Code
GeSHi (eventscripts):""
{
"name" "Light"
"author" "DarkGrenchler"
"required_level" "890"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "3"
"numberoflevels" "5"
"skillnames" "Light Strike|Bright Light|Speed Of Light"
"skilldescr" "Damage|Turn Away|Gain a Speed of 3.5 and 0 gravity for up to 4.5 seconds"
"skillcfg" "player_attacker|player_victim|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 1.3|es_xsetinfo wcs_multiplier 1.4|es_xsetinfo wcs_multiplier 2.5|es_xsetinfo wcs_multiplier 2.6"
"racealias_den1" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_den1"
"skill1_sfx" "if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 60) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;if (server_var(wcs_dice) <= 60) then est_Effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 30 255 255 255 server_var(wcs_alpha);es est_effect 10 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 55 155 2 100 100 1 220 220 255 20 1"
"skill2_setting" "es_xsetinfo wcs_chance 22|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 33"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fallen"
"racealias_fallen" "es est_getviewcoord event_Var(userid) wcs_x1 wcs_y1 wcs_z1;es es_delayed 0.5 est_setviewcoord event_var(attacker) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)"
"racealias_fallenfx""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 10 #a 0 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 100 950 0.2 300 30 0 55 55 55 255 50;es est_effect 10 #a 0.2 sprites/glow.vmt server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 950 100 0.2 300 30 0 55 55 55 255 50"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_fallenfx"
"skill3_setting" "es_xsetinfo wcs_time 1.6|es_xsetinfo wcs_time 3.5|es_xsetinfo wcs_time 4|es_xsetinfo wcs_time 4.5"
"skill3_cmd" "es est_speed server_var(wcs_userid) 3.5;es es_xdelayed server_var(wcs_time) est_speed server_var(wcs_userid) 1.00;es est_SetGravity server_var(wcs_userid) 0.1;es es_xdelayed server_var(wcs_time) est_SetGravity server_var(wcs_userid) 2.0;es est_fade server_var(wcs_userid) 0 3.5 5.5 255 55 5 55;es es_xdelayed server_var(wcs_time) est_fade server_var(wcs_userid) 0 1 1 255 55 5 55;es est_setplayercolor server_var(wcs_userid) 255 0 0 155 1;es es_xdelayed server_var(wcs_time) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 50 200 20 20 255"
"ultimate_cooldown" "30"
}
Skills for HOLLIDAY and skill 1 effect from Jared, this race is for testing so please come back with results







Canada
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