Skills:
Code:
"2"
{
"name" "Phantom"
"author" "[WCF]] Jiggis"
"shortdescription" "Evil Lord of Darkness"
"required_level" "20"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es wcs_restrict event_var(userid) knife"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "Ghostly Armor|Blood Drink|Black Soul|Cause Fear|Shadow Steps|Phatom Movement"
"skilldescr" "Change to Evade Shots|HP For Blood|Fade To The Dark|Freeze Enemy|Say silent|No-Clip"
"skillcfg" "player_victim|player_attacker|player_victim|player_attacker|player_say|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 23"
"racealias_eyehl2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2"
"racealias_eyeblnk2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es_toptext event_var(userid) 1 #white Effects by HOLLIDAY;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill2_setting" "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_hp 2|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_hp 4|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_hp 8|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_hp 10"
"racealias_blood1" "es es_fire event_var(userid) env_blood emitblood;es es_trick dispatcheffect event_var(userid) ManhackSparks 1;es est_healthadd event_var(attacker) server_var(wcs_hp);es es_xtell event_var(attacker) #multi #lightgreenYou have gained #green server_var(wcs_hp) #lightgreenHealth;racealias_bloodsfx"
"racealias_bloodsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #yellow Effects by HOLLIDAY;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 255 0 0 255;es est_effect 10 #a 0 sprites/tp_beam001.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 5 1.5 10 50 0 255 0 0 255 80"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blood1"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20"
"racealias_frzw3" "es est_playplayer event_var(userid) weapons/physcannon/energy_sing_flyby2.wav;es est_setplayercolor event_var(userid) 15 0 255 0 1;es es_delayed .2 est_setplayercolor event_var(userid) 15 0 255 10 1;es es_delayed .3 est_setplayercolor event_var(userid) 15 0 255 25 1;es es_delayed .5 est_setplayercolor event_var(userid) 15 0 255 35 1;es es_delayed .6 est_setplayercolor event_var(userid) 15 0 255 60 1;es es_delayed .7 est_setplayercolor event_var(userid) 15 0 255 80 1;racealias_secondfx"
"racealias_secondfx""es es_delayed .8 est_setplayercolor event_var(userid) 15 0 255 115 1;es es_delayed .9 est_setplayercolor event_var(userid) 15 0 255 135 1;es_toptext event_var(userid) 1 #blue Effects by HOLLIDAY;es es_delayed 1 est_setplayercolor event_var(userid) 15 0 255 165 1;es es_delayed 1.2 est_setplayercolor event_var(userid) 15 0 255 185 1;es es_delayed 1.3 est_setplayercolor event_var(userid) 155 155 255 200 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 105 105 255 225 1;es es_delayed 1.6 est_setplayercolor event_var(userid) 255 255 255 225 1"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frzw3"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 4 #a 0 sprites/tp_beam001.vmt event_var(userid) 2 10 20 5 100 155 255 255"
"skill4_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
"racealias_nevstm" "es est_Freeze event_var(userid) 1;es es_xdelayed 3 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng);racealias_nevstv"
"racealias_nevstv" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 150 50 0 55 55 15 255 10;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 72 157 3 175 75 0 75 0 255 255 50"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nevstm"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 50"
"skill5_cmd" "es es_xif (event_var(text) = silent) then es es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 4;es es_xif (event_var(text) = silent) then es es_xtell event_var(userid) #multi #greenSilent Walk #lightgreenActivated"
"racealias_evensfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(userid) 1 #purple Effects by HOLLIDAY;es_xmath wcs_z1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 255 255 255 255 3;es_xmath wcs_x1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 255 255 255 255 3"
"skill5_sfx" "es es_xif (event_var(text) = silent) then evensfx2"
"skill6_setting" "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 9|es_xsetinfo wcs_duration 12"
"skill6_cmd" "es es_xtell server_var(wcs_userid) : Noclip is activated!;es est_NoClip server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_NoClip server_var(wcs_userid) 0;;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) : No clip Deactivated"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es_toptext server_var(wcs_userid) 1 #cyan Ultimate by HOLLIDAY;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"ultimate_cooldown" "20"
}
{
"name" "Phantom"
"author" "[WCF]] Jiggis"
"shortdescription" "Evil Lord of Darkness"
