Code:
// ""
// {
// "name" "teeempee"
// "author" "the"
// "shortdescription" "this nukka is tight!"
// "required_level" "0"
// "maximum_level" "0"
// "allow_only" "0"
// "teamlimit" "0"
// "preloadcmd" "0"
// "player_spawn_cmd" "es_delayed 1.1 est_RestrictAll event_var(userid);es_delayed 1.2 est_unrestrict event_var(userid) weapon_knife;es_delayed 1.2 est_unrestrict event_var(userid) weapon_c4;es_delayed 1.2 est_unrestrict event_var(userid) weapon_hegrenade;es_delayed 1.2 est_unrestrict event_var(userid) weapon_smokegrenade;es_delayed 1.2 est_unrestrict event_var(userid) weapon_flashbang;es_delayed 1.2 est_unrestrict event_var(userid) weapon_tmp;es_delayed 1.2 est_unrestrict event_var(userid) weapon_usp;es_delayed 1.3 es_give event_var(userid) weapon_knife;es_delayed 1.9 es_give event_var(userid) weapon_usp"
// "round_start_cmd" "0"
// "round_end_cmd" "0"
// "numberofskills" "5"
// "numberoflevels" "5"
// "skillnames" "tee em pee|incognito|hella fit|fade|now they see you"
// "skilldescr" "weapon of choice|they won't even know its you|you got some pep in your step|you fade in and out|now they won't"
// "skillcfg" "player_spawn|player_spawn|player_spawn|player_victim|player_ultimate"
// "skill1_setting" "es_xset wcs_tmp 30|es_xset wcs_tmp 35|es_xset wcs_tmp 40|es_xset wcs_tmp 45|es_xset wcs_tmp 50"
// "skill1_cmd" "es_delayed 1.9 es est_give event_var(userid) weapon_tmp;es_delayed 2.0 est_setclipammo event_var(userid) 1 server_var(wcs_tmp)"
// "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 effects/ar2_altfire1.vmt server_var(vector2) server_var(vector1) 1000 10 300;es est_effect_14 #a 0 effects/rollerglow.vmt server_var(vector2) server_var(vector1) 900 10 300"
// "skill2_setting" "es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80"
// "racealias_incog" "es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban"
// "skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_incog"
// "skill3_setting" "es_xsetinfo wcs_speed 1.25|es_xsetinfo wcs_speed 1.40|es_xsetinfo wcs_speed 1.55|es_xsetinfo wcs_speed 1.70|es_xsetinfo wcs_speed 1.80"
// "skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
// "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
// "skill3_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80"
// "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_visddd"
// "racealias_visddd" "es est_setplayercolor event_var(userid) 0 0 0 0 1;es_delayed .2 es est_setplayercolor event_var(userid) 255 255 255 255 1;es_delayed .4 est_setplayercolor event_var(userid) 0 0 0 0 1;es_delayed .6 es est_setplayercolor event_var(userid) 255 255 255 255 1;es_delayed .8 es est_setplayercolor event_var(userid) 0 0 0 0 1;racealias_visdd3"
// "racealias_visdd3" "es_delayed 1 es est_setplayercolor event_var(userid) 255 255 255 255 1;es_delayed 1.2 es est_setplayercolor event_var(userid) 0 0 0 0 1;es_delayed 1.4 es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xtell event_var(userid) #multi #lightgreenYou fade in and out;racealias_visdd4"
// "racealias_visdd4" "es_xmath wcs_z1 + 10;es_toptext event_var(userid) 1 #white Effects by HOLLIDAY;es est_effect 11 #a 0 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255;es est_effect 11 #a .3 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255;es est_effect 11 #a .5 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255;es est_effect 11 #a .7 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255;es est_effect 11 #a .9 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255"
// "skill3_sfx" "0"
// "skill5_setting" "es_xset wcs_chance 12|es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 33|es_xset wcs_chance 38"
// "skill5_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(health) = 0) then racealias_magisp33"
// "racealias_magisp33""es ma_render_fx event_var(userid) 11;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 17 2 35 0 .3 255 25 255 255 10"
// "skill5_sfx" "0"
// "ultimate_cooldown" "15"
// }
// {
// "name" "teeempee"
// "author" "the"
// "shortdescription" "this nukka is tight!"
