Seems similar to Teachers zombie
GeSHi (eventscripts):
"37"
{
"name" "Zombie"
"author" "[Oddity]TeacherCreature"
"shortdescription" ""
"required_level" "360"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "2"
"restrict_shop" "<helme><tomehp100><tomehp200><lifepres><periapthp50><longjump><bootspeed20>"
"preloadcmd" "0"
"player_spawn_cmd" "es wcs_restrict event_var(userid) knife;es est_SetHealth event_var(userid) 200;es est_Speed event_var(userid) 0.90"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "8"
"skillnames" "Zombie Rage|Zombie Conviction (needs 1 point)|Eat Brains|Claw and Bite"
"skilldescr" "Mindless rage when you get shot|Zombies are hard to kill|Eat some of your opponent|Damage your opponents"
"skillcfg" "player_victim|player_victim|player_attacker|player_attacker"
"skill1_setting" "es_xsetinfo wcs_time 1|es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_time 2|es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_time 3|es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_time 4|es_xsetinfo wcs_time 4.5"
"skill1_cmd" "es est_speed server_var(wcs_userid) 1.4;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 0.8;esnq est_csay server_var(wcs_userid) ZOMBIE RAGE"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 155 155 155 155"
"skill2_setting" "es_xrand wcs_rand 1 8|es_xrand wcs_rand 1 7|es_xrand wcs_rand 1 6|es_xrand wcs_rand 1 5|es_xrand wcs_rand 1 4|es_xrand wcs_rand 1 3|es_xrand wcs_rand 1 2|es_xrand wcs_rand 1 1"
"skill2_cmd" "es es_xif (event_var(weapon) != knife) then es_xif (event_var(hitgroup) != 1) then est_health event_var(userid) + event_var(dmg_health);es es_xif (event_var(weapon) != knife) then es_xif (event_var(hitgroup) != 1) then es_xtell event_var(attacker) #green To kill a zombie aim for the head;es_xtell event_var(userid) #green They are shooting you"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill3_setting" "es_xsetinfo wcs_divider 4.5;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 3.5;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 3;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_divider 2.5;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_divider 2;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_divider 1.5;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_divider 1;es_xsetinfo wcs_alpha 190"
"racealias_crb2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es est_Health event_var(attacker) + server_var(wcs_dmg);es es_xtell event_var(userid) The Zombie is eating you;es es_xtell event_var(attacker) Eating opponent"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= 60) then racealias_crb2;es es_xif (server_var(wcs_dice) <= 60) then est_playplayer event_var(userid) ambient\machines\wall_move5.wav"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 0 0 server_var(wcs_alpha)"
"skill4_setting" "es_xsetinfo wcs_multiplier 0.1|es_xsetinfo wcs_multiplier 0.15|es_xsetinfo wcs_multiplier 0.2|es_xsetinfo wcs_multiplier 0.25|es_xsetinfo wcs_multiplier 0.3|es_xsetinfo wcs_multiplier 0.35|es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.45"
"racealias_crb1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= 15) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then racealias_crb1"
"skill4_sfx" "es est_playplayer server_var(wcs_userid) ambient\machines\wall_move5.wav;es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 155 155 155 155"
"ultimate_cooldown" "0"
}