Code:
"142"
{
"name" "Radioactive Maniac"
"author" "Haakon"
"required_level" "1000"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 0 255 0 155 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "4"
"skillnames" "Freeze|Evasion|Levitation|Additional Health|Teleport"
"skilldescr" "Freeze|Evasion|Gravity Drops|Additional Health|Teleport"
"skillcfg" "player_attacker|player_victim|player_spawn||player_spawn|player_ultimate"
"skill1_setting" "es_xrand wcs_rand 1 100;es_xsetinfo wcs_freezetime 1.0|es_xrand wcs_rand 1 50;es_xsetinfo wcs_freezetime 2|es_xrand wcs_rand 1 40;es_xsetinfo wcs_freezetime 3|es_xrand wcs_rand 1 30;es_xsetinfo wcs_freezetime 4"
"racealias_ha3" "es est_Freeze event_var(userid) 1;es es_xdelayed server_var(wcs_freezetime) wcs_removefx freeze event_var(userid);es est_csay event_var(userid) got frozen by event_var(es_attackername);es est_csay event_var(attacker) froze event_var(es_username)"
"skill1_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"
"skill2_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40"
"racealias_eyehl2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2"
"racealias_eyeblnk2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es_toptext event_var(userid) 1 #white Effects by HOLLIDAY;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill3_setting" "es_xsetinfo wcs_gravity 0.80|es_xsetinfo wcs_gravity 0.60|es_xsetinfo wcs_gravity 0.40|es_xsetinfo wcs_gravity 0.20"
"skill3_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xtell event_var(userid) #green : Radiactive Levitation Activated"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill4_setting" "es_xsetinfo wcs_addhealth 26|es_xsetinfo wcs_addhealth 50|es_xsetinfo wcs_addhealth 75|es_xsetinfo wcs_addhealth 100"
"skill4_cmd" "es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_addhealth);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) #green : Radioactive Aura activated!"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill5_setting" "es_xsetinfo wcs_range 600;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 750;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 900;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1400;es_xsetinfo wcs_fadetimer 0"
"skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
"ultimate_cooldown" "0"
}
{
"name" "Radioactive Maniac"
"author" "Haakon"
"required_level" "1000"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"restrict_shop" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_setplayercolor server_var(wcs_userid) 0 255 0 155 1"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "4"
"skillnames" "Freeze|Evasion|Levitation|Additional Health|Teleport"
"skilldescr" "Freeze|Evasion|Gravity Drops|Additional Health|Teleport"
"skillcfg" "player_attacker|player_victim|player_spawn||player_spawn|player_ultimate"
"skill1_setting" "es_xrand wcs_rand 1 100;es_xsetinfo wcs_freezetime 1.0|es_xrand wcs_rand 1 50;es_xsetinfo wcs_freezetime 2|es_xrand wcs_rand 1 40;es_xsetinfo wcs_freezetime 3|es_xrand wcs_rand 1 30;es_xsetinfo wcs_freezetime 4"
"racealias_ha3" "es est_Freeze event_var(userid) 1;es es_xdelayed server_var(wcs_freezetime) wcs_removefx freeze event_var(userid);es est_csay event_var(userid) got frozen by event_var(es_attackername);es est_csay event_var(attacker) froze event_var(es_username)"
"skill1_cmd" "es es_xif (server_var(wcs_rand) <= 10) then est_IsAlive wcs_alive event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then es_xif (server_var(wcs_alive) = 1) then racealias_ha3"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_rand) <= 10) then est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 2.3 90"
"skill2_setting" "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 40"
"racealias_eyehl2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es est_Health event_var(userid) + event_var(dmg_health);wcs_getlanguage wcs_lng wcs_lng_r_evade;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyehl2"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_eyeblnk2"
"racealias_eyeblnk2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 15;es_toptext event_var(userid) 1 #white Effects by HOLLIDAY;es est_effect 11 #a 0 models/gman/pupil_l.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"
"skill3_setting" "es_xsetinfo wcs_gravity 0.80|es_xsetinfo wcs_gravity 0.60|es_xsetinfo wcs_gravity 0.40|es_xsetinfo wcs_gravity 0.20"
"skill3_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);es es_xtell event_var(userid) #green : Radiactive Levitation Activated"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"
"skill4_setting" "es_xsetinfo wcs_addhealth 26|es_xsetinfo wcs_addhealth 50|es_xsetinfo wcs_addhealth 75|es_xsetinfo wcs_addhealth 100"
"skill4_cmd" "es est_GetHealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_addhealth);es est_SetHealth event_var(userid) server_var(wcs_health);es es_xtell event_var(userid) #green : Radioactive Aura activated!"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill5_setting" "es_xsetinfo wcs_range 600;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 750;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 900;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1400;es_xsetinfo wcs_fadetimer 0"
"skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
"ultimate_cooldown" "0"
}







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