xuty
Level 1 Trained Beginner
Offline
Posts: 23
|
 |
« on: June 01, 2007, 12:51:54 PM » |
|
"7" { "name" "Charmander" "author" "XutY" "shortdescription" "" "required_level" "0" "allow_only" "0" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "4" "skillnames" "BurnAndBlind|Steal money|critical damage|Fly" "skilldescr" "Burn and blind the enemy|steal money|Make more damage|Fly and get more HP" "skillcfg" "player_attacker|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 37|es_xsetinfo wcs_chance 60" "racealias_rm4" "es ma_blind event_var(userid) ;es ma_burn event_var(userid) 255;wcs_getlanguage wcs_lng wcs_lng_r_stun;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(attacker) BURN!;es es_xtell event_var(userid)burn!" "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_rm4" "skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255"
"skill2_setting" "es_xsetinfo wcs_money 40|es_xsetinfo wcs_money 60|es_xsetinfo wcs_money 90|es_xsetinfo wcs_money 120|es_xsetinfo wcs_money 150|es_xsetinfo wcs_money 200" "racealias_bm3" "es es_xgetmoney wcs_cash event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_stolemoney;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_money) event_var(es_username);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(attacker) + server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_Cash event_var(userid) - server_var(wcs_money)" "skill2_cmd" "es es_xif (server_var(wcs_dice) <= 30) then racealias_bm3" "skill2_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
"skill3_setting" "es_xsetinfo wcs_multiplier 0.1|es_xsetinfo wcs_multiplier 0.15|es_xsetinfo wcs_multiplier 0.2|es_xsetinfo wcs_multiplier 0.2|es_xsetinfo wcs_multiplier 0.3|es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.5|es_xsetinfo wcs_multiplier 1.0" "racealias_ne3" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)" "skill3_cmd" "es es_xif (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_ne3" "skill3_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 200 20 20 255"
"skill4_setting" "es_xsetinfo wcs_bonushp 8|es_xsetinfo wcs_bonushp 9|es_xsetinfo wcs_bonushp 100" "racealias_lift0" "es est_Jetpack server_var(wcs_userid) 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 1;es es_xmath wcs_health + server_var(wcs_bonushp);es es_xtell server_var(wcs_userid) possesed + server_var(wcs_bonushp) HP (while flying). your fucking flying." "racealias_lift1" "es est_Jetpack server_var(wcs_userid) 0;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) jetpack 0;es es_xmath wcs_health - server_var(wcs_bonushp)" "skill4_cmd" "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_jetpack 0;es es_xkeygetvalue wcs_jetpack WCSuserdata server_var(wcs_userid) jetpack;es es_xif (server_var(wcs_jetpack) = 0) then racealias_lift0;es es_xif (server_var(wcs_jetpack) = 1) then racealias_lift1;es es_xif (server_var(wcs_health) > 0) then est_sethealth server_var(wcs_userid) server_var(wcs_health)" "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 60 100 0.8 0 255 255 255 1" }
|
|
|
|
|
Logged
|
|
|
|
|
|
|
|
c6464
Guest
|
 |
« Reply #1 on: June 01, 2007, 01:26:18 PM » |
|
One word: Woet
|
|
|
|
|
Logged
|
|
|
|
Damakex
Level 6 Experienced
   
Offline
Finland
Posts: 128
Wc:s [Pro Pwnage] Player
 DamakexmyServer 88.193.135.157:27015(Warning: click connects through Steam)
|
 |
« Reply #2 on: June 01, 2007, 01:46:45 PM » |
|
This is Warcraft3:Source
not pokemon
|
|
|
|
|
Logged
|
|
|
|
xuty
Level 1 Trained Beginner
Offline
Posts: 23
|
 |
« Reply #3 on: June 01, 2007, 02:40:14 PM » |
|
i know its source, but one guy on another page was requesting a Charmander race
|
|
|
|
|
Logged
|
|
|
|
|
Morph
|
 |
« Reply #4 on: June 02, 2007, 04:23:11 PM » |
|
ive already done a charmander and charizard lol charmeleon is actually chameleon
and ive got gyrados
|
|
|
|
|
Logged
|
|
|
|
shugo kunisake
Level 2 Apprentice

Offline
United Kingdom
Posts: 59
|
 |
« Reply #5 on: June 02, 2007, 06:40:30 PM » |
|
To be honest m8, this is a WOET. It is purely copy and paste, I dont even think youv edited anything, not even the names of things, even though i still copy and paste, i change names to what i want it to be, and i edit the code for my races needs, im trying to learn the commands right now, so i dont code alot of it myself, but if there is something i need i ask for someone on what i need so i know for next time.
