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Author Topic: Fire Titan  (Read 254 times)
CODEy
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Recon
camo299

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« on: April 06, 2009, 11:13:45 PM »

Been working on the skills for quite some time now im currently working on water titan and earth titan and master titan you will have to find out wat the races should have i am currently up for skills and skill names for master titan



Code:
"200"
   {
    "name"              "Fire Titan"
    "author"            "Recon"
    "shortdescription"  "Titan Of Fire"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "0"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Titan Blast|Flame Body|Walking Heater|Burner!"
    "skilldescr"        "Blasts Of Fire|You Burn Bullets|Heat Up Your Team|Burn Them Alive!"
    "skillcfg"          "player_attacker|player_victim|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 25;es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_time 5"
    "racealias_bm4"     "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 1;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
    "skill1_sfx"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"

    "skill2_setting"    "es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 35"
    "racealias_ne1"     "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne1"
    "skill2_sfx"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"

    "skill3_setting"    "es_xset wcs_hp 4;es_xset wcs_time 5;es_xset wcs_waves 10;es_xset wcs_radius 150|es_xset wcs_hp 6;es_xset wcs_time 5;es_xset wcs_waves 12;es_xset wcs_radius 180|es_xset wcs_hp 8;es_xset wcs_time 5;es_xset wcs_waves 14;es_xset wcs_radius 200|es_xset wcs_hp 10;es_xset wcs_time 5;es_xset wcs_waves 12;es_xset wcs_radius 220|es_xset wcs_hp 15;es_xset wcs_time 8;es_xset wcs_waves 14;es_xset wcs_radius 250"
    "skill3_cmd"        "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)"
    "skill3_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"

    "skill4_setting" "es_xsetinfo wcs_burn 3|es_xsetinfo wcs_burn 4|es_xsetinfo wcs_burn 5|es_xsetinfo wcs_burn 6|es_xsetinfo wcs_burn 7"
    "skill4_cmd" "es es_xif (server_var(wcs_team) = 2) then est_burn #c server_var(wcs_burn);es es_xif (server_var(wcs_team) = 3) then est_burn #t server_var(wcs_burn)"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "60"
    }
« Last Edit: April 07, 2009, 12:25:04 AM by CODEy » Logged

FrAg
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« Reply #1 on: April 06, 2009, 11:17:06 PM »

Love the race, maybe you should lower the chance on the 1st skill, to 30% since 45 is almost every second shot and hes getting burned for 5 seconds.

Else its awesome!
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CODEy
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Recon
camo299

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« Reply #2 on: April 06, 2009, 11:18:43 PM »

Down and done its now 305 chance of burn for 5 secs
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FrAg
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« Reply #3 on: April 06, 2009, 11:20:14 PM »

Good, Might add this race to my server. Really awesome race!

+ 4 stars!
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CODEy
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Recon
camo299

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« Reply #4 on: April 06, 2009, 11:22:42 PM »

lol i alrdy added to mine its down in my sig lol and the race is awesome
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FrAg
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« Reply #5 on: April 06, 2009, 11:24:19 PM »

Cool, you were looking for skills for master titan? Why dont you mix the skills up for all the titans?

Burn,slow,shake etc? Burn and slow = 10-19% chance.
Higher the shake to 31% chance thought.
Thanks, FrAg.
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CODEy
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Recon
camo299

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« Reply #6 on: April 06, 2009, 11:29:00 PM »

hmmm good ideas but right now im working water titan u will see soon enough on water titan
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FrAg
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« Reply #7 on: April 06, 2009, 11:30:59 PM »

Cool make a custom skill such as Waterreinforcements or something you call a huge waterwave that will hurt all enemies on the ground if they aint standing on an item or something.

Thanks, FrAg.
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CODEy
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Recon
camo299

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« Reply #8 on: April 06, 2009, 11:43:25 PM »

lol the ultimate dont work ill fix that
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FrAg
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« Reply #9 on: April 06, 2009, 11:44:13 PM »

Ok what's wrong then? I was about to add that race!

Ohwell tell me when it works then so I can add it. Cheesy
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CODEy
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Recon
camo299

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« Reply #10 on: April 06, 2009, 11:47:12 PM »

it wont burn all the ppl for some reason dont kno wats wrong
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FrAg
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« Reply #11 on: April 06, 2009, 11:47:45 PM »

Just a few or none at all?
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CODEy
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Recon
camo299

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« Reply #12 on: April 06, 2009, 11:48:49 PM »

none at all im looking at the race right now and i dont see anyhting wrong

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FrAg
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« Reply #13 on: April 06, 2009, 11:49:49 PM »

Me neither, which team were you when you tried the ultimate?

Maybe you should try #ct instead of #c.
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CODEy
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Recon
camo299

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« Reply #14 on: April 06, 2009, 11:50:22 PM »

i was on #ct i never tried #t
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