I got most of the skills working the way i wanted, only for i wanted blessiing of might to be a team buff but i couldnt find the skill to do it, Maybe i didnt search to well but i did try. Maybe someone will enlighten me.

Code:
"101"
{
"name" "Pally"
"author" "Codename"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Blessing Of Might|Redoubt|Flash Heal|Holy Shield|Divine Shield"
"skilldescr" "Extra damage|Reduce Damage Taken|Heal Team Mate|Heal Team Mates When Taking Damagae|Holy Bubble"
"skillcfg" "player_spawn|player_victim|player_spawn|player_victim|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6"
"racealias_ne2" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2"
"skill1_sfx" "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 200 20 20 255"
"skill2_setting" "es_xrand wcs_rand 1 30;es_xsetinfo wcs_divider 14|es_xrand wcs_rand 1 20;es_xsetinfo wcs_divider 13|es_xrand wcs_rand 1 10;es_xsetinfo wcs_divider 11|es_xrand wcs_rand 1 08;es_xsetinfo wcs_divider 9|es_xrand wcs_rand 1 06;es_xsetinfo wcs_divider 7|es_xrand wcs_rand 1 04;es_xsetinfo wcs_divide 5|es_xrand wcs_rand 1 03;es_xsetinfo wcs_divider 4|es_xrand wcs_rand 1 02;es_xsetinfo wcs_divider 3"
"racealias_ne2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);es est_csay event_var(userid) did server_var(wcs_dmg) mirror damage;es est_csay event_var(attacker) got server_var(wcs_dmg) mirror damage back"
"skill2_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_IsAlive wcs_alive event_var(attacker);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255"
"skill3_setting" "es_xset wcs_hp 5;es_xset wcs_time 2;es_xset wcs_waves 1000;es_xset wcs_radius 150|es_xset wcs_hp 15;es_xset wcs_time 2;es_xset wcs_waves 1200;es_xset wcs_radius 180|es_xset wcs_hp 20;es_xset wcs_time 2;es_xset wcs_waves 1400;es_xset wcs_radius 200|es_xset wcs_hp 30;es_xset wcs_time 3;es_xset wcs_waves 1500;es_xset wcs_radius 300"
"skill3_cmd" "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 250 -1 server_var(wcs_radius)"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_divider 10;es_xsetinfo wcs_chance 20;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 6.5;es_xsetinfo wcs_chance 24;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_chance 28;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_chance 32"
"racealias_defhp" "es_getplayerteam wcs_team event_var(userid);es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es es_xif (server_var(wcs_team) = 2) then est_Health #t!d + server_var(wcs_dmg);es es_xif (server_var(wcs_team) = 3) then est_Health #ct!d + server_var(wcs_dmg);es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) All teammates got server_Var(wcs_dmg);es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg)"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_defhp"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 9|es_xsetinfo wcs_duration 12"
"skill5_cmd" "es est_playplayer server_var(wcs_userid) ambient/energy/force_field_loop1.wav;es es_delayed server_var(wcs_duration) es_stopsound server_var(wcs_userid) ambient/energy/force_field_loop1.wav;es est_freeze server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_freeze server_var(wcs_userid) 0;es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es_toptext server_var(wcs_userid) 1 #blue Ultimate by HOLLIDAY;es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_duration) 1.5 255"
"ultimate_cooldown" "25"
}
{
"name" "Pally"
"author" "Codename"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "5"
"skillnames" "Blessing Of Might|Redoubt|Flash Heal|Holy Shield|Divine Shield"
"skilldescr" "Extra damage|Reduce Damage Taken|Heal Team Mate|Heal Team Mates When Taking Damagae|Holy Bubble"
"skillcfg" "player_spawn|player_victim|player_spawn|player_victim|player_ultimate"
"skill1_setting" "es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.7|es_xset wcs_multiplier 1.3|es_xset wcs_multiplier 1.6"
"racealias_ne2" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2"
"skill1_sfx" "if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 200 20 20 255"
"skill2_setting" "es_xrand wcs_rand 1 30;es_xsetinfo wcs_divider 14|es_xrand wcs_rand 1 20;es_xsetinfo wcs_divider 13|es_xrand wcs_rand 1 10;es_xsetinfo wcs_divider 11|es_xrand wcs_rand 1 08;es_xsetinfo wcs_divider 9|es_xrand wcs_rand 1 06;es_xsetinfo wcs_divider 7|es_xrand wcs_rand 1 04;es_xsetinfo wcs_divide 5|es_xrand wcs_rand 1 03;es_xsetinfo wcs_divider 4|es_xrand wcs_rand 1 02;es_xsetinfo wcs_divider 3"
"racealias_ne2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);es est_csay event_var(userid) did server_var(wcs_dmg) mirror damage;es est_csay event_var(attacker) got server_var(wcs_dmg) mirror damage back"
"skill2_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_IsAlive wcs_alive event_var(attacker);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255"
"skill3_setting" "es_xset wcs_hp 5;es_xset wcs_time 2;es_xset wcs_waves 1000;es_xset wcs_radius 150|es_xset wcs_hp 15;es_xset wcs_time 2;es_xset wcs_waves 1200;es_xset wcs_radius 180|es_xset wcs_hp 20;es_xset wcs_time 2;es_xset wcs_waves 1400;es_xset wcs_radius 200|es_xset wcs_hp 30;es_xset wcs_time 3;es_xset wcs_waves 1500;es_xset wcs_radius 300"
"skill3_cmd" "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 250 -1 server_var(wcs_radius)"
"skill3_sfx" "0"
"skill4_setting" "es_xsetinfo wcs_divider 10;es_xsetinfo wcs_chance 20;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_divider 6.5;es_xsetinfo wcs_chance 24;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_divider 5;es_xsetinfo wcs_chance 28;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_divider 4;es_xsetinfo wcs_chance 32"
"racealias_defhp" "es_getplayerteam wcs_team event_var(userid);es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es es_xmath wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es es_xif (server_var(wcs_team) = 2) then est_Health #t!d + server_var(wcs_dmg);es es_xif (server_var(wcs_team) = 3) then est_Health #ct!d + server_var(wcs_dmg);es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_dmg);esnq est_csay event_var(userid) All teammates got server_Var(wcs_dmg);es es_xdelayed 1 wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg)"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_defhp"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 6|es_xsetinfo wcs_duration 9|es_xsetinfo wcs_duration 12"
"skill5_cmd" "es est_playplayer server_var(wcs_userid) ambient/energy/force_field_loop1.wav;es es_delayed server_var(wcs_duration) es_stopsound server_var(wcs_userid) ambient/energy/force_field_loop1.wav;es est_freeze server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_freeze server_var(wcs_userid) 0;es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es_toptext server_var(wcs_userid) 1 #blue Ultimate by HOLLIDAY;es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_duration) 1.5 255"
"ultimate_cooldown" "25"
}






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