Code:
"10"
{
"name" "Gold Grochu"
"author" "Grochu"
"required_level" "0"
"allow_only" "0"
"preloadcmd" "es_xsetinfo wcs_target 0;es_xsetinfo wcs_team 0;es_xsetinfo wcs_team2 0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "8"
"numberoflevels" "6"
"skillnames" "1|2|3|4|5|6|7|8|"
"skilldescr" "speed, gravity|drug|steal money|anty headshot|Heal hp|invisible|protect ultimate|resu|"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_spawn|player_ultimate|player_spawn|player_spawn|player_death|"
"skill1_setting" "es_xset wcs_multiplier 0.8;es_xset wcs_gravity 1.20;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.1;es_xset wcs_gravity 1.10;es_xset wcs_speed 1.4|es_xset wcs_multiplier 1.3;es_xset wcs_gravity 0.90;es_xset wcs_speed 1.6|es_xset wcs_multiplier 1.6;es_xset wcs_gravity 0.80;es_xset wcs_speed 1.8|es_xset wcs_multiplier 1.65;es_xset wcs_gravity 0.80;es_xset wcs_speed 2.0|es_xset wcs_multiplier 1.70;es_xset wcs_gravity 0.80;es_xset wcs_speed 2.1"
"skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_gravity event_var(userid) server_var(wcs_gravity);es est_speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) #lightgreen You have now gravity, longjump and speed!"
"skill1_sfx" "0"
"skill2_setting" "es_xrand wcs_rand 1 40;es_xsetinfo wcs_time 1.4|es_xrand wcs_rand 1 35;es_xsetinfo wcs_time 1.8|es_xrand wcs_rand 1 30;es_xsetinfo wcs_time 2.2|es_xrand wcs_rand 1 25;es_xsetinfo wcs_time 2.6|es_xrand wcs_rand 1 20;es_xsetinfo wcs_time 5.00|es_xrand wcs_rand 1 15;es_xsetinfo wcs_time 6.4"
"skill2_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_drug event_var(userid) server_var(wcs_time);es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : Got banished by event_var(es_attackername) for server_var(wcs_time) seconds.;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(attacker) : You banished event_var(es_username) for server_var(wcs_time) seconds."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150"
"skill3_setting" "es_xrand wcs_rand 1 60;es_xsetinfo wcs_money 100|es_xrand wcs_rand 1 50;es_xsetinfo wcs_money 125|es_xrand wcs_rand 1 40;es_xsetinfo wcs_money 200|es_xrand wcs_rand 1 30;es_xsetinfo wcs_money 300|es_xrand wcs_rand 1 20;es_xsetinfo wcs_money 450|es_xrand wcs_rand 1 10;es_xsetinfo wcs_money 500"
"skill3_cmd" "es_xsetinfo wcs_cash 0;es es_xif (server_var(wcs_rand) <= 10) then es_xgetmoney wcs_cash event_var(userid);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) : You have stolen $ server_var(wcs_money).;es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) : Someone stole you $ server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_cashadd event_var(attacker) server_var(wcs_money);es es_xif (server_var(wcs_cash) < server_var(wcs_money)) then es_xsetinfo wcs_money 0;es es_xif (server_var(wcs_money) != 0) then es_xformat wcs_money -%1 server_var(wcs_money);es es_xif (server_var(wcs_money) != 0) then est_cashadd event_var(userid) server_var(wcs_money)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
"skill4_setting" "es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 91|es_xsetinfo wcs_chance 92|es_xsetinfo wcs_chance 94|es_xsetinfo wcs_chance 96|es_xsetinfo wcs_chance 99"
"racealias_hs1" "es_set wcs_dmg event_var(dmg_health);es_keygetvalue wcs_tmp WCSuserdata event_var(userid) realhp;es_math wcs_tmp - wcs_dmg;es_xkeysetvalue WCSuserdata event_var(userid) realhp wcs_tmp;if (server_var(wcs_tmp) <= 0 then wcs_dealdamage event_var(attacker) event_var(userid) 512;if (server_var(wcs_tmp) >= 0 then est_Health event_var(userid) + event_var(dmg_health);if (server_var(wcs_tmp) >= 0 then es_tell event_var(userid) #multi #green Immune to headshots"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) if (event_var(hitgroup) = 1) then racealias_hs1"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(hitgroup) = 1) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(hitgroup) = 1) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(hitgroup) = 1) then effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill5_setting" "es_xsetinfo wcs_hpmana 50|es_xsetinfo wcs_hpmana 70|es_xsetinfo wcs_hpmana 100|es_xsetinfo wcs_hpmana 130|es_xsetinfo wcs_hpmana 165|es_xsetinfo wcs_hpmana 200"
