Code:
"75"
{
"name" "Jigsaw"
"author" "Haakon"
"required_level" "300"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "6"
"skillnames" "Blind|Beacon|invisibility|Death Traps|Game Over"
"skilldescr" "Blind your enemy|Jigsaw sees everything|Jigsaw can't be seen|Deadly Sparks|1/2 chance of Slaying a random player"
"skillcfg" "player_attacker|player_attacker|player_spawn|player_death|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60"
"racealias_shadow33""es est_fade event_var(userid) 0 0.3 0.3 25 25 25 250;es es_xtell event_var(userid) #multi #lightgreenYou have been Blinded by event_var(es_attackername);es es_xtell event_var(userid) #multi #lightgreenYou have blinded #green event_var(es_username);racealias_shadow03"
"racealias_shadow03""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shadow33"
"skill1_sfx" "0"
skill2_setting" "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 100"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_beacon event_var(userid) 1;es es_xdelayed 4.0 ma_beacon event_var(userid) 0;es es_xtell event_var(attacker) #green You have targeted event_var(es_username);es es_xtell event_var(userid) #green You have been targeted by event_var(es_attackername)"
"skill3_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_render_fx event_var(userid) 16"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #purple Effects by HOLLIDAY;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
"skill4_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60"
"racealias_dblood33""es_give event_var(userid) point_hurt;es_delayed 3 es_fire event_var(userid) point_hurt TurnOn;es_give event_var(userid) env_spark;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es_fire event_var(userid) env_spark startspark;es_delayed 25 es_fire event_var(userid) point_hurt TurnOff;es es_delayed 25 es_fire event_var(userid) env_spark stopspark"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_dblood33"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
"skill5_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_slay event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) #green You have Failed the task event_var(es_username);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #lightgreen Failure by event_var(es_attackername)"
"skill5_sfx" "0"
"ultimate_cooldown" "20"
}
{
"name" "Jigsaw"
"author" "Haakon"
"required_level" "300"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "6"
"skillnames" "Blind|Beacon|invisibility|Death Traps|Game Over"
"skilldescr" "Blind your enemy|Jigsaw sees everything|Jigsaw can't be seen|Deadly Sparks|1/2 chance of Slaying a random player"
"skillcfg" "player_attacker|player_attacker|player_spawn|player_death|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60"
"racealias_shadow33""es est_fade event_var(userid) 0 0.3 0.3 25 25 25 250;es es_xtell event_var(userid) #multi #lightgreenYou have been Blinded by event_var(es_attackername);es es_xtell event_var(userid) #multi #lightgreenYou have blinded #green event_var(es_username);racealias_shadow03"
"racealias_shadow03""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_toptext event_var(attacker) 1 #pink Effects by HOLLIDAY;es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es est_Effect 3 #a 0 sprites/water_drop.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 1 3 150 150 150 255"
"skill1_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_shadow33"
"skill1_sfx" "0"
skill2_setting" "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 70|es_xsetinfo wcs_chance 80|es_xsetinfo wcs_chance 90|es_xsetinfo wcs_chance 100"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_beacon event_var(userid) 1;es es_xdelayed 4.0 ma_beacon event_var(userid) 0;es es_xtell event_var(attacker) #green You have targeted event_var(es_username);es es_xtell event_var(userid) #green You have been targeted by event_var(es_attackername)"
"skill3_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_render_fx event_var(userid) 16"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es_toptext event_var(userid) 1 #purple Effects by HOLLIDAY;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"
"skill4_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60"
"racealias_dblood33""es_give event_var(userid) point_hurt;es_delayed 3 es_fire event_var(userid) point_hurt TurnOn;es_give event_var(userid) env_spark;es_toptext event_var(userid) 1 #red Effects by HOLLIDAY;es_fire event_var(userid) env_spark startspark;es_delayed 25 es_fire event_var(userid) point_hurt TurnOff;es es_delayed 25 es_fire event_var(userid) env_spark stopspark"
"skill4_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_dblood33"
"skill4_sfx" "0"
"skill5_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40|es_xsetinfo wcs_chance 50"
"skill5_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then ma_slay event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(attacker) #green You have Failed the task event_var(es_username);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell event_var(userid) #lightgreen Failure by event_var(es_attackername)"
"skill5_sfx" "0"
"ultimate_cooldown" "20"
}







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