Try doing this rather than pure copy and paste
shugo
|
|
|
|
|
Logged
|
|
|
|
Google
Level 0 Beginner
Offline
United Kingdom
Posts: 13
|
 |
« Reply #6 on: February 10, 2008, 07:23:08 AM » |
|
Well i like it
|
|
|
|
|
Logged
|
|
|
|
|
Real_Wolf
|
 |
« Reply #7 on: February 10, 2008, 11:25:46 AM » |
|
this race is shockingly awful.
as c6464 saisd, WOET, waste of everyones time.
Theres been no editing. es ma_blind is jst plain dumb, es ma_burn is worse, and thers no unblind either so it burns and blinds forever.
The rest is just taken STRAIGHT from races, it still have wcs_getlanguage even.
You haven't even gotten the skill_levels correctly
|
|
|
|
|
Logged
|
=|[K|T]|= Real Wolf 
|
|
|
luketronic
Level 1 Trained Beginner
Offline
United Kingdom
Posts: 33
|
 |
« Reply #8 on: February 10, 2008, 12:13:30 PM » |
|
Its not even got the right skills, and its not like its the first time its been made so WOET.
|
|
|
|
|
Logged
|
• ℓยĸεтяσñı¢ •
|
|
|
jimbodude
Level 2 Apprentice

Offline
United Kingdom
Posts: 57
134jimbodude134jimbodude
|
 |
« Reply #9 on: February 10, 2008, 03:11:32 PM » |
|
Umm, when could charmander ever fly?
|
|
|
|
|
Logged
|
|
|
|
|
D3vil
|
 |
« Reply #10 on: February 10, 2008, 06:11:36 PM » |
|
lol.. at his full evolvion
|
|
|
|
|
Logged
|
Buy Me A Bear ^^
|
|
|
jimbodude
Level 2 Apprentice

Offline
United Kingdom
Posts: 57
134jimbodude134jimbodude
|
 |
« Reply #11 on: February 10, 2008, 07:16:19 PM » |
|
Yeh, as charizard, but not as charmander
|
|
|
|
|
Logged
|
|
|
|
|
fdfcool
|
 |
« Reply #12 on: February 10, 2008, 08:06:20 PM » |
|
No no! Charmander can fly! He just eat his peasoup and fart really much and then blow a little fire at his fart, and phooooow, he flys
|
|
|
|
|
Logged
|
|
|
|
Espeladden
Pwning ultra sexy beastly hot legend
Level 7 Expert
   
Offline
Norway
Posts: 547
 GastingorMursatmyServer 89.145.98.208:27015(Warning: click connects through Steam)
|
 |
« Reply #13 on: February 10, 2008, 09:01:31 PM » |
|
Revive more dead posts maybe?
|
|
|
|
|
Logged
|
|
|
|
|
HOLLIDAY
|
 |
« Reply #14 on: February 12, 2008, 05:41:05 PM » |
|
here is somthing that i made for some one a while back "" { "name" "Charmander" "author" "HOLLIDAY" "shortdescription" "A Fire type Pokémon" "required_level" "0" "maximum_level" "0" "allow_only" "0" "teamlimit" "0" "preloadcmd" "0" "player_spawn_cmd" "es est_setplayercolor event_var(userid) 255 53 30 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 5 1.2 255" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "4" "skillnames" "Scratch|Growl|Ember|Smokescreen" "skilldescr" "Scratches the foe with sharp claws.|Growls cutely to reduce the foe's ATTACK.|A weak fire attack that may inflict a burn.|Lowers the foe's accuracy using smoke." "skillcfg" "player_attacker|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65" "racealias_char1" "es est_playplayer event_var(userid) npc/zombie/claw_strike2.wav;es wcs_dealdamage event_var(attacker) event_var(userid) 10;es es_xtell event_var(attacker) #multi #lightgreen:You Scratched the foe with sharp claws;es es_xtell event_var(userid) #multi #lightgreen: You got Scratched by Charmander Claws" "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_char1" "skill1_sfx" "0" "skill2_setting" "es_xsetinfo wcs_chance 21|es_xsetinfo wcs_chance 25|es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30" "racealias_hlmy2" "es est_playplayer event_var(userid) ambient/animal/dog_med_inside_growl_2.wav.wav;es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)" "skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_hlmy2" "skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/fire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2.5 2.5 255"
"skill3_setting" "es_xsetinfo wcs_chance 27|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 31|es_xsetinfo wcs_chance 40" "racealias_ha3a" "es est_burn event_var(userid) 2" "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3a" "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 1 255;es_xmath wcs_y1 + 50;es est_effect 11 #a 0.5 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255;es_xmath wcs_x1 + 50;es est_effect 11 #a 1 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