"skill5_cmd" "es_xsetinfo wcs_money 0;es es_xgetmoney wcs_money server_var(wcs_userid);es_xsetinfo wcs_health 0;es es_xif (server_var(wcs_money) >= 75) then est_cash server_var(wcs_userid) - 75;es es_xif (server_var(wcs_money) >= 75) then est_gethealth wcs_health server_var(wcs_userid);es es_xif (server_var(wcs_money) >= 75) then es_xmath wcs_health + server_var(wcs_hpmana);es es_xif (server_var(wcs_money) >= 75) then est_RoundDecimal wcs_health server_var(wcs_health) 0;es es_xif (server_var(wcs_money) >= 75) then est_sethealth server_var(wcs_userid) server_var(wcs_health);es es_xif (server_var(wcs_money) >= 75) then es_xtell server_var(wcs_userid) : You sacrificed 75 Money to get a health potion.You now got server_var(wcs_health) HP."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 50;es es_xif (server_var(wcs_money) >= 50) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"ultimate_cooldown" "0"
"skill6_setting" "es_xsetinfo wcs_invis 85;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_invis 70;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_invis 7;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_invis 5;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_invis 2;es_xsetinfo wcs_alpha 120"
"skill6_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill7_setting" "es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 100"
"skill7_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill7_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 7 255"
"skill8_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 57|es_xsetinfo wcs_chance 78|es_xsetinfo wcs_chance 99"
"racealias_resbst2" "es est_playplayer event_var(userid) npc/antlion/attack_single4.wav;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 3 est_spawn event_var(userid) 100;es es_delayed 3.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 3 est_Fade event_var(userid) 1 3 3 155 0 0 155;es es_delayed 3 es_xtell event_var(userid) : You have been Resurrected."
"skill8_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_resbst2"
"skill8_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 3 est_effect 11 #a 0 sprites/flamelet4.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"
}
{
"name" "Gold Grochu"
"author" "Grochu"
"required_level" "0"
"allow_only" "0"
"preloadcmd" "es_xsetinfo wcs_target 0;es_xsetinfo wcs_team 0;es_xsetinfo wcs_team2 0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "8"
"numberoflevels" "6"
"skillnames" "1|2|3|4|5|6|7|8|"
"skilldescr" "speed, gravity|drug|steal money|anty headshot|Heal hp|invisible|protect ultimate|resu|"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_spawn|player_ultimate|player_spawn|player_spawn|player_death|"
"skill1_setting" "es_xset wcs_multiplier 0.8;es_xset wcs_gravity 1.20;es_xset wcs_speed 1.2|es_xset wcs_multiplier 1.1;es_xset wcs_gravity 1.10;es_xset wcs_speed 1.4|es_xset wcs_multiplier 1.3;es_xset wcs_gravity 0.90;es_xset wcs_speed 1.6|es_xset wcs_multiplier 1.6;es_xset wcs_gravity 0.80;es_xset wcs_speed 1.8|es_xset wcs_multiplier 1.65;es_xset wcs_gravity 0.80;es_xset wcs_speed 2.0|es_xset wcs_multiplier 1.70;es_xset wcs_gravity 0.80;es_xset wcs_speed 2.1"
"skill1_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es est_gravity event_var(userid) server_var(wcs_gravity);es est_speed event_var(userid) server_var(wcs_speed);es es_xtell event_var(userid) #lightgreen You have now gravity, longjump and speed!"
