MiiX
Level 2 Apprentice

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Norway
Posts: 57
defekt, the unique community
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« on: September 10, 2009, 06:32:14 PM » |
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Is it supposed to be ultimate on last skill at Every race? If no, please help me out.. If Yes, Help me to not be like that?  -MiiX
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<---TexNo--->
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« Reply #1 on: September 10, 2009, 07:01:30 PM » |
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No there is no need for ultimate on everyrace. 
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๖ۜAñgêløک
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« Reply #2 on: September 10, 2009, 10:15:14 PM » |
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i can help you miixy boy 
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AvasT
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« Reply #3 on: September 10, 2009, 10:35:52 PM » |
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Just use a simple skill and change the skill_cfg for the kind of skill that you'll use e.g:using a spawn skill instead of an ultimate "numberofskills" "4" "skill_cfg" "player_attacker,player_spawn,player_victim,player_spawn"
"skill4_setting" "es_xsetinfo wcs_gravity 0.2" "skill4_cmd" "es_delay 2 es est_setgravity event_var(userid) server_var(wcs_gravity);es_keysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity)" "skillblablabla"
simple gravity skill
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MiiX
Level 2 Apprentice

Offline
Norway
Posts: 57
defekt, the unique community
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« Reply #4 on: September 11, 2009, 08:32:14 AM » |
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I got a normal skill but it reads it as a ultimate even if the skilll_cfg is player_attacker :S ex: "8" { "name" "Pablo" "author" "TorEinar-Designs.com" "shortdescription" "Chaos Element" "required_level" "0" "maximum_level" "0" "allow_only" "0" "teamlimit" "0" "restrict_shop" "0" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "6" "skillnames" "Air Element|Water Element|Earth Element|Fire Element" "skilldescr" "Incrase Your Hiding Skills|Incrase Your Freezing Skills|Incrase Your Weapon Skills|Incrase your Bomb Experiance" "skillcfg" "player_spawn|player_attacker|player_attacker|player_attacker"
//Invisibility "skill1_setting" "es_xsetinfo wcs_invis 5|es_xsetinfo wcs_invis 15|es_xsetinfo wcs_invis 25|es_xsetinfo wcs_invis 35|es_xsetinfo wcs_invis 45|es_xsetinfo wcs_invis 60" "skill1_cmd" "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es est_rounddecimal wcs_tmp server_var(wcs_tmp) 0;es es_xkeysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1" "skill1_sfx" "0" //Freeze ur enemy "skill2_setting" "es_xsetinfo wcs_chance 5.5|es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 16.5|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 27.5|es_xsetinfo wcs_chance 33" "racealias_nevstm" "es est_Freeze event_var(userid) 1;es es_xdelayed 3 wcs_removefx freeze event_var(userid);wcs_getlanguage wcs_lng wcs_lng_r_gotfrozenby;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);esnq est_csay event_var(userid) server_var(wcs_lng);wcs_getlanguage wcs_lng wcs_lng_r_froze;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username);esnq est_csay event_var(attacker) server_var(wcs_lng);racealias_nevstv" "racealias_nevstv" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90" "skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_nevstm" "skill2_sfx" "0"
//Extra damage "skill3_setting" "es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 1.6|es_xsetinfo wcs_multiplier 1.8|es_xsetinfo wcs_multiplier 2.0|es_xsetinfo wcs_multiplier 2.2" "racealias_den1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)" "skill3_cmd" "es es_xif (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_den1" "skill3_sfx" "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 50 20 255 255" "skill4_setting" "es_xsetinfo wcs_chance 5.5|es_xsetinfo wcs_chance 11|es_xsetinfo wcs_chance 16.5|es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 27.5|es_xsetinfo wcs_chance 33" "racealias_gen" "es wcs_dealdamage event_var(attacker) event_var(userid) 10;esnq est_csay event_var(attacker) Bombed by event_var(attacker);esnq est_csay event_var(userid) Bombed event_var(attacker)" "skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_gen" "skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 50 350 2 90 200 0 155 155 155 155 2;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es est_effect 11 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255;es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/flatflame.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 100 255 55 255" }
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Maxxi
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« Reply #5 on: September 11, 2009, 11:01:43 AM » |
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thats correct but that doesnt mean its an ultimate so you can just use it as a player attacker skill
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MiiX
Level 2 Apprentice

Offline
Norway
Posts: 57
defekt, the unique community
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« Reply #6 on: September 11, 2009, 01:54:29 PM » |
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Ingame it shows like an Ultiamte :S
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<---TexNo--->
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« Reply #7 on: September 11, 2009, 02:04:06 PM » |
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Maby because you use player_ultimate instead of player_attacker or player_victim or player_death or player_spawn or player_say or etc xD
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MiiX
Level 2 Apprentice

Offline
Norway
Posts: 57
defekt, the unique community
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« Reply #8 on: September 11, 2009, 03:11:08 PM » |
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Cant you even read? my race dont even have ultimate in it...
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<---TexNo--->
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« Reply #9 on: September 11, 2009, 03:28:05 PM » |
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ohh, sry didn't see that.
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Koshy
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« Reply #10 on: September 11, 2009, 03:30:30 PM » |
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Is it supposed to be ultimate on last skill at Every race? If no, please help me out.. If Yes, Help me to not be like that?  -MiiX Ultimate can be where ever you want on a race so long as the corrisponding player_ultimate is attached. Thanks, - Koshy
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 <-- WCS Mod Server 100 Tick
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CA.Berettonawak
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« Reply #11 on: September 11, 2009, 05:49:35 PM » |
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Though, i think (ultimate) is added to the name of the last skill of each race...
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Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good. i love tuna juice 
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Koshy
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« Reply #12 on: September 11, 2009, 09:21:53 PM » |
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Though, i think (ultimate) is added to the name of the last skill of each race...
No, Ultimate can be anywhere on any race, unless 0.77 changes that. Thanks, - Koshy
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 <-- WCS Mod Server 100 Tick
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MiiX
Level 2 Apprentice

Offline
Norway
Posts: 57
defekt, the unique community
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« Reply #13 on: September 11, 2009, 09:32:50 PM » |
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I know.... BUT my last skill, "Fire Element" is an ultimate, how can that be, when its not a ultimate at all? and yes, i have to wait till the ultimate lvl requpment thing...
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CA.Berettonawak
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« Reply #14 on: September 12, 2009, 11:17:06 AM » |
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Koshy, you misunderstood me. I meant text "(ultimate)" is added to the end of skill name (well i saw that on some servers, don't know if it's on all). But as Koshy said, ultimate can be anywhere.
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Beret, keep yourself focusing on 1 project. Be sure to memorize that down since it sounds good. i love tuna juice 
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