I haven't gotten to test it yet to see if everything works, I'm thinking all of the regular skills work and the ultimate.
Please take a look at the popup block and help me fix it. Thanks in advance.
--------Skills--------
Supplies--Spawn with a UMP and extra ammo
Specialized Rounds--Choose your ammo
Armor Piercing Rounds--Your bullets go straight through armor
The Golden Bullet--You get 1 shot that instantly kills someone(shoot within 10 seconds or it disintegrates)
here's the code!
Code
GeSHi (eventscripts):"84"
{
"name" "Ammunition Expert"
"author" "Hyper"
"shortdescription" "No one can out-smart bullets."
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_Restrictall server_var(wcs_userid);es est_UnRestrict server_var(wcs_userid) ump45"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Supplies|Specialized Rounds|Armor Piercing Rounds|The Golden Bullet"
"skilldescr" "Spawn with a UMP and extra ammo|Choose your ammo|Your bullets go straight through armor|You get 1 shot that instantly kills someone"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_umpammo 25|es_xset wcs_umpammo 30|es_xset wcs_umpammo 45|es_xset wcs_umpammo 50"
"skill1_cmd" "es est_give event_var(userid) weapon_ump45;es_delayed 2 est_setclipammo event_var(userid) 1 server_var(wcs_umpammo)"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_chance 25|es_xset wcs_chance 50|es_xset wcs_chance 75|es_xset wcs_chance 100"
"skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then popup send aemenu server_var(wcs_userid)"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40"
"racealias_noarmor" "es est_SetArmor event_var(userid) 0;es es_xtell event_var(userid) #multi #lightgreenYour armor has been #greenDestroyed;es es_xtell event_var(attacker) #multi #lightgreenYou have #greenDestroyed #lightgreenenemy's armor"
"skill3_cmd" "es es_xif server_var(wcs_dice) <= server_var(wcs_chance) then racealias_noarmor"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_damage 50|es_xset wcs_damage 75|es_xset wcs_damage 100|es_xset wcs_damage 200"
"skill4_cmd" "es est_Restrictall event_var(userid);es est_UnRestrict event_var(userid) weapon_deagle;es_delayed .1 est_give event_var(userid) weapon_deagle;es_delayed .2 est_setclipammo 1;es playerset ammo event_var(userid) weapon_deagle 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);es es_xtell event_var(userid) #multi #green[Ammuntion Expert] #lightgreenYou have #green10 seconds #lightgreento fire your #greenGolden Bullet;es_delayed 10 est_Restrictall event_var(userid);es est_UnRestrict event_var(userid) weapon_ump45; es_delayed .2 es est_give event_var(userid) weapon_ump45"
"skill4_sfx" "0"
"ultimate_cooldown" "45"
}
And here's the block for the popup
Code
GeSHi (eventscripts):block load
{
popup create aemenu
popup addline aemenu "Choose your Ammunition!"
popup addline aemenu "->1. Incidenary"
popup addline aemenu "->2. Explosive"
popup addline aemenu "->3. Liquid Nitrogen"
popup select aemenu 1 wcs/WCSultimates/incidenary
popup select aemenu 2 wcs/WCSultimates/explosive
popup select aemenu 3 wcs/WCSultimates/liquidnitrogen
popup timeout aemenu view 0
}
block incidenary
{
es est_Burn event_var(userid) 3
es es_xtell event_var(userid) #multi #green[Ammunition Expert] #lightgreenYou have been #greenBurned
es es_xtell event_var(attacker) #multi #green[Ammunition Expert] #lightgreenYou have #greenBurned #lightgreenyour enemy with #greenIncidenary Ammunition!
}
block explosive
{
es wcs_dealdamage event_var(attacker) event_var(userid) 10
es est_physpush event_var(userid) 0 0 300
es es_xtell event_var(userid) #multi #green[Ammunition Expert] #lightgreenYou have been #greenBlown back
es es_xtell event_var(attacker) #multi #green[Ammunition Expert] #lightgreenYou #greenBlew Back #lightgreenyour enemy with #greenExplosive Ammunition!
}
block liquidnitrogen
{
es est_Freeze event_var(userid) 1
es es_delayed 3 est_Freeze event_var(userid) 0
es es_xtell event_var(userid) #multi #green[Ammunition Expert] #lightgreenYou have been #greenFrozen
es es_xtell event_var(attacker) #multi #green[Ammunition Expert] #lightgreenYou have #greenFrozen #lightgreenyour enemy with #greenLiquid Nitrogen Ammunition!
}
I've never done popups or blocks before so i would really like some help with that part.





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