"skill1_sfx" "0"
"skill2_setting" "es_xrand wcs_rand 1 40;es_xsetinfo wcs_time 1.4|es_xrand wcs_rand 1 35;es_xsetinfo wcs_time 1.8|es_xrand wcs_rand 1 30;es_xsetinfo wcs_time 2.2|es_xrand wcs_rand 1 25;es_xsetinfo wcs_time 2.6|es_xrand wcs_rand 1 20;es_xsetinfo wcs_time 5.00|es_xrand wcs_rand 1 15;es_xsetinfo wcs_time 6.4"
"skill2_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_drug event_var(userid) server_var(wcs_time);es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(userid) : Got banished by event_var(es_attackername) for server_var(wcs_time) seconds.;es es_xif (server_var(wcs_rand) <= 10) then es_xtell event_var(attacker) : You banished event_var(es_username) for server_var(wcs_time) seconds."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150"
"skill3_setting" "es_xrand wcs_rand 1 60;es_xsetinfo wcs_money 100|es_xrand wcs_rand 1 50;es_xsetinfo wcs_money 125|es_xrand wcs_rand 1 40;es_xsetinfo wcs_money 200|es_xrand wcs_rand 1 30;es_xsetinfo wcs_money 300|es_xrand wcs_rand 1 20;es_xsetinfo wcs_money 450|es_xrand wcs_rand 1 10;es_xsetinfo wcs_money 500"
"skill3_cmd" "es_xsetinfo wcs_cash 0;es es_xif (server_var(wcs_rand) <= 10) then es_xgetmoney wcs_cash event_var(userid);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(attacker) : You have stolen $ server_var(wcs_money).;es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then es_xtell event_var(userid) : Someone stole you $ server_var(wcs_money);es es_xif (server_var(wcs_cash) >= server_var(wcs_money)) then est_cashadd event_var(attacker) server_var(wcs_money);es es_xif (server_var(wcs_cash) < server_var(wcs_money)) then es_xsetinfo wcs_money 0;es es_xif (server_var(wcs_money) != 0) then es_xformat wcs_money -%1 server_var(wcs_money);es es_xif (server_var(wcs_money) != 0) then est_cashadd event_var(userid) server_var(wcs_money)"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255"
"skill4_setting" "es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 91|es_xsetinfo wcs_chance 92|es_xsetinfo wcs_chance 94|es_xsetinfo wcs_chance 96|es_xsetinfo wcs_chance 99"
"racealias_hs1" "es_set wcs_dmg event_var(dmg_health);es_keygetvalue wcs_tmp WCSuserdata event_var(userid) realhp;es_math wcs_tmp - wcs_dmg;es_xkeysetvalue WCSuserdata event_var(userid) realhp wcs_tmp;if (server_var(wcs_tmp) <= 0 then wcs_dealdamage event_var(attacker) event_var(userid) 512;if (server_var(wcs_tmp) >= 0 then est_Health event_var(userid) + event_var(dmg_health);if (server_var(wcs_tmp) >= 0 then es_tell event_var(userid) #multi #green Immune to headshots"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) if (event_var(hitgroup) = 1) then racealias_hs1"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(hitgroup) = 1) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(hitgroup) = 1) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then if (event_var(hitgroup) = 1) then effect 3 #a 0 sprites/yellowflare.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
"skill5_setting" "es_xsetinfo wcs_hpmana 50|es_xsetinfo wcs_hpmana 70|es_xsetinfo wcs_hpmana 100|es_xsetinfo wcs_hpmana 130|es_xsetinfo wcs_hpmana 165|es_xsetinfo wcs_hpmana 200"
"skill5_cmd" "es_xsetinfo wcs_money 0;es es_xgetmoney wcs_money server_var(wcs_userid);es_xsetinfo wcs_health 0;es es_xif (server_var(wcs_money) >= 75) then est_cash server_var(wcs_userid) - 75;es es_xif (server_var(wcs_money) >= 75) then est_gethealth wcs_health server_var(wcs_userid);es es_xif (server_var(wcs_money) >= 75) then es_xmath wcs_health + server_var(wcs_hpmana);es es_xif (server_var(wcs_money) >= 75) then est_RoundDecimal wcs_health server_var(wcs_health) 0;es es_xif (server_var(wcs_money) >= 75) then est_sethealth server_var(wcs_userid) server_var(wcs_health);es es_xif (server_var(wcs_money) >= 75) then es_xtell server_var(wcs_userid) : You sacrificed 75 Money to get a health potion.You now got server_var(wcs_health) HP."
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xmath wcs_z1 + 50;es es_xif (server_var(wcs_money) >= 50) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"ultimate_cooldown" "0"
"skill6_setting" "es_xsetinfo wcs_invis 85;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_invis 70;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_invis 50;es_xsetinfo wcs_alpha 90|es_xsetinfo wcs_invis 7;es_xsetinfo wcs_alpha 100|es_xsetinfo wcs_invis 5;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_invis 2;es_xsetinfo wcs_alpha 120"
"skill6_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1;wcs_getlanguage wcs_lng wcs_lng_r_invis;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1)server_var(wcs_z1) 30 60 2 10 0 0 0 255 50 128 10"
"skill7_setting" "es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 100"
"skill7_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xkeysetvalue WCSuserdata event_var(userid) ulti_immunity 1;wcs_getlanguage wcs_lng wcs_lng_r_ultiimmunity;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill7_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 7 255"
"skill8_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 18|es_xsetinfo wcs_chance 23|es_xsetinfo wcs_chance 57|es_xsetinfo wcs_chance 78|es_xsetinfo wcs_chance 99"
"racealias_resbst2" "es est_playplayer event_var(userid) npc/antlion/attack_single4.wav;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 3 est_spawn event_var(userid) 100;es es_delayed 3.5 est_teleport event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed 3 est_Fade event_var(userid) 1 3 3 155 0 0 155;es es_delayed 3 es_xtell event_var(userid) : You have been Resurrected."
"skill8_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_resbst2"
"skill8_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_delayed 3 est_effect 11 #a 0 sprites/flamelet4.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 3.5 150"
}





Poland
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