"skill4_setting" "es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 550|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 750" "skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_char" "skill4_sfx" "0" "ultimate_cooldown" "10" } block wcs_ulti_char { es es_xif (server_var(wcs_debug) = "1") then echo wcs_ulti_char start es_xsetinfo wcs_team_target 0 es es_xgetplayerteam wcs_team server_var(wcs_userid) // check teams (T=2, CT=3) es es_xif (server_var(wcs_team) = 2) do { es_xsetinfo wcs_team_target 3 es_xsetinfo wcs_team_targetn "#c!d" } es es_xif (server_var(wcs_team) = 3) do { es_xsetinfo wcs_team_target 2 es_xsetinfo wcs_team_targetn "#t!d" } es es_xif (server_var(wcs_team_target) != "0") do { es_xsetinfo wcs_pcount 0 es es_xgetlivingplayercount wcs_pcount server_var(wcs_team_target) es es_xif (server_var(wcs_pcount) > 0) do { es_xsetinfo wcs_wall "1" alias wcs_run_ulti_char1 "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then wcs_run_ulti_char2" alias wcs_run_ulti_char2 "es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;es es_xif (server_var(wcs_immunity) = 0) then wcs_run_ulti_char3;es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v);es es_xif (server_var(wcs_immunity) = 0) then wcs_run_ulti_char4" alias wcs_run_ulti_char4 "es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 10;es_xmath wcs_z2 + 15;es est_effect 7 #a 0.5 sprites/smoke.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 10;es_xmath wcs_z1 + 30;es est_effect 7 #a 1 sprites/smoke.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 10" alias wcs_run_ulti_char3 "es_xmath wcs_counter + 1;es es_xif (server_var(wcs_graphicfx) = 1) then es est_effect 7 #a 1.5 sprites/smoke.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);wcs_run_ulti_char5;es est_fade server_var(wcs_targetid) 0 0.2 0.3 5 12 18 255" alias wcs_run_ulti_char5 "es est_effect 7 #a 2 sprites/smoke.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 10;es est_playplayer server_var(wcs_targetid) ambient/machines/steam_release_1.wav;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_targetid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_effect 7 #a 0.2 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_xmath wcs_x1 + 15;es est_effect 7 #a 0.6 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_effect 7 #a 0.8 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es est_effect 11 #a 0 sprites/fire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2.5 3 255" es_xsetinfo wcs_counter 0 es est_Near wcs_targetid server_var(wcs_team_targetn) server_var(wcs_radius) server_var(wcs_userid) "es es_xexists wcs_exists userid server_var(wcs_targetid);es es_xif (server_var(wcs_exists) = 1) then es_xif (server_var(wcs_counter) < server_var(wcs_maxtargets)) then wcs_run_ulti_char1" es es_xif (server_var(wcs_counter) > 0) do { esnq est_csay server_var(wcs_userid) Smoke Screen hit server_var(wcs_counter) players! } es_xelse do { es_xsetinfo wcs_ultinotexec 1 } } es_xelse do { es_xsetinfo wcs_ultinotexec 1 } } es es_xif (server_var(wcs_ultinotexec) = 1) then es_xtell server_var(wcs_userid) #multi #greenSmoke Screen #lightgreenfailed because no enemies were close es es_xif (server_var(wcs_debug) = "1") then echo wcs_ulti_char end } "33" { "name" "Charizard" "author" "HOLLIDAY" "shortdescription" "A fire type Pokemon" "required_level" "15" "maximum_level" "0" "allow_only" "0" "teamlimit" "0" "preloadcmd" "0" "player_spawn_cmd" "es est_setplayercolor event_var(userid) 243 166 88 255 1;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "4" "skillnames" "Dragon Rage|Scary Face|Flamethrower|Fire Spin" "skilldescr" "Launches shock waves that may inflict damage.|Frightens with a scary face to sharply reduce SPEED.|A powerful fire attack that may inflict a burn.|Traps the foe in a ring of fire for 2 - 5 seconds." "skillcfg" "player_attacker|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 10;es_xsetinfo poke_pp 6|es_xsetinfo wcs_chance 25;es_xsetinfo poke_pp 11|es_xsetinfo wcs_chance 60;es_xsetinfo poke_pp 13|es_xsetinfo wcs_chance 35;es_xsetinfo poke_pp 15" "racealias_bltois1" "es wcs_dealdamage event_var(attacker) event_var(userid) server_var(poke_pp);es es_xtell event_var(attacker) #multi #green Shock Wave;es es_xtell event_var(userid) #multi #green Shock Wave" "skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bltois1" "racealias_lastsfx1""es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 2 100 300 0 242 58 13 255 1" "skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_lastsfx1"
