I'm really looking for people to point out flaws in the codes, cause I don't see any xD
Code
GeSHi (eventscripts):"number"
{
"name" "???"
"author" "Atlas"
"shortdescription" "Acid Trip...Woah"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:1:18175763>,<STEAM_0:1:18403348>"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump 1.2;wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)es es_xtell event_var(userid) : H4x Activated"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "9"
"numberoflevels" "9"
"skillnames" "LOL|LMAO|ROFL|KTHXBAI|GTFO|JK|FML|TYNOOB|GTG"
"skilldescr" "Invisibility|Spawn With Hp|Speed And Gravity|Spawn With Money|M4 Spawn|Leech|Extra Damage|HP With Adrenaline|Surprise Rape"
"skillcfg" "player_spawn|player_spawn|player_spawn|player_spawn|player_spawn|player_attacker|player_attacker|player_victim|player_ultimate|"
"skill1_setting" "es_xset wcs_invis 90;es_xset wcs_alpha 60|es_xset wcs_invis 80;es_xset wcs_alpha 70|es_xset wcs_invis 70;es_xset wcs_alpha 80|es_xset wcs_invis 60;es_xset wcs_alpha 90|es_xset wcs_invis 50;es_xset wcs_alpha 100|es_xset wcs_invis 40;es_xset wcs_alpha 110|es_xset wcs_invis 30;es_xset wcs_alpha 120|es_xset wcs_invis 15;es_xset wcs_alpha 130|es_xset wcs_invis 5;es_xset wcs_alpha 140"
"skill1_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill2_setting" "es_xsetinfo wcs_addhealth 100;es_xsetinfo wcs_alpha 40|es_xsetinfo wcs_addhealth 120;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 140;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 160;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 200;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 250;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_addhealth 300;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_addhealth 350;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_addhealth 400;es_xsetinfo wcs_alpha 120"
"skill2_cmd" "es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_addhealth);es est_SetHealth event_var(userid) server_var(wcs_health);es_tell event_var(userid)#multi #lightgreenAlien #greenSkin #lightgreenActivated."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
"skill3_setting" "es_xsetinfo wcs_gravity 0.6;es_xsetinfo wcs_speed 1.28;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_gravity 0.52;es_xsetinfo wcs_speed 1.32;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_gravity 0.44;es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_gravity 0.36;es_xsetinfo wcs_speed 1.40;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_gravity 0.35;es_xsetinfo wcs_speed 1.50;es_xsetinfo wcs_alpha 210"
"skill3_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)"
"skill3_sfx" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 100 0 25 255 3"
"skill4_setting" "es_xsetinfo wcs_money 3000;es_xsetinfo wcs_chance 100|es_xsetinfo wcs_money 3500;es_xsetinfo wcs_chance 100|es_xsetinfo wcs_money 4000;es_xsetinfo wcs_chance 100|es_xsetinfo wcs_money 5000;es_xsetinfo wcs_chance 100|es_xsetinfo wcs_money 6000;es_xsetinfo wcs_chance 100|es_xsetinfo wcs_money 7000;es_xsetinfo wcs_chance 100|es_xsetinfo wcs_money 8000;es_xsetinfo wcs_chance 100|es_xsetinfo wcs_money 9000;es_xsetinfo wcs_chance 100|es_xsetinfo wcs_money 10000;es_xsetinfo wcs_chance 100"
"racealias_bp1" "es est_cashadd event_var(userid) server_var(wcs_money);es es_xtell event_var(userid) #multi #Lightgreen : Gained #Green server_var(wcs_money) Cash."
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bp1"
"skill4_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
"skill5_setting" "es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10|es_xrand wcs_rand 1 10"
"skill5_cmd" "es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.5 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.6 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then es_xdelayed 0.7 wcs_giveitem event_var(userid) weapon_m4a1;es es_xif (server_var(wcs_rand) <= 10) then est_setclipammo event_var(userid) 1 es_xmath +90;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : You made 3 Machine Guns."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 60 2 20 10 1 10 255 0 255 1"
"skill6_setting" "es_xsetinfo wcs_divider 3;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 3;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 3;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 3;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 3;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_divider 2;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 2;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 2;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 1;es_xsetinfo wcs_alpha 190"
"racealias_cab2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);es es_xtell event_var(userid) Your HP It is Gone;es es_xtell event_var(attacker) Leeching Off Opponent"
"skill6_cmd" "es es_xif (server_var(wcs_dice) <= 60) then racealias_cab2"
"skill6_sfx" "es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill7_setting" "es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.9|es_xsetinfo wcs_multiplier 2.1|es_xsetinfo wcs_multiplier 2.4|es_xsetinfo wcs_multiplier 2.7|es_xsetinfo wcs_multiplier 3.0|es_xsetinfo wcs_multiplier 3.3|es_xsetinfo wcs_multiplier 3.9"
"racealias_hnt1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill7_cmd" "es es_xif (server_var(wcs_dice) <= 35) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 35) then es_xif (server_var(wcs_alive) = 1) then racealias_hnt1"
"skill7_sfx" "es es_xif (server_var(wcs_dice) <= 35) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 35) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 35) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 155 255 255"
"skill8_setting" "es_xsetinfo wcs_health 10|es_xsetinfo wcs_health 28|es_xsetinfo wcs_health 37|es_xsetinfo wcs_health 46|es_xsetinfo wcs_health 55|es_xsetinfo wcs_health 64|es_xsetinfo wcs_health 73|es_xsetinfo wcs_health 82|es_xsetinfo wcs_health 90"
"skill8_cmd" "es est_healthAdd event_var(userid) server_var(wcs_health)"
"racealias_bloodfx1" "es est_effect 10 #a 0 vgui/gfx/vgui/cs_logo.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 10 10 0 255 0 0 255 2;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 80 90 1 5 10 0 255 0 0 255 2"
"racealias_bloodsfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 2 3 255 0 0 255;es est_Effect 3 #a 0 effects/black.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 1 255 0 0 255;racealias_bloodfx1"
"skill8_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bloodsfx"
"skill9_setting" "es_xsetinfo wcs_radius 275;es_xsetinfo wcs_magnitude 100|es_xsetinfo wcs_radius 300;es_xsetinfo wcs_magnitude 200|es_xsetinfo wcs_radius 325;es_xsetinfo wcs_magnitude 300|es_xsetinfo wcs_radius 400;es_xsetinfo wcs_magnitude 400|es_xsetinfo wcs_radius 500;es_xsetinfo wcs_magnitude 500|es_xsetinfo wcs_radius 600;es_xsetinfo wcs_magnitude 600|es_xsetinfo wcs_radius 700;es_xsetinfo wcs_magnitude 700|es_xsetinfo wcs_radius 800;es_xsetinfo wcs_magnitude 800|es_xsetinfo wcs_radius 900;es_xsetinfo wcs_magnitude 900"
"skill9_cmd" "es es_xdoblock wcs/WCSultimates/kaboom"
"skill9_sfx" "0"
"ultimate_cooldown" "50"
}
Things I'm not sure about:
allow_only line, correct format?
if each skill has 9 settings[I may have miscounted]





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