Code:
"#"
{
"name" "Magic Military"
"author" "<---TexNo--->"
"shortdescription" "Magic military man"
"required_level" "10"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "<mole><longjump>"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "3"
"numberoflevels" "8"
"skillnames" "Drugshot|SpeedJump|Camouflage"
"skilldescr" "Drug Enemy|Jump Higher More speed|Enemy Look"
"skillcfg" "player_attacker|player_spawn|player_spawn"
"skill1_setting" "es_xset wcs_chance 4|es_xset wcs_chance 7|es_xset wcs_chance 11|es_xset wcs_chance 16|es_xset wcs_chance 21|es_xset wcs_chance 26|es_xset wcs_chance 29|es_xset wcs_chance 35"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_newmdl"
"racealias_newmdl" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Race By TexNo;es est_effect 11 #a 0 models\effects\portalfunnel.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es est_fade event_var(userid) 0 .3 .3 215 25 251 75;es est_drug event_var(userid) .3;es_delayed .1 est_drunk event_var(userid) .3;es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 500;es_delayed .1 es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 0;es est_playplayer event_var(userid) ambient/wind/wind_snippet2.wav;es est_playplayer event_var(attacker) ambient/wind/wind_snippet2.wav"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_gravity 0.68;es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_gravity 0.6;es_xsetinfo wcs_speed 1.28;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_gravity 0.52;es_xsetinfo wcs_speed 1.32;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_gravity 0.44;es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_gravity 0.36;es_xsetinfo wcs_speed 1.60;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_gravity 0.32;es_xsetinfo wcs_speed 1.70;es_xsetinfo wcs_alpha 200|es_xsetinfo wcs_gravity 0.30;es_xsetinfo wcs_speed 1.80;es_xsetinfo wcs_alpha 210"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 100 0 25 255 3"
"skill3_setting" "es_xset wcs_chance 15|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 35|es_xset wcs_chance 42|es_xset wcs_chance 49|es_xset wcs_chance 56|es_xset wcs_chance 63"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs_mole_activate event_var(userid)"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 100"
}[code]
[/code]{
"name" "Magic Military"
"author" "<---TexNo--->"
"shortdescription" "Magic military man"
"required_level" "10"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "<mole><longjump>"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "3"
"numberoflevels" "8"
"skillnames" "Drugshot|SpeedJump|Camouflage"
"skilldescr" "Drug Enemy|Jump Higher More speed|Enemy Look"
"skillcfg" "player_attacker|player_spawn|player_spawn"
"skill1_setting" "es_xset wcs_chance 4|es_xset wcs_chance 7|es_xset wcs_chance 11|es_xset wcs_chance 16|es_xset wcs_chance 21|es_xset wcs_chance 26|es_xset wcs_chance 29|es_xset wcs_chance 35"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_newmdl"
"racealias_newmdl" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_toptext event_var(attacker) 1 #pink Race By TexNo;es est_effect 11 #a 0 models\effects\portalfunnel.mdl server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 5 255;es est_fade event_var(userid) 0 .3 .3 215 25 251 75;es est_drug event_var(userid) .3;es_delayed .1 est_drunk event_var(userid) .3;es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 500;es_delayed .1 es_setplayerprop event_var(userid) CBasePlayer.m_iFOV 0;es est_playplayer event_var(userid) ambient/wind/wind_snippet2.wav;es est_playplayer event_var(attacker) ambient/wind/wind_snippet2.wav"
"skill1_sfx" "0"
"skill2_setting" "es_xsetinfo wcs_gravity 0.68;es_xsetinfo wcs_speed 1.24;es_xsetinfo wcs_alpha 110|es_xsetinfo wcs_gravity 0.6;es_xsetinfo wcs_speed 1.28;es_xsetinfo wcs_alpha 130|es_xsetinfo wcs_gravity 0.52;es_xsetinfo wcs_speed 1.32;es_xsetinfo wcs_alpha 150|es_xsetinfo wcs_gravity 0.44;es_xsetinfo wcs_speed 1.36;es_xsetinfo wcs_alpha 170|es_xsetinfo wcs_gravity 0.36;es_xsetinfo wcs_speed 1.60;es_xsetinfo wcs_alpha 190|es_xsetinfo wcs_gravity 0.32;es_xsetinfo wcs_speed 1.70;es_xsetinfo wcs_alpha 200|es_xsetinfo wcs_gravity 0.30;es_xsetinfo wcs_speed 1.80;es_xsetinfo wcs_alpha 210"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 500 3 10 50 1 100 0 25 255 3"
"skill3_setting" "es_xset wcs_chance 15|es_xset wcs_chance 22|es_xset wcs_chance 28|es_xset wcs_chance 35|es_xset wcs_chance 42|es_xset wcs_chance 49|es_xset wcs_chance 56|es_xset wcs_chance 63"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs_mole_activate event_var(userid)"
"skill3_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 sprites/glow.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 1 100"
}[code]









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