"skill2_setting" "es_xsetinfo wcs_chance 10;es_xsetinfo poke_pp 6|es_xsetinfo wcs_chance 25;es_xsetinfo poke_pp 11|es_xsetinfo wcs_chance 60;es_xsetinfo poke_pp 13|es_xsetinfo wcs_chance 35;es_xsetinfo poke_pp 15" "racealias_blas2" "es est_speed event_var(userid) 0.5;es es_delayed 2 est_speed event_var(userid) 1;es es_xtell event_var(attacker) #multi #lightgreen:You have #greenFrightened #lightgreenthe foe with a scary face and reduced their #greenSPEED;es es_xtell event_var(userid) #multi #lightgreen: You have been Frightened with a scary face that sharply reduced your SPEED " "skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blas2" "racealias_blasfx2" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 0 242 58 13 255 1;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 60;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 6 255 151 67 255" "skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blasfx2"
"skill3_setting" "es_xsetinfo wcs_chance 27;es_xsetinfo wcs_burn 1.5|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_burn 2|es_xsetinfo wcs_chance 31;es_xsetinfo wcs_burn 3|es_xsetinfo wcs_chance 99;es_xsetinfo wcs_burn 4" "racealias_charln3" "es est_burn event_var(userid) server_var(wcs_burn);es est_playplayer event_var(userid) ambient/fire/mtov_flame2.wav" "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_charln3" "skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/xfireball3.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 5 255 151 67 255"
"skill4_setting" "es_xsetinfo wcs_firem 2;es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 600|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 650;es_xsetinfo wcs_firem 3|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 700;es_xsetinfo wcs_firem 4|es_xsetinfo wcs_maxtargets 7;es_xsetinfo wcs_radius 850;es_xsetinfo wcs_firem 5" "skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_firemon" "skill4_sfx" "0" "ultimate_cooldown" "10" }
block wcs_ulti_firemon { es es_xif (server_var(wcs_debug) = "1") then echo wcs_ulti_firemon start es_xsetinfo wcs_team_target 0 es es_xgetplayerteam wcs_team server_var(wcs_userid) // check teams (T=2, CT=3) es es_xif (server_var(wcs_team) = 2) do { es_xsetinfo wcs_team_target 3 es_xsetinfo wcs_team_targetn "#c!d" } es es_xif (server_var(wcs_team) = 3) do { es_xsetinfo wcs_team_target 2 es_xsetinfo wcs_team_targetn "#t!d" } es es_xif (server_var(wcs_team_target) != "0") do { es_xsetinfo wcs_pcount 0 es es_xgetlivingplayercount wcs_pcount server_var(wcs_team_target) es es_xif (server_var(wcs_pcount) > 0) do { es_xsetinfo wcs_wall "1" alias wcs_run_ulti_firemon1 "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_targetid);es est_getwallbetween wcs_wall server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2);es es_xif (server_var(wcs_wall) = 0) then wcs_run_ulti_firemon2" alias wcs_run_ulti_firemon2 "es_xsetinfo wcs_immunity 0;es es_xkeygetvalue wcs_immunity WCSuserdata server_var(wcs_targetid) ulti_immunity;es es_xif (server_var(wcs_immunity) = 0) then wcs_run_ulti_firemon3;es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng_ulti_immunity_a);es es_xif (server_var(wcs_immunity) != 0) then es_xtell server_var(wcs_targetid) #multi server_var(wcs_lng_ulti_immunity_v);es es_xif (server_var(wcs_immunity) = 0) then wcs_run_ulti_firemon4" alias wcs_run_ulti_firemon4 "es est_effect 11 #a 0 sprites/flame04.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 3 255;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 200 500 4 100 300 0 242 58 13 255 10" alias wcs_run_ulti_firemon3 "es_xmath wcs_counter + 1;es es_xif (server_var(wcs_graphicfx) = 1) then es est_freeze server_var(wcs_targetid) 1;es es_delayed server_var(wcs_firem) est_freeze server_var(wcs_targetid) 0;es est_playplayer server_var(wcs_targetid) npc/strider/fire.wav" es_xsetinfo wcs_counter 0 es est_Near wcs_targetid server_var(wcs_team_targetn) server_var(wcs_radius) server_var(wcs_userid) "es es_xexists wcs_exists userid server_var(wcs_targetid);es es_xif (server_var(wcs_exists) = 1) then es_xif (server_var(wcs_counter) < server_var(wcs_maxtargets)) then wcs_run_ulti_firemon1" es es_xif (server_var(wcs_counter) > 0) do { esnq est_csay server_var(wcs_userid) Fire Spin Traped server_var(wcs_counter) players! } es_xelse do { es_xsetinfo wcs_ultinotexec 1 } } es_xelse do { es_xsetinfo wcs_ultinotexec 1 } } es es_xif (server_var(wcs_ultinotexec) = 1) then es_xtell server_var(wcs_userid) #multi #greenSmoke Screen #lightgreenfailed because no enemies were close es es_xif (server_var(wcs_debug) = "1") then echo wcs_ulti_firemon end }
|
|
|
|
|
Logged
|
|
|
|
|