Code:
"5"
{
"name" "Pit Lord"
"author" "Haakon"
"required_level" "200"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"restrict_map" "0"
"preloadcmd" "0"
"Player_Spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Rain of Fire|Howl of Terror|Cleaving Attack|Doom"
"skilldescr" "Calls down waves of fire that damage units in an area.|The Pit Lord lets loose a terrifying howl that reduces nearby units.|The Pit Lord strikes with such forge that his enemies is shaking.|Doom Skill takes from 5-20 Damage From a random enemy on the opposite team."
"skillcfg" "player_attacker|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_chance 10;es_xset wcs_time 1|es_xset wcs_chance 15;es_xset wcs_time 1.5|es_xset wcs_chance 20;es_xset wcs_time 2|es_xset wcs_chance 40;es_xset wcs_time 4"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill2_setting" "es_xset wcs_time 1.0|es_xset wcs_time 1.4|es_xset wcs_time 1.8|es_xset wcs_time 2.2"
"racealias_bm2" "es est_drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= 30) then racealias_bm2"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150"
"skill3_setting" "es_xset wcs_shaketime 1|es_xset wcs_shaketime 2|es_xset wcs_shaketime 3|es_xset wcs_shaketime 4"
"skill3_cmd" "if (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;if (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);if (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
"skill3_sfx" "if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 25) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 0 255 0 255"
"skill4_setting" "es_xsetinfo wcs_dmg 5|es_xsetinfo wcs_dmg 10|es_xsetinfo wcs_dmg 15|es_xsetinfo wcs_dmg 20"
"racealias_mysky4" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayername wcs_name server_var(wcs_player);es est_teleport server_var(wcs_userid) 0 0 900;es es_delayed .2 est_freeze server_var(wcs_userid) 1;es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) server_var(wcs_dmg);es es_delayed .5 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed .5 est_freeze server_var(wcs_userid) 0"
"skill4_cmd" "es est_playplayer server_var(wcs_userid) weapons/hegrenade/explode4.wav;es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_mysky4"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es est_effect 3 #a 0 sprites/lgtning.vmt 0 0 900 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 11 175 175 255 255;es est_effect 10 #a 0 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1;es est_effect 10 #a 0.1 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1;es est_effect 10 #a 0.2 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 0 175 175 255 255 1;es est_effect 10 #a 0.3 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1;es est_effect 10 #a 0.4 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1;racealias_skyfx14"
"racealias_skyfx14" "es est_effect 10 #a 0.5 sprites/lgtning.vmt 0 0 900 10 5000 2 100 900 1.8 175 175 255 255 1;es_toptext server_var(wcs_userid) 1 #cyan Ultimate by HOLLIDAY;es est_effect 10 #a 0.6 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1;es est_effect 10 #a 0.7 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1;es est_effect 10 #a 0.8 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1;es est_effect 10 #a 0.9 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1;es est_effect 10 #a 10 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 0.8 175 175 255 255 1"
"ultimate_cooldown" "20"
}
{
"name" "Pit Lord"
"author" "Haakon"
"required_level" "200"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"restrict_map" "0"
"preloadcmd" "0"
"Player_Spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Rain of Fire|Howl of Terror|Cleaving Attack|Doom"
"skilldescr" "Calls down waves of fire that damage units in an area.|The Pit Lord lets loose a terrifying howl that reduces nearby units.|The Pit Lord strikes with such forge that his enemies is shaking.|Doom Skill takes from 5-20 Damage From a random enemy on the opposite team."
