
Code:
"32"
{
"name" "Pusher"
"author" "Random Aim"
"shortdescription" "He don't want you near him"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_Health event_var(userid) + 111;es es_delayed 3 est_setplayercolour event_var(userid) 0 0 0 0 1;es est_speed event_var(userid) 3.5;es est_SetGravity event_var(userid) 0.1;es es_keysetvalue WCSuserdata event_var(userid) longjump 3;es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 9999;es es_xdelayed 2.0 est_setclipammo event_var(userid) 2 9999;es es_xdelayed 1.8 est_unrestrict event_var(userid) c4;es es_xdelayed 3 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 1.6 est_UnRestrict event_var(userid) weapon_deagle;es es_xdelayed 2 est_give event_var (userid) weapon_knife;es es_xdelayed 1.8 est_give event_var(userid) weapon_deagle"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Push|Grav Bender|Make Them Fly|Vortex"
"skilldescr" "Push'em|Set Their Grav|Send Them Away|Tornado"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 99"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sorcer3"
"racealias_sorcer3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es es_delayed .1 est_pushto event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -5;es es_xtell event_var(attacker) #multi #lightgreenYou have pushed your enemy;es es_xtell event_var(userid) #multi #lightgreenYou have been Pushed;es est_playplayer event_var(attacker) weapons/shotgun/shotgun_dbl_fire7.wav;racealias_sorcsfx3"
"racealias_sorcsfx3""es est_getviewcoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es est_getviewcoord event_var(attacker) wcs_x1 wcs_y1 wcs_z1;es_xmath wcs_z1 + 80;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 11 #a 0 sprites/glow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 4 175 175 255 255;es est_effect 10 #a 0 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 180 0.3 30 100 0.8 175 175 255 255 1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 99"
"racealias_nograv" "es est_SetGravity event_var(userid) .001;es es_delayed 10 est_SetGravity event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYour gravity has been #greenAltered;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenAltered #lightgreenenemy's gravity"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nograv"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 99"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_slap event_var(userid);es es_xtell event_var(attacker) #green You have slapped event_var(es_username);es es_xtell event_var(userid) #green You have been slapped by event_var(es_attackername)"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_damage 10|es_xsetinfo wcs_damage 25|es_xsetinfo wcs_damage 50|es_xsetinfo wcs_damage 75|es_xsetinfo wcs_damage 100"
"skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_tornado2"
"skill4_sfx" "0"
"ultimate_cooldown" "15"
}
{
"name" "Pusher"
"author" "Random Aim"
"shortdescription" "He don't want you near him"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_Health event_var(userid) + 111;es es_delayed 3 est_setplayercolour event_var(userid) 0 0 0 0 1;es est_speed event_var(userid) 3.5;es est_SetGravity event_var(userid) 0.1;es es_keysetvalue WCSuserdata event_var(userid) longjump 3;es es_xdelayed 2.0 est_setclipammo event_var(userid) 1 9999;es es_xdelayed 2.0 est_setclipammo event_var(userid) 2 9999;es es_xdelayed 1.8 est_unrestrict event_var(userid) c4;es es_xdelayed 3 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.0 est_RestrictAll event_var(userid);es es_xdelayed 1.5 est_UnRestrict event_var(userid) weapon_knife;es es_xdelayed 1.6 est_UnRestrict event_var(userid) weapon_deagle;es es_xdelayed 2 est_give event_var (userid) weapon_knife;es es_xdelayed 1.8 est_give event_var(userid) weapon_deagle"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Push|Grav Bender|Make Them Fly|Vortex"
"skilldescr" "Push'em|Set Their Grav|Send Them Away|Tornado"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 33|es_xsetinfo wcs_chance 99"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_sorcer3"
"racealias_sorcer3" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 10;es es_delayed .1 est_pushto event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -5;es es_xtell event_var(attacker) #multi #lightgreenYou have pushed your enemy;es es_xtell event_var(userid) #multi #lightgreenYou have been Pushed;es est_playplayer event_var(attacker) weapons/shotgun/shotgun_dbl_fire7.wav;racealias_sorcsfx3"
"racealias_sorcsfx3""es est_getviewcoord event_var(attacker) wcs_x2 wcs_y2 wcs_z2;es est_getviewcoord event_var(attacker) wcs_x1 wcs_y1 wcs_z1;es_xmath wcs_z1 + 80;es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es est_effect 11 #a 0 sprites/glow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;es est_effect 3 #a 0 sprites/bluelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 4 4 175 175 255 255;es est_effect 10 #a 0 glow07.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 180 0.3 30 100 0.8 175 175 255 255 1"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 99"
"racealias_nograv" "es est_SetGravity event_var(userid) .001;es es_delayed 10 est_SetGravity event_var(userid) 1;es es_xtell event_var(userid) #multi #lightgreenYour gravity has been #greenAltered;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenAltered #lightgreenenemy's gravity"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nograv"
"skill2_sfx" "0"
"skill3_setting" "es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 85|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 99"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_slap event_var(userid);es es_xtell event_var(attacker) #green You have slapped event_var(es_username);es es_xtell event_var(userid) #green You have been slapped by event_var(es_attackername)"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_damage 10|es_xsetinfo wcs_damage 25|es_xsetinfo wcs_damage 50|es_xsetinfo wcs_damage 75|es_xsetinfo wcs_damage 100"
"skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_tornado2"
"skill4_sfx" "0"
"ultimate_cooldown" "15"
}







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