2 skill: healing
3 skill: burn enemy
4 skill: Treatment for money
easy race...
Code:
{
"name" "Astronaut"
"author" "4erepok"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "6"
"skillnames" "Gravity|Oxygen|Solar System|Food in the tube"
"skilldescr" "You jump nigher|Treatment|Burn your enemy|Cure for live"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_gravity 0.50|es_xsetinfo wcs_gravity 0.45|es_xsetinfo wcs_gravity 0.40|es_xsetinfo wcs_gravity 0.35|es_xsetinfo wcs_gravity 0.30|es_xsetinfo wcs_gravity 0.25"
"skill1_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill2_setting" "es_xsetinfo wcs_hp 6;es_xsetinfo wcs_time 9;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 300|es_xsetinfo wcs_hp 7;es_xsetinfo wcs_time 10;es_xsetinfo wcs_waves 13;es_xsetinfo wcs_radius 320|es_xsetinfo wcs_hp 8;es_xsetinfo wcs_time 11;es_xsetinfo wcs_waves 14;es_xsetinfo wcs_radius 340|es_xsetinfo wcs_hp 8;es_xsetinfo wcs_time 12;es_xsetinfo wcs_waves 14;es_xsetinfo wcs_radius 360|es_xsetinfo wcs_hp 9;es_xsetinfo wcs_time 13;es_xsetinfo wcs_waves 15;es_xsetinfo wcs_radius 380|es_xsetinfo wcs_hp 10;es_xsetinfo wcs_time 14;es_xsetinfo wcs_waves 15;es_xsetinfo wcs_radius 400"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) server_var(wcs_radius)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill3_setting" "es_xsetinfo wcs_chance 32;es_xsetinfo wcs_time 4|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_time 4.2|es_xsetinfo wcs_chance 37;es_xsetinfo wcs_time 4.4|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_time 4.6|es_xsetinfo wcs_chance 43;es_xsetinfo wcs_time 4.8|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_time 5"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill4_setting" "es_xsetinfo wcs_hpmana 19|es_xsetinfo wcs_hpmana 21|es_xsetinfo wcs_hpmana 23|es_xsetinfo wcs_hpmana 25|es_xsetinfo wcs_hpmana 28|es_xsetinfo wcs_hpmana 30"
"skill4_cmd" "es es_xgetmoney wcs_money server_var(wcs_userid);es es_xif (server_var(wcs_money) >= 100) then est_cash server_var(wcs_userid) - 100;es es_xif (server_var(wcs_money) >= 100) then est_Health server_var(wcs_userid) + server_var(wcs_hpmana);wcs_getlanguage wcs_lng wcs_lng_r_sacrificemana;es es_xif (server_var(wcs_money) >= 100) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng) server_var(wcs_hpmana) HP."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;es es_xif (server_var(wcs_money) >= 100) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"ultimate_cooldown" "15"
"name" "Astronaut"
"author" "4erepok"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "6"
"skillnames" "Gravity|Oxygen|Solar System|Food in the tube"
"skilldescr" "You jump nigher|Treatment|Burn your enemy|Cure for live"
"skillcfg" "player_spawn|player_spawn|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_gravity 0.50|es_xsetinfo wcs_gravity 0.45|es_xsetinfo wcs_gravity 0.40|es_xsetinfo wcs_gravity 0.35|es_xsetinfo wcs_gravity 0.30|es_xsetinfo wcs_gravity 0.25"
"skill1_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill2_setting" "es_xsetinfo wcs_hp 6;es_xsetinfo wcs_time 9;es_xsetinfo wcs_waves 12;es_xsetinfo wcs_radius 300|es_xsetinfo wcs_hp 7;es_xsetinfo wcs_time 10;es_xsetinfo wcs_waves 13;es_xsetinfo wcs_radius 320|es_xsetinfo wcs_hp 8;es_xsetinfo wcs_time 11;es_xsetinfo wcs_waves 14;es_xsetinfo wcs_radius 340|es_xsetinfo wcs_hp 8;es_xsetinfo wcs_time 12;es_xsetinfo wcs_waves 14;es_xsetinfo wcs_radius 360|es_xsetinfo wcs_hp 9;es_xsetinfo wcs_time 13;es_xsetinfo wcs_waves 15;es_xsetinfo wcs_radius 380|es_xsetinfo wcs_hp 10;es_xsetinfo wcs_time 14;es_xsetinfo wcs_waves 15;es_xsetinfo wcs_radius 400"
"skill2_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) regeneration 1;es es_xkeysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) server_var(wcs_radius)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 20;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 200 1 20 100 1 0 40 255 200 10;es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 300 1 20 100 1 0 40 255 200 10"
"skill3_setting" "es_xsetinfo wcs_chance 32;es_xsetinfo wcs_time 4|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_time 4.2|es_xsetinfo wcs_chance 37;es_xsetinfo wcs_time 4.4|es_xsetinfo wcs_chance 40;es_xsetinfo wcs_time 4.6|es_xsetinfo wcs_chance 43;es_xsetinfo wcs_time 4.8|es_xsetinfo wcs_chance 45;es_xsetinfo wcs_time 5"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es es_xsetinfo wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;es es_xif (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es es_xtell event_var(userid) #multi server_var(wcs_lng);es es_xtell event_var(attacker) #multi server_var(wcs_lng)"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 10;es es_xmath wcs_z2 + 10;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill4_setting" "es_xsetinfo wcs_hpmana 19|es_xsetinfo wcs_hpmana 21|es_xsetinfo wcs_hpmana 23|es_xsetinfo wcs_hpmana 25|es_xsetinfo wcs_hpmana 28|es_xsetinfo wcs_hpmana 30"
"skill4_cmd" "es es_xgetmoney wcs_money server_var(wcs_userid);es es_xif (server_var(wcs_money) >= 100) then est_cash server_var(wcs_userid) - 100;es es_xif (server_var(wcs_money) >= 100) then est_Health server_var(wcs_userid) + server_var(wcs_hpmana);wcs_getlanguage wcs_lng wcs_lng_r_sacrificemana;es es_xif (server_var(wcs_money) >= 100) then es_xtell server_var(wcs_userid) #multi server_var(wcs_lng) server_var(wcs_hpmana) HP."
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 50;es es_xif (server_var(wcs_money) >= 100) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 4 2 255"
"ultimate_cooldown" "15"






Logged

Belgium
i wish all cops were like this 1
