Based on the fact on how you would descripe a metal head xD
Code:
{
"name" "Metal Head"
"author" "Hiro"
"required_level" "175"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer server_var(wcs_userid) ambient/weather/thunder1.wav;es wcs_restrict event_var(userid) allow ak47 1 1 0;es wcs_restrict event_var(userid) addallow deagle;es_delayed 1 es_give event_var(userid) weapon_deagle"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "10"
"skillnames" "Headbang|On tour|Stage Dive|Wrath of the Metal Gods"
"skilldescr" "The Metal god forces your enemy to headbang!|You run faster!(55%)|You can jump higher(22%)|Upon death, there is a chance on that you will fatal the killer"
"skillcfg" "player_attacker|player_spawn|player_spawn|player_death"
"skill1_setting" "es_xset wcs_shaketime 3|es_xset wcs_shaketime 4|es_xset wcs_shaketime 5|es_xset wcs_shaketime 6|es_xset wcs_shaketime 7|es_xset wcs_shaketime 8|es_xset wcs_shaketime 9|es_xset wcs_shaketime 10|es_xset wcs_shaketime 11|es_xset wcs_shaketime 12"
"skill1_cmd" "if (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;if (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername) forced you to headbang;if (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) You forced event_var(es_username) to Headbang!"
"skill1_sfx" "if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 25) then est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 10 5 50 255 0 0 255"
"skill2_setting" "es_xset wcs_speed 1.10;es_xset wcs_alpha 50|es_xset wcs_speed 1.15;es_xset wcs_alpha 70|es_xset wcs_speed 1.20;es_xset wcs_alpha 90|es_xset wcs_speed 1.25;es_xset wcs_alpha 110|es_xset wcs_speed 1.30;es_xset wcs_alpha 130|es_xset wcs_speed 1.35;es_xset wcs_alpha 150|es_xset wcs_speed 1.40;es_xset wcs_alpha 170|es_xset wcs_speed 1.45;es_xset wcs_alpha 190|es_xset wcs_speed 1.50;es_xset wcs_alpha 190|es_xset wcs_speed 1.55;es_xset wcs_alpha 255"
"skill2_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es_tell event_var(userid) #multi #lightgreenYou are #greenON TOUR"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 0 0 255 0"
"skill3_setting" "es_xset wcs_gravity 0.60|es_xset wcs_gravity 0.55|es_xset wcs_gravity 0.50|es_xset wcs_gravity 0.45|es_xset wcs_gravity 0.40|es_xset wcs_gravity 0.35|es_xset wcs_gravity 0.32|es_xset wcs_gravity 0.30|es_xset wcs_gravity 0.25|es_xset wcs_gravity 0.22"
"skill3_cmd" "es_delayed 1 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es_tell event_var(userid) #multi #lightgreenYou go #greenSTAGEDIVING"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 100 5 80 255 0.5 255 0 0 255 1"
"skill4_setting" "es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 6|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 25"
"skill4_cmd" "es_xdoblock wcs/WCSultimates/metal_head"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 255 0 100 200 1;es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z2 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 950 190 3 150 100 0 255 0 0 200 1"
}
And for the es_WCSultimates.txt"name" "Metal Head"
"author" "Hiro"
"required_level" "175"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_playplayer server_var(wcs_userid) ambient/weather/thunder1.wav;es wcs_restrict event_var(userid) allow ak47 1 1 0;es wcs_restrict event_var(userid) addallow deagle;es_delayed 1 es_give event_var(userid) weapon_deagle"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "10"
"skillnames" "Headbang|On tour|Stage Dive|Wrath of the Metal Gods"
"skilldescr" "The Metal god forces your enemy to headbang!|You run faster!(55%)|You can jump higher(22%)|Upon death, there is a chance on that you will fatal the killer"
"skillcfg" "player_attacker|player_spawn|player_spawn|player_death"
"skill1_setting" "es_xset wcs_shaketime 3|es_xset wcs_shaketime 4|es_xset wcs_shaketime 5|es_xset wcs_shaketime 6|es_xset wcs_shaketime 7|es_xset wcs_shaketime 8|es_xset wcs_shaketime 9|es_xset wcs_shaketime 10|es_xset wcs_shaketime 11|es_xset wcs_shaketime 12"
"skill1_cmd" "if (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;if (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername) forced you to headbang;if (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) You forced event_var(es_username) to Headbang!"
"skill1_sfx" "if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 25) then est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 10 5 50 255 0 0 255"
"skill2_setting" "es_xset wcs_speed 1.10;es_xset wcs_alpha 50|es_xset wcs_speed 1.15;es_xset wcs_alpha 70|es_xset wcs_speed 1.20;es_xset wcs_alpha 90|es_xset wcs_speed 1.25;es_xset wcs_alpha 110|es_xset wcs_speed 1.30;es_xset wcs_alpha 130|es_xset wcs_speed 1.35;es_xset wcs_alpha 150|es_xset wcs_speed 1.40;es_xset wcs_alpha 170|es_xset wcs_speed 1.45;es_xset wcs_alpha 190|es_xset wcs_speed 1.50;es_xset wcs_alpha 190|es_xset wcs_speed 1.55;es_xset wcs_alpha 255"
"skill2_cmd" "es_keygetvalue wcs_tmp WCSuserdata event_var(userid) speed;if (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);if (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es_tell event_var(userid) #multi #lightgreenYou are #greenON TOUR"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 60 1 4 2 0 255 0 0 255 0"
"skill3_setting" "es_xset wcs_gravity 0.60|es_xset wcs_gravity 0.55|es_xset wcs_gravity 0.50|es_xset wcs_gravity 0.45|es_xset wcs_gravity 0.40|es_xset wcs_gravity 0.35|es_xset wcs_gravity 0.32|es_xset wcs_gravity 0.30|es_xset wcs_gravity 0.25|es_xset wcs_gravity 0.22"
"skill3_cmd" "es_delayed 1 est_SetGravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es_tell event_var(userid) #multi #lightgreenYou go #greenSTAGEDIVING"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 100 5 80 255 0.5 255 0 0 255 1"
"skill4_setting" "es_xsetinfo wcs_chance 4|es_xsetinfo wcs_chance 6|es_xsetinfo wcs_chance 8|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 25"
"skill4_cmd" "es_xdoblock wcs/WCSultimates/metal_head"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 255 0 100 200 1;es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z2 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 950 190 3 150 100 0 255 0 0 200 1"
}
Code:
block metal_head
{
if (server_var(wcs_dice) <= server_var(wcs_chance)) do
{
es wcs_dealdamage event_var(attacker) 10000
es es_tell event_var(attacker) #multi #lightgreenThe Metal gods got angry and #greenYou as well
es es_tell event_var(userid) #multi #lightgreenThe Metal gods avenged you and killed #green event_var(es_attackername)
}
}
{
if (server_var(wcs_dice) <= server_var(wcs_chance)) do
{
es wcs_dealdamage event_var(attacker) 10000
es es_tell event_var(attacker) #multi #lightgreenThe Metal gods got angry and #greenYou as well
es es_tell event_var(userid) #multi #lightgreenThe Metal gods avenged you and killed #green event_var(es_attackername)
}
}
Enjoy






Denmark
Logged
i am a metal head rofl
