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Author Topic: Molecule  (Read 2725 times)
HOLLIDAY
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« Reply #15 on: June 23, 2007, 08:20:50 AM »

fixed a bug in this race, thanks to StephanBotha for pointing it out to me
when leveling the speed skill, level 5 would slow you down back to normal speed.
its fixed now.
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Stinkyfax
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« Reply #16 on: July 07, 2007, 12:41:45 AM »

I've tried to edit ulti and make another type of freeze that's what i've got:
    "skill4_cmd"        "es es_xsetplayerprop event_var(userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed server_var(wcs_duration) wcs_removefx freeze event_var(userid);es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"

The problem is when i use it sometimes it works as i want, but sometimes freezes enemy who stays near me. Any idea to fix it?
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HOLLIDAY
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« Reply #17 on: July 07, 2007, 06:35:58 AM »

yes
for ultimates dont use event_var(userid) use server_var(wcs_userid) instead
event_var(userid) will cause it to take effect on a randome player
so change all event_var(userid) to server_var(wcs_userid)
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Real_Wolf
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« Reply #18 on: July 07, 2007, 07:03:00 AM »

AAAAAAAAAAAAH, CBASE.

Well i can't help you with the cbase, but why do you use est_god.

But anyways, you say its an ultimate? Your main problem is your absolutely illiterate and don't read the big fat sign at the top of your race file?

It says don't use event_var(userid) for ultimates, use server_var(wcs_userid)
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=|[K|T]|= Real Wolf

HOLLIDAY
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« Reply #19 on: July 07, 2007, 10:18:27 AM »

he took the ultimte from this race and cganged it
i dont know what the cbase is?
but my ultimate is bassically est_freeze + est_god like a forcefield
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Stinkyfax
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Xrushiov

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« Reply #20 on: July 07, 2007, 03:55:49 PM »

Thank you very much, i'll test it out today  :mrgreen:
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Stinkyfax
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« Reply #21 on: July 11, 2007, 09:52:41 AM »

can smbody help me to change a bit ultimate of molecule? i want to attach serping ward effect, so that when i make bullet proof bubble, who stays near me take periodic constant damage.
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Deathuponu
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« Reply #22 on: September 30, 2007, 08:35:53 PM »

I just edited ultimate go 1,1.5,2,2.5,3 I found this was fairest with 15 sec cd.
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HOLLIDAY
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« Reply #23 on: October 02, 2007, 12:17:48 AM »

im starting to regret ever making that bubble.....lol
this race is way overpowered..i get killed with this race on every server.
i think i need to recode this one and alot of them to be more balanced..
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Stinkyfax
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Xrushiov

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« Reply #24 on: October 02, 2007, 07:31:31 PM »

actualy many of your races pwn easly default races  Shocked
Here is my version of molecule:

"25"
   {
    "name"              "Molecule"
    "author"            "HOLLIDAY"
    "shortdescription"  "Speed,Shock,Evade,Forcefield"
    "required_level"    "40"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "1"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) weapons\explode3.wav;es_keysetvalue WCSuserdata event_var(userid) nohpitem 1"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "4"
    "numberoflevels"    "5"
    "skillnames"        "Speed|Electric Shock|Evade|forcefield"
    "skilldescr"        "Sacrifice 15hp to gain a Speed up to 1.5|You have 8% chance to electricute your enemy \nwith powerful shock and increase damage for 180-480%|10-25% chance of evading shots|close yourself inside a bullet proof sphere for 2-6 sec"
    "skillcfg"          "player_spawn|player_attacker|player_victim|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_speed 1.1|es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.5"
    "skill1_cmd"        "es est_Health event_var(userid) - 15;es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 10 255"
   
    "skill2_setting"    "es_xsetinfo wcs_multiplier 1.8|es_xsetinfo wcs_multiplier 3.2|es_xsetinfo wcs_multiplier 3.6|es_xsetinfo wcs_multiplier 4.2|es_xsetinfo wcs_multiplier 4.8"
    "racealias_sa1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);est_csay event_var(attacker) Electrified ;est_csay event_var(userid) Electrified"
    "skill2_cmd"        "es es_xif (server_var(wcs_dice) <= Cool then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= Cool then es_xif (server_var(wcs_alive) = 1) then racealias_sa1"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/physring1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 2 255"

    "skill3_setting"    "es_xrand wcs_rand 1 40|es_xrand wcs_rand 1 35|es_xrand wcs_rand 1 30|es_xrand wcs_rand 1 20|es_xrand wcs_rand 1 19|es_xrand wcs_rand 1 18|es_xrand wcs_rand 1 17|es_xrand wcs_rand 1 16"
    "racealias_oo1"     "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_dmg);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) : Evaded a shot"
    "skill3_cmd"        "es es_xif (server_var(wcs_rand) <= 4) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_oo1"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 3 #a 0 sprites/blueshaft1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 5 5 255 255 255 255"
 
    "skill4_setting"    "es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6"
"skill4_cmd"        "es es_xsetplayerprop server_var(wcs_userid) CBasePlayer.m_fFlags 32.0;es es_xdelayed server_var(wcs_duration) wcs_removefx freeze server_var(wcs_userid);es est_god server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) wcs_removefx god server_var(wcs_userid);es_xmath wcs_duration - 1;wcs_getlanguage wcs_lng wcs_lng_r_mortal;es es_xdelayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_duration) 1.5 255"
    "ultimate_cooldown" "22"
    }



P.S. It requires modification "no hp items" provided by my race Lina Inverse, Slayer.
« Last Edit: October 02, 2007, 07:35:01 PM by Stinkyfax » Logged



demolosse
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« Reply #25 on: February 27, 2008, 02:06:18 AM »

the ultimate is good idea and fun Smiley

i put on my server
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