"required_level" "20"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es wcs_restrict event_var(userid) knife"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "6"
"numberoflevels" "4"
"skillnames" "Ghostly Armor|Blood Drink|Black Soul|Cause Fear|Shadow Steps|Phatom Movement"
"skilldescr" "Change to Evade Shots|HP For Blood|Fade To The Dark|Freeze Enemy|Say silent|No-Clip"
"skillcfg" "player_victim|player_attacker|player_victim|player_attacker|player_say|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 17|es_xsetinfo wcs_chance 23"
"racealias_eyehl2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2"
"racealias_eyeblnk2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es_toptext event_var(userid) 1 #white Effects by HOLLIDAY;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill2_setting" "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_hp 2|es_xsetinfo wcs_chance 20;es_xsetinfo wcs_hp 4|es_xsetinfo wcs_chance 30;es_xsetinfo wcs_hp 8|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_hp 10"
"racealias_blood1" "es es_fire event_var(userid) env_blood emitblood;es es_trick dispatcheffect event_var(userid) ManhackSparks 1;es est_healthadd event_var(attacker) server_var(wcs_hp);es es_xtell event_var(attacker) #multi #lightgreenYou have gained #green server_var(wcs_hp) #lightgreenHealth;racealias_bloodsfx"
"racealias_bloodsfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #yellow Effects by HOLLIDAY;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 50;es_xmath wcs_z2 + 50;es est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 255 0 0 255;es est_effect 10 #a 0 sprites/tp_beam001.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 50 5 1.5 10 50 0 255 0 0 255 80"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_blood1"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20"
"racealias_frzw3" "es est_playplayer event_var(userid) weapons/physcannon/energy_sing_flyby2.wav;es est_setplayercolor event_var(userid) 15 0 255 0 1;es es_delayed .2 est_setplayercolor event_var(userid) 15 0 255 10 1;es es_delayed .3 est_setplayercolor event_var(userid) 15 0 255 25 1;es es_delayed .5 est_setplayercolor event_var(userid) 15 0 255 35 1;es es_delayed .6 est_setplayercolor event_var(userid) 15 0 255 60 1;es es_delayed .7 est_setplayercolor event_var(userid) 15 0 255 80 1;racealias_secondfx"
"racealias_secondfx""es es_delayed .8 est_setplayercolor event_var(userid) 15 0 255 115 1;es es_delayed .9 est_setplayercolor event_var(userid) 15 0 255 135 1;es_toptext event_var(userid) 1 #blue Effects by HOLLIDAY;es es_delayed 1 est_setplayercolor event_var(userid) 15 0 255 165 1;es es_delayed 1.2 est_setplayercolor event_var(userid) 15 0 255 185 1;es es_delayed 1.3 est_setplayercolor event_var(userid) 155 155 255 200 1;es es_delayed 1.5 est_setplayercolor event_var(userid) 105 105 255 225 1;es es_delayed 1.6 est_setplayercolor event_var(userid) 255 255 255 225 1"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_frzw3"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es est_effect 4 #a 0 sprites/tp_beam001.vmt event_var(userid) 2 10 20 5 100 155 255 255"
"skill4_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 25"
"racealias_nevstm" "es est_Freeze event_var(userid) 1;es es_xdelayed 3 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng);racealias_nevstv"
"racealias_nevstv" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 150 3 150 50 0 55 55 15 255 10;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 72 157 3 175 75 0 75 0 255 255 50"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nevstm"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_chance 15|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 50"
"skill5_cmd" "es es_xif (event_var(text) = silent) then es es_setplayerprop event_var(userid) CBasePlayer.m_fFlags 4;es es_xif (event_var(text) = silent) then es es_xtell event_var(userid) #multi #greenSilent Walk #lightgreenActivated"
"racealias_evensfx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(userid) 1 #purple Effects by HOLLIDAY;es_xmath wcs_z1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 255 255 255 255 3;es_xmath wcs_x1 + 350;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 500 50 5 10 50 1 255 255 255 255 3"
"skill5_sfx" "es es_xif (event_var(text) = silent) then evensfx2"
"skill6_setting" "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 9|es_xsetinfo wcs_duration 12"
"skill6_cmd" "es es_xtell server_var(wcs_userid) : Noclip is activated!;es est_NoClip server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_NoClip server_var(wcs_userid) 0;;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) : No clip Deactivated"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es_toptext server_var(wcs_userid) 1 #cyan Ultimate by HOLLIDAY;es est_effect 11 #a 0 sprites/plasma1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"ultimate_cooldown" "20"
}







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