"skillcfg" "player_attacker|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_chance 10;es_xset wcs_time 1|es_xset wcs_chance 15;es_xset wcs_time 1.5|es_xset wcs_chance 20;es_xset wcs_time 2|es_xset wcs_chance 40;es_xset wcs_time 4"
"racealias_bm4" "es est_gethealth wcs_health event_var(userid);es_set wcs_damage server_var(wcs_time);es_xmath wcs_damage * 5;if (server_var(wcs_health) > server_var(wcs_damage)) then est_burn event_var(userid) server_var(wcs_time);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_damage);wcs_getlanguage wcs_lng wcs_lng_r_flamestrike;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_bm4"
"skill1_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 10;es_math wcs_z2 + 10;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 30 30 255 0 0 150"
"skill2_setting" "es_xset wcs_time 1.0|es_xset wcs_time 1.4|es_xset wcs_time 1.8|es_xset wcs_time 2.2"
"racealias_bm2" "es est_drug event_var(userid) server_var(wcs_time);wcs_getlanguage wcs_lng wcs_lng_r_banished;es_format wcs_lng server_var(wcs_lng) event_var(es_attackername) event_var(es_username) server_var(wcs_time);es_tell event_var(userid) #multi server_var(wcs_lng)"
"skill2_cmd" "if (server_var(wcs_dice) <= 30) then racealias_bm2"
"skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 0 50 255 255 150;es_math wcs_z1 + 40;es_math wcs_z2 + 40;if (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 0 255 255 150"
"skill3_setting" "es_xset wcs_shaketime 1|es_xset wcs_shaketime 2|es_xset wcs_shaketime 3|es_xset wcs_shaketime 4"
"skill3_cmd" "if (server_var(wcs_dice) <= 25) then est_Shake event_var(userid) server_var(wcs_shaketime) 20 100;wcs_getlanguage wcs_lng wcs_lng_r_shaked;if (server_var(wcs_dice) <= 25) then est_csay event_var(userid) event_var(es_attackername): server_var(wcs_lng);if (server_var(wcs_dice) <= 25) then est_csay event_var(attacker) server_var(wcs_lng) event_var(es_username)"
"skill3_sfx" "if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= 25) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= 25) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 0 255 0 255"
"skill4_setting" "es_xsetinfo wcs_dmg 5|es_xsetinfo wcs_dmg 10|es_xsetinfo wcs_dmg 15|es_xsetinfo wcs_dmg 20"
"racealias_mysky4" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayername wcs_name server_var(wcs_player);es est_teleport server_var(wcs_userid) 0 0 900;es es_delayed .2 est_freeze server_var(wcs_userid) 1;es wcs_dealdamage server_var(wcs_userid) server_var(wcs_player) server_var(wcs_dmg);es es_delayed .5 est_teleport server_var(wcs_userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);es es_delayed .5 est_freeze server_var(wcs_userid) 0"
"skill4_cmd" "es est_playplayer server_var(wcs_userid) weapons/hegrenade/explode4.wav;es_xsetinfo wcs_player 0;es es_xif (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;es es_xif (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es es_xexists wcs_exists userid server_var(wcs_player);es es_xif (server_var(wcs_exists) = 1) then racealias_mysky4"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_player);es est_effect 3 #a 0 sprites/lgtning.vmt 0 0 900 server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 11 175 175 255 255;es est_effect 10 #a 0 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1;es est_effect 10 #a 0.1 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1;es est_effect 10 #a 0.2 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 0 175 175 255 255 1;es est_effect 10 #a 0.3 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1;es est_effect 10 #a 0.4 sprites/lgtning.vmt 0 0 900 10 5000 2 100 300 1.8 175 175 255 255 1;racealias_skyfx14"
"racealias_skyfx14" "es est_effect 10 #a 0.5 sprites/lgtning.vmt 0 0 900 10 5000 2 100 900 1.8 175 175 255 255 1;es_toptext server_var(wcs_userid) 1 #cyan Ultimate by HOLLIDAY;es est_effect 10 #a 0.6 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1;es est_effect 10 #a 0.7 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1;es est_effect 10 #a 0.8 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1;es est_effect 10 #a 0.9 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 1.8 175 175 255 255 1;es est_effect 10 #a 10 sprites/lgtning.vmt 0 0 900 10 5000 2 900 300 0.8 175 175 255 255 1"
"ultimate_cooldown" "20"
}







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