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Author Topic: [WCF] The Hidden  (Read 245 times)
xWólf
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homo658
Jiggis
« on: June 02, 2009, 10:22:34 AM »

The Hidden
From The Hidden: Source
Producted by [WCF] Jiggis

Skills:
   -Invisibility, Get invisibility
   -Hidden Leap, Speed + Long Jump
   -Demon Knife, Knife Damage (15 damage with 30% change)
   -I.R.I.S. Hunt, Summon enemy to you

Code:
"1"
  {
    "name"              "Hidden"
    "author"            "[WCF]] Jiggis"
    "shortdescription"  "Subject 617"
    "required_level"    "0"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "0"
    "restrict_shop"     "0"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es wcs_restrict event_var(userid) knife"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Invisibility|Hidden Leap|Demon Knife|I.R.I.S. Hunt"
    "skilldescr"        "Invisibility|Long Jump|Knife Damage|Summon Enemy"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_ultimate"
   
    "skill1_setting"   "es_xset wcs_invis 150;es_xset wcs_alpha 50|es_xset wcs_invis 120;es_xset wcs_alpha 60|es_xset wcs_invis 80;es_xset wcs_alpha 70|es_xset wcs_invis 40;es_xset wcs_alpha 80|es_xset wcs_invis 20;es_xset wcs_alpha 90"
    "skill1_cmd"        "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill1_sfx"        "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
   
    "skill2_setting"    "es_xsetinfo wcs_multiplier 1.2;es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_multiplier 1.3;es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_multiplier 1.4;es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_multiplier 1.5;es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_multiplier 1.8;es_xsetinfo wcs_speed 1.5"
    "skill2_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_speed event_var(userid) server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_toptext event_var(userid) 1 #cyan Effects by HOLLIDAY;es est_effect 10 #a 0 dev/ocean.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 60 70 3 30 100 0 255 100 100 255 10"
   
    "skill3_setting"    "es_xsetinfo wcs_damage 3;es_xsetinfo wcs_chance 10|es_xsetinfo wcs_damage 6;es_xsetinfo wcs_chance 15|es_xsetinfo wcs_damage 9;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_damage 12;es_xsetinfo wcs_chance 25|es_xsetinfo wcs_damage 15;es_xsetinfo wcs_chance 30"
    "racealias_deathsd2""es est_playplayer event_var(userid) ambient\explosions\explode_9.wav;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es est_csay event_var(attacker) server_var(wcs_damage);es est_csay event_var(userid) server_var(wcs_damage) additional damage;racealias_voidsh22"
    "racealias_voidsh22""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/scanner.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_deathsd2"
    "skill3_sfx"        "0"
   
    "skill4_setting"    "es_xrand wcs_dmg 2 8|es_xrand wcs_dmg 4 11|es_xrand wcs_dmg 6 17|es_xrand wcs_dmg 8 19|es_xrand wcs_dmg 10 21"
    "racealias_ozz4"    "es es_xgetplayername wcs_name server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_userid);es es_xdelayed 3.1 est_setaim server_var(wcs_attacker) server_var(wcs_userid) -5;es es_xtell server_var(wcs_userid) : You have Summoned server_var(wcs_name) to battle;es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) : You have been summoned by server_var(wcs_name) and will Spawn before him in 3 seconds"
    "skill4_cmd"        "es est_playplayer server_var(wcs_userid) ambient\machines\wall_move5.wav;es est_playplayer server_var(wcs_player) ambient\machines\wall_move5.wav;es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_ozz4"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es_toptext server_var(wcs_userid) 1 #pink Ultimate by HOLLIDAY;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 950 190 3 150 100 0 155 115 100 200 1;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es_xmath wcs_z2 + 40;es est_effect 10 #a 0 models/gman/pupil_r.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 950 190 3 150 100 0 155 115 100 200 1"
    "ultimate_cooldown" "30"
  }
« Last Edit: June 20, 2009, 09:23:35 AM by [WCF] Jiggis » Logged

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Blood Rush
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Buy me a Beer! pl0x



vinnst

myServer 217.163.28.56:27015
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« Reply #1 on: June 03, 2009, 05:27:05 PM »

Nice and stable! As always Wink
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xWólf
Level 6 Experienced
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homo658
Jiggis
« Reply #2 on: June 03, 2009, 06:04:06 PM »

Nice and stable! As always Wink

Yea, and try that modification "The Hidden: Source" put it in google and you can download this mod Cheesy It requires CSS, DoD:s or HL2 :DD It's really cool Wink
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CODEy
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Recon
camo299

myServer 212.187.247.226:27015
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« Reply #3 on: June 03, 2009, 11:42:38 PM »

nice race (JK its AMAZING! not even amazing....OUTSTANDING!!) love ur work im working on some game races that i got from i game i used to play
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ZyniX
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« Reply #4 on: June 04, 2009, 01:04:28 AM »

Nice! This race looks like a lot of fun.
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WCA | Hiro [DK]
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6500
chipsnsparx
« Reply #5 on: June 04, 2009, 01:07:58 AM »

Uhm. Not to ruin the run, but you could do the restriction code much more simpler than that. Smiley
you only need "es wcs_restrict event_var(userid) knife" then it's only allowed to use Knife.

And you got a "unused" es_delayed. Oh and you don't need the double "es" which you have sometimes. and the "x" which is appears sometime.

And you wrote [WFC]] isn't it [WFC]? Tongue
« Last Edit: June 04, 2009, 01:11:07 AM by WCA | Hiro [DK] » Logged
Blood Rush
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vinnst

myServer 217.163.28.56:27015
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« Reply #6 on: June 04, 2009, 08:40:50 AM »

He has [WFC]] in all he's races.
And so what if he got some stuffs that isnt necessary?
The race is still working perfect Wink
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WCA | Hiro [DK]
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chipsnsparx
« Reply #7 on: June 04, 2009, 08:42:54 AM »

I just thought that it might have been a some sort of spelling error, maybe? Smiley
It happens to every one....

Shit happens, aye? Tongue

But you gotta say the errors or improvements when you see one. Smiley
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Blood Rush
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Buy me a Beer! pl0x



vinnst

myServer 217.163.28.56:27015
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« Reply #8 on: June 04, 2009, 08:45:20 AM »

Ye, everyone makes mistakes Smiley
I love Jiggis work!

/Blood
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xWólf
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homo658
Jiggis
« Reply #9 on: June 20, 2009, 09:23:56 AM »

Knife restrict fixed!
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you can respawn with this addon useng the command gg_spawn
 http://forums.gungame5.com/download/file.php?id=144&sid=5c52fb7afaf2db812f7fd4a0744e96d9
August 29, 2009, 10:52:35 PM
teambalance.
August 29, 2009, 09:57:17 PM
Anyone knows how to get addon or set something up so the server swaps teams, ct = t, and t = ct after a team wins 15 rounds?
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SRCDS has 28th update also?
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Say yes to time the error
August 29, 2009, 09:56:58 AM
Until then, no respawn will work on recently-updated servers.
August 29, 2009, 09:56:40 AM
The respawn code has changed since last SRCDS update.
Since EST won't be updated, i'll post some code (using SPE module) to rewrite the est_spawn command.
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