// "required_level" "0"
// "maximum_level" "0"
// "allow_only" "0"
// "teamlimit" "0"
// "preloadcmd" "0"
// "player_spawn_cmd" "es_delayed 1.1 est_RestrictAll event_var(userid);es_delayed 1.2 est_unrestrict event_var(userid) weapon_knife;es_delayed 1.2 est_unrestrict event_var(userid) weapon_c4;es_delayed 1.2 est_unrestrict event_var(userid) weapon_hegrenade;es_delayed 1.2 est_unrestrict event_var(userid) weapon_smokegrenade;es_delayed 1.2 est_unrestrict event_var(userid) weapon_flashbang;es_delayed 1.2 est_unrestrict event_var(userid) weapon_tmp;es_delayed 1.2 est_unrestrict event_var(userid) weapon_usp;es_delayed 1.3 es_give event_var(userid) weapon_knife;es_delayed 1.9 es_give event_var(userid) weapon_usp"
// "round_start_cmd" "0"
// "round_end_cmd" "0"
// "numberofskills" "5"
// "numberoflevels" "5"
// "skillnames" "tee em pee|incognito|hella fit|fade|now they see you"
// "skilldescr" "weapon of choice|they won't even know its you|you got some pep in your step|you fade in and out|now they won't"
// "skillcfg" "player_spawn|player_spawn|player_spawn|player_victim|player_ultimate"
// "skill1_setting" "es_xset wcs_tmp 30|es_xset wcs_tmp 35|es_xset wcs_tmp 40|es_xset wcs_tmp 45|es_xset wcs_tmp 50"
// "skill1_cmd" "es_delayed 1.9 es est_give event_var(userid) weapon_tmp;es_delayed 2.0 est_setclipammo event_var(userid) 1 server_var(wcs_tmp)"
// "skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_createvectorstring vector1 server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es_createvectorstring vector2 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es est_effect_14 #a 0 effects/ar2_altfire1.vmt server_var(vector2) server_var(vector1) 1000 10 300;es est_effect_14 #a 0 effects/rollerglow.vmt server_var(vector2) server_var(vector1) 900 10 300"
// "skill2_setting" "es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80"
// "racealias_incog" "es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban"
// "skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_incog"
// "skill3_setting" "es_xsetinfo wcs_speed 1.25|es_xsetinfo wcs_speed 1.40|es_xsetinfo wcs_speed 1.55|es_xsetinfo wcs_speed 1.70|es_xsetinfo wcs_speed 1.80"
// "skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
// "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"
// "skill3_setting" "es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 80"
// "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_visddd"
// "racealias_visddd" "es est_setplayercolor event_var(userid) 0 0 0 0 1;es_delayed .2 es est_setplayercolor event_var(userid) 255 255 255 255 1;es_delayed .4 est_setplayercolor event_var(userid) 0 0 0 0 1;es_delayed .6 es est_setplayercolor event_var(userid) 255 255 255 255 1;es_delayed .8 es est_setplayercolor event_var(userid) 0 0 0 0 1;racealias_visdd3"
// "racealias_visdd3" "es_delayed 1 es est_setplayercolor event_var(userid) 255 255 255 255 1;es_delayed 1.2 es est_setplayercolor event_var(userid) 0 0 0 0 1;es_delayed 1.4 es est_setplayercolor event_var(userid) 255 255 255 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xtell event_var(userid) #multi #lightgreenYou fade in and out;racealias_visdd4"
// "racealias_visdd4" "es_xmath wcs_z1 + 10;es_toptext event_var(userid) 1 #white Effects by HOLLIDAY;es est_effect 11 #a 0 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255;es est_effect 11 #a .3 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255;es est_effect 11 #a .5 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255;es est_effect 11 #a .7 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255;es est_effect 11 #a .9 models/vortigaunt.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) .1 10 255"
// "skill3_sfx" "0"
// "skill5_setting" "es_xset wcs_chance 12|es_xset wcs_chance 18|es_xset wcs_chance 22|es_xset wcs_chance 33|es_xset wcs_chance 38"
// "skill5_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(health) = 0) then racealias_magisp33"
// "racealias_magisp33""es ma_render_fx event_var(userid) 11;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 17 2 35 0 .3 255 25 255 255 10"
// "skill5_sfx" "0"
// "ultimate_cooldown" "15"
// }





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