Code
once again,say if its over or under powerd and if u likeGeSHi (eventscripts):{
"name" "HellBlaze"
"author" "{TSS/DKU] Tolisk"
"shortdescription" "You are the fire of the earth."
"required_level" "150"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "2"
"restrict_shop" "0"
"restrict_map" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es_delayed 1 est_RestrictAll event_var(userid);es_delayed 1.1 es est_UnRestrict event_var(userid) weapon_knife;es es_delayed 1.5 est_give event_var(userid) weapon_knife;es es_xif(server_var(wcs_game)"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "5"
"numberoflevels" "4"
"skillnames" "Fire Within(dmg)|Charged Feet(speed)|Thick Flames(hp)|Burning Vitality(mirror)|Searing Dash(tele)"
"skilldescr" "You're body turns alight!|Your feet feel weightless|Fire acts like a shell around you|Your blood burns your enemys when it touches them|You rage into a blide dash"
"skillcfg" "player_attacker|player_spawn|player_spawn|player_victim|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_multiplier 0.50|es_xsetinfo wcs_multiplier 1.0|es_xsetinfo wcs_multiplier 1.50|es_xsetinfo wcs_multiplier 2.00|"
"racealias_hb2" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(victim) server_var(wcs_dmg);es es_xtell event_var(attacker)#multi #LightgreenBlade mastery #lightgreenhit enemy;es es_xtell event_var(victim) #multi #lightgreenYou got hit by #greena flame"
"skill1_cmd" "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_hb2"
"skill1_sfx" "es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 6 #a 0 sprites/redglow2.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)0.5 1 1 211"
"skill2_setting" "es_xsetinfo wcs_speed 1.0;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.2;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_speed 1.7;es_xsetinfo wcs_alpha 50|"
"skill2_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es es_xtell event_var(userid) #multi #greenMagic m3: #lightgreenYour feet have begun to feel energetic."
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 4 #a 0 sprites/fire_cloud2.vtf server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 20 999 5 3 1 90 10 40 145 4"
"skill3_setting" "es_xset wcs_addhealth 30;es_xset wcs_alpha 90|es_xset wcs_addhealth 60;es_xset wcs_alpha 90|es_xset wcs_addhealth 90;es_xset wcs_alpha 90|es_xset wcs_addhealth 120;es_xset wcs_alpha 90|"
"skill3_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es_tell server_var(userid)#multi #greenThick Flames #lightreenadd you server_var(wcs_addhealth)!"
"skill3_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/fire2.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"
"skill4_setting" "es_xset wcs_chance 20;es_xset wcs_divider 10|es_xset wcs_chance 25;es_xset wcs_divider 11|es_xset wcs_chance 30;es_xset wcs_divider 12|es_xset wcs_chance 35;es_xset wcs_divider 13"
"racealias_hb3" "es_set wcs_dmg event_var(dmg_health);if (server_var(wcs_game) != server_var(wcs_game_css)) then es_xrand wcs_dmg 1 20;es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_mirrordamage;esnq est_csay event_var(userid) server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(attacker) server_var(wcs_dmg) server_var(wcs_lng)"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_hb3"
"skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/fireburst.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 20 200 200 255"
"skill5_setting" "es_xsetinfo wcs_range 700;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 800;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 900;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1000;es_xsetinfo wcs_fadetimer 0|"
"skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 4 #a 0 sprites/fire1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1 10"
"ultimate_cooldown" "3|3|2|1"
}





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