and me have each one server. (Same Races / Shopmenu and other WCS stuff)
Now we want to make it so, if my server is full, the player join to his server, and if his server he full, they join mine server.

Is it possible to habe the Same Player Database on both server.
So it makes no different at what server i play

sorry 4 my horrible english Smiley
I hope you understand what i mean.
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Koshy
Level 7 Expert
*****
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Canada Canada

Posts: 508



WWW
koshyy
koshy

myServer 216.246.49.100:27015
(Warning: click connects through Steam)
« Reply #1 on: April 01, 2009, 03:39:55 AM »

For .77 I'm not sure if the online database feature works... what I do know is that in .75 it does... I would ask someone familiar with .77

Thanks,
- Koshy
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<--- WCS MOD
Stinkyfax
I <3 WCS
Watchdogs
Level 7 Expert
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Lithuania Lithuania

Posts: 1530



WWW
Xrushiov

myServer 84.55.62.45:27016
(Warning: click connects through Steam)
« Reply #2 on: April 01, 2009, 11:31:51 AM »

For .77 I'm not sure if the online database feature works... what I do know is that in .75 it does... I would ask someone familiar with .77

Thanks,
- Koshy
shared txt file? good luck with non-atomic operations killing each other.
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WCA | Berettonawak [FR]
Watchdogs
Level 7 Expert
*****
Online Online

France France

Posts: 1738


Big Berettonawak is watching you...



Bifkids

myServer 81.93.251.44:27015
(Warning: click connects through Steam)
« Reply #3 on: April 01, 2009, 11:46:54 AM »

Hi, i have a question.
My friend and me have each one server. (Same Races / Shopmenu and other WCS stuff)
Now we want to make it so, if my server is full, the player join to his server, and if his server he full, they join mine server.

Is it possible to habe the Same Player Database on both server.
So it makes no different at what server i play

sorry 4 my horrible english Smiley
I hope you understand what i mean.
It is currently not possible with WCS 0.77.
This will of course be fixed soon (why not in WCS 